Not exactly. This is a library you use inside XNA to import models with animation and morphs. Something like an improved version of SkinningModel. For example, both skeletal and vertex animation (or morphs) are supported. Plus these need not be embedded in the model itself, so you can import a model without animation and animation data from another file and merge them inside XNA. Please see description for more features.
so with eskna you make models animate,and you export the animation to xna??please explain
MFunreal 3 months ago
@MFunreal
Not exactly. This is a library you use inside XNA to import models with animation and morphs. Something like an improved version of SkinningModel. For example, both skeletal and vertex animation (or morphs) are supported. Plus these need not be embedded in the model itself, so you can import a model without animation and animation data from another file and merge them inside XNA. Please see description for more features.
loner02 3 months ago
NICE!! please make a tutorial
Brutallll 3 months ago
@Brutallll
Thanks for the comment. However I'm not sure what you mean by tutorial. :)
loner02 3 months ago