Could you post or have you posted the source code somewhere? I am trying to put together a real time strategy game for Unix based systems and I was looking around to try and figure out how to do track simulation with ODE.
@linuxrobotdude It's very possibly in ODE. The hard part is calculating the track path. I have the algo on one of my vids. I've not yet come up with a satisfactory solution though.
It's worth asking on the ODE mailing list. I suspect you may have some code that ignores collisions within the same space and your 'bump' is in the same space as your bike.
Could you post or have you posted the source code somewhere? I am trying to put together a real time strategy game for Unix based systems and I was looking around to try and figure out how to do track simulation with ODE.
linuxrobotdude 1 year ago
@linuxrobotdude It's very possibly in ODE. The hard part is calculating the track path. I have the algo on one of my vids. I've not yet come up with a satisfactory solution though.
Danny77uk 1 year ago
Thank's for your prompt reply !:)
i'm required to build a motorcycle ( a flying one , with wings ) the only problem i'm having is collision detection...
could u help ?
Julienbb 3 years ago
what problems are you having?
Danny77uk 3 years ago
when the motorcycle reaches a bump , i'm not able to detect it.
should i be working only on calculating coordinates ? or there is a collision function in OPENGL ?
thank's again !
Julienbb 3 years ago
OpenGL is just for rendering so it can't do collisions. How have you made the 'bump'? Is it another geom?
Danny77uk 3 years ago
i forgot to mention glut32 :)
and yes it's another geometry...
Julienbb 3 years ago
Yes glut32 = OpenGL utility library for Windows.
It's worth asking on the ODE mailing list. I suspect you may have some code that ignores collisions within the same space and your 'bump' is in the same space as your bike.
Danny77uk 3 years ago
yes u r right.
Thank's anyways, and thank's for your time .
Julienbb 3 years ago
It's ok! I just don't think I can help you much without seeing your setup. But the mailing list guys are very helpful.
I learned ODE by looking at the examples.
Danny77uk 3 years ago
Hi, did u implement this using openGL ?
Thank's
Julienbb 3 years ago
yes
Danny77uk 3 years ago