Added: 3 months ago
From: kobblecraft
Views: 2,145
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  • does this still work for 1.1

  • with crafting what would you do if you wanted to use multiple blocks i.e.3 blocks of dirt on top

    2 red-stone in middle etc. plz tell me i am making a mod and need to know this.

    message back

  • Is this good? It's giving me error's:

    package net.minecraft.src;

    import java.util.Random;

    public class Cool extends BaseMod{ ModLoader.AddRecipe(new ItemStack(Block.obsidian, 1), new Object []) " * ", " X ", Charcter.valueOf('*'), Item. bucketLava.shiftedIndex, Character.valueOf('X'), Item.bucketWater.shiftedIndex)­;

    public void load() { }

    public String getVersion()

    { return "1.1"; }

    }

  • @Xpieeater123X You really have to look over your code, I see A LOT of things you have done wrong.

  • @GameMaster337 I did exactly What you did... I use your mod loader template too.

  • @Xpieeater123X I do not own this video. And btw, you did NOT do exactly what he did. I suggest watching a more recent mod tutorial.

  • @GameMaster337 Then were's the error?

  • @GameMaster337 lol I see were I when't wrong...

  • @Xpieeater123X Yeah, loads of places :D

  • @Xpieeater123X well the Cool needs to be mod_Cool and you need to add umpiamted methods.

  • If I made a custom block/item then how would I put that in my recipe?

  • Comment removed

  • how do i make recipes with block made with ur other tutorials?

  • With 1.1.0 the newest update do i have to do anything different to the script?

  • MAKE A TOOLS TUTORIAL ALREADY!!!!!!!!!!!!!!!!

  • == ERRORS FOUND ==

    src\minecraft\net\minecraft\sr­c\mod_DirtCrafting.java:4: net.minecraft.src.mod_DirtCraf­ting is not a

    bstract and does not override abstract method load() in net.minecraft.src.BaseMod

    public class mod_DirtCrafting extends BaseMod

    ^

    1 error

    ==================

    > Done in 6.04 seconds

    > Recompiling server...

    > Done in 5.25 seconds

  • == MCP v5.0 ==

    > Recompiling client...

    javac.exe -g -source 1.6 -target 1.6 -classpath "lib/;lib/*;jars/bin/minecraft­.jar;jars/bin/jinput.jar;jars/­bin/lwjgl.jar;jars/bin/lwjgl_u­til.jar" -sourcepath src/minecraft -d bin/minecraft src/minecr

    aft\net\minecraft\client\*.jav­a src/minecraft\net\minecraft\sr­c\*.java conf/patches/*.java failed.

    Return code : 1

  • and AddShapelessRecipe?

  • CAn u do mobs next

  • how would u make it if u want to craft a sword

  • 5th

  • what if i want to smelt my custom block to ingot? do i put furnce java code in my custom block file?

  • @naredza1997 if its a new ingot that u added the first one o the smelting recipe is what u put in.... the second is what comes out. and if itd a custom block/item dont put Item. or Block. just put the item name.if this is confusing tell me

  • Ok you never showed us how to setup modloader

  • @LiveseyCat to setup modloader with mcp, just open mcp, go to jars, then click on bin and then click on minecraft.jar and install modloader on that minecraft.jar just how you would normally install it

  • Awesome! (First Comment)

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