Added: 1 year ago
From: fitzsteve
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  • The best version of SF2 on the amiga bar none. There were actualy 2 versions of super street fighter 2 on the amiga: This one by US Gold and another by Gametek that came out about a year later. The gametek version had much better graphics (arcade perfect almost but quite chunky) but was HD installable only and played like utter toss. This is decently playable.

    In summary, in the 16 bit era for Street fighter 2 get a SNES or a mega drive and 6 button pad!

  • @madcapoperator Did the gametek version with better graphics play like toss if you had an accellerator card?

  • @TableWolfMusic i didn't/ don't have an accelerator card so I wouldn't know...as did probably 85% of amiga owners in the world in the mid 90's.

  • @madcapoperator What I mean is, did it play badly because it was slow, laggy unresponsive - that sort of thing? It's intriguing :)

    .

    I had an A500 only at the time of street fighter2's release - and i only got a cd32 in the 1990's when amiga went bust. As an amiga fanboy teenager at the time I was proud of the AGA extra colours thing on the amiga and relieved to see a big game title using it, as with SF2. Like you say, a snes would be best - although for me it was for the joypad.

  • @TableWolfMusic Yeah the amiga fraternity seems to still jizz over the AGA hardware of any kind, me included lol. The AGA version of SSF2T looks absolutely beautiful in screenshots and has a nice arranged soundtrack but runs at like 5 frames a second, has weedy sound effects and plays like ass. Pretty poor overall but may run better on an accelerated A1200 or 4000

  • @madcapoperator LOL! I think, one day, I'm going to have to try it on an accelerated A1200 and i'll forgive the sound effects. I know I'll hate the buttons again. Would it have been so bad if they never bothered with the a500plus, a600 and instead released the A1200 with a mandatory CD drive built in, upping the price from £400 to £600 so that it would drop to £400 again? They should have bundled the CD32 joypad with it. Commodore made some face palmingly bad decisions like that.

  • @TableWolfMusic I think the only failed system they did which i have a soft spot for is the CD32, quite a quirky machine in the same way as the atari jaguar only a million miles less shit :P

  • @madcapoperator Exactly how I feel about my CD32. I (like many fanboys) can't help saying "could have - should have" when it comes to commodore. If I could make one change to the design, it'd be the addition of a PCMCIA port or if that would have been too much to ask, then a floppy drive connector (considering apparently it has a keyboard port on the side for an A4000 keyboard). That SX1 thing was too much cash for most A500 users upgrading to CD32 with a desire for keys+ floppy.

  • @TableWolfMusic I know, my friend opted for a cd32 over an A1200 because he only wanted to play games that he couldn't play on his 500 and a cd32 was about £150 cheaper than the 1200 at the time.

  • @madcapoperator Wow! For the most users that £150 extra for a A1200 was not for upgradable internal expansion but rather for the use of a floppy drive and keys (and maybe a printer port or a null modem cable). The A1200 could have a hard disk etc but most amiga users were gamers on A500 machines. An external floppy was at most £70 back then but more like under £50 come A1200 and a lot of A500 users had an external already. The CD should have been their saviour on all new Amigas.

  • @TableWolfMusic Like me i'd say he'd become more accustomed to a console setup of the snes and mega drive by this point than the somewhat dated 'home micro in a keyboard' setup that had been present since the 70's. Plus i think it was just because CD's were relatively new to gaming and the CD32 was really the first full system to my eyes that used this technology which was actually quite cheap.

  • @madcapoperator You mentioned the (insanely expensive) jaguar. To be fair to that machine, we do have alien trilogy to thank it for. The 3DO was a nice idea to me because more than one manufacturer could make it. My least fave hardware was the playstation1. It's okay but I always despised the 3D wobbly graphics. I prefer the idea of the saturn being a very good 2D machine so you can get arcade street fighter etc. 3D on the n64 was acceptable because it didn't "wobble". Your fave?

  • @TableWolfMusic Hard one that...Playstation had more variety but tiny N64 library made the better titles stand out. Like for every 1 good PS1 game there was about 15 shit titles.

    But as for the Saturn at the time I completely understand why it flopped. A reliance on 2D fighters and shooters was never going to do as well as say goldeneye, mario 64 or tomb raider. I love all 3 but the Saturn is my least favorite of the following generation.

  • @madcapoperator Oh definitely. Love the n64. Those games wipe the floor with the saturn. I just meant the idea behind the specialisation of the saturn was cool albeit untimely. I think what I'm really saying is that the saturn was too late and could have been better earlier. Maybe sounds obvious saying that but I guess I mean the 32x could have been built into the sega megaCD. Have you seen Blackthorne on the 32x? That's my sort of fantasy football 90's console spec, but with CD.

  • Thanks for that :-)

  • Hey AMIworx, AFAIK its just the normal WHDLoad version, its from the KG's WHDload packs :-)

  • @fitzsteve

    I see. Get the DX version here: amigachristmastree . ultimateamiga.co.uk / SSF2AGADX_V1.1.lha

    ...and you will get much cleaner and improved backgrounds.

  • Is this our DX version with improved backgrounds or the original one?

  • Its just the AGA vesion of Super Street Figher 2 - the new challengers. Running via WHDLoad (you need a registered key to run this version)

    Its a little slow on a stock A1200 with Ram upgrade but its silky smooth on my Blizzard 1230 MkIV =)

  • What version is it? looks good.

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