@PyroTechTutorials Why would it be in my left hand? And proper technique in superman slide, in order to avoid smashing the tank and your face/chest on the ground you'd use the back of your arm as a "sled". That position would put the warp up towards the sky and make it invulnerable to, as you say, ripping off my gun.
And besides, it's much less likely for the warp to come off my gun than it is for a hopper to fall out of a feedneck.
Before you rebuttal, try a warp. You don't have any concept.
@PyroTechTutorials I work a full time job, go to school, frequently shoot firearms, am building a Jeep, and gig on the side in a band. Tell me when I have time to PLAY anymore let alone compete. But that isn't relevant.
Look up a tourney team from a few years back called Storm. All X-mags, all warp fed, and they were pretty dominant on the field.
Warps, when used effectively, are amazing! Stop being so closed minded and just try one!
@PyroTechTutorials What do they have on the field today that wasn't on the field in 2003 that makes that huge of a difference? Faster loaders? Irrelevant with BPS caps. Lighter guns? Irrelevant with training. Modern sponsors? That's something but irrelevant with performance.
Guns today shoot the same as guns 8 years ago, people shoot them the same, not even playing style has changed much. Only the rules of the game and player attitudes have changed.
@Cavdragoneb12, obviously your never going to agree with me but if you try playing competitive ball these days with a warp feed its going to get torn up. Thats all im saying.
low profile feed neck + rotor = problem solved.. the hopper wont go higher then your mask, so either way your going to get gogd with a warpfeed or not
I'd rather just keep working on snap shooting to perfect it...save $130 and you don't have a massive box on the side of your gun, not to mention the what looks like 4 or 5 lbs
See I have a few problems with the warp. First off its heavy as shit, it adds quite a few pounds to your marker set up. Now I dunno the exact weight of the warp, but I know it is not a half a pound heavier than a regular hopper. Second problem with it is it makes switching hands virtually useless. Sometime you HAVE to swap hands-such as sliding, and this makes it much tougher. Also where it sits on the marker blocks my field of view. So you gotta ask yourself, why don't the pros use it?
@BushyX The warp weighs exactly 15oz, a Halo weighs 24oz.... I've never had to swap hands when sliding, but yes, sometimes it is more convinient to switch hands (moving left while shooting forward). Where it sits on the marker is designed to open your view, not block it. Why are you looking along the side of the gun? I can snap left just fine with it, snapshooting form doesn't change, just marker position.
Look up the team Storm, 7-man team of all warped X-mags. They were good, too.
A lot of the other teams they played commented that "if they are looking put paint on them because they aren't looking".
But the major reason pro teams don't use them now is because of marketing. AGD is out of the picture, bigger name companies are throwing sponserships left and right, and nobody is making warp-bodied guns simply because the popularity isn't there. You can't say they don't use them because they aren't advantagous.
But, to each his own. I don't push the warp, it's love/hate.
@Cavdragoneb12 If you go left off the break and try to hip slide with the marker in your right hand there is a much higher chance of bangin your marker or barrel into the ground. With the warp feed weight you are not considering the weight of the hopper itself. You are pretty much adding 15 oz to your set up. Every setup I have used or seen with a warp was a brick. I am not saying they don't have their purpose or players shouldn't use them. I just see too many negatives for me to use one.
@BushyX I excluded the combined weight of the hopper and warp for a specific reason, and it was what you said. "First off its heavy as shit, it adds quite a few pounds to your marker set up. Now I dunno the exact weight of the warp, but I know it is not a half a pound heavier than a regular hopper. "
It does not add a few pounds, it adds 15oz, and I was remarking that itself is lighter than a Halo. With a Revy or Rico on it it is still lighter than a Halo.
Reason why most warp setups are bricks is because most guns you would warp are themselves bricks.
My Automag with the warp, tank, hopper, paint, and all else included is 12 pounds. Regardless of the warp, over 10 pounds for a gun is heavy, but that is what you get with stainless.
As I stated earlier, it's not for everyone. It works for me, it may not work for you, so what?
@Cavdragoneb12 Alright first off I would never and have never used a halo. I have never liked them. I use a Rotor which is one of the lightest on the market and is only a little heavier than the warp feed itself. Warp adds almost a pound to a set up. Now that might be fine for some people but in airball, which is a game of inches and milliseconds, the faster I can move my set up the better. Also please don't make the mistake of thinking I was arguing with you. I was giving my opinion.
@BushyX Rotors are overkill, overexpensive, and heavier than some other loaders on the market. A rotor doesn't hold a candle to a Rico or a Revy, which is all I ever use on my Warp and mostly what I use playing vert.
Inches and milliseconds, yup, no hopper on top vs hopper on top, tell me which has more inches.
If you need to be lighter and run faster play stock-class. Weight is negligable, work out more...
I said already, to each his own. You pushed the arguement.
@Cavdragoneb12 You ever used a Rotor? They are not over powered. They are magic, over expensive...yes they are but i got mine for 80 dollars new. Also learn to play with a hopper on top, and you will hardly ever expose it while playing air ball. Warps, for me, feel weird on the marker, and throw off the weight balance. And believe me I work out quite a bit, but when a set up that is a pound or two lighter helps me snap shoot, run, or move my marker faster you bet I'll use it.
@BushyX Yes I have used a Rotor, and yes they are overpowered. You don't need 50 bps when the gun can legally only fire 10.3 max... Halos at 35bps are overpowered to me, but at least they can be programmed slower.
I have a few vert guns, I do enjoy using them, I'm not a Warp > All kind of guy.
Learning the hopper hide technique still exposes more of your body/gun to the enemy, the warp does have the best profile.
As far as snapping, I find that good balance is better than light weight.
@Cavdragoneb12 Thing I like about the Rotor is you can turn the power down to where it will only feed 15bps. Its super light on paint that way and wont jam. I can't really say anything other than I've said already. The hopper over the top works for me along with the majority of the tournament players out there. I was just stating my opinion about the warp. Oh and I looked at AGD's web page, the guy photo'd clearly was now holding his marker properly which is why the hopper sticks out
You can find them for much cheaper, and the warp just comes with more stuff like the hoses and mounts. It's like a hopper coming with a mated feedneck.
I will say that the warp acts as a feed booster for the hopper since it eliminates gaps and it is super gentle on paint as well, so you can use a cheap hopper on top, you don't need another good one.
I'll always recommend a Warp over a Q, but the Q does have advantages that the Warp doesn't.
You shouldn't have to cut off the feedneck (it threads on anyway). The warp comes with a 90* elbow and some sanding is all you need to do to get it to fit right into the existing feedneck on your Ion.
However, you can always look up the Q-loader Ion adapter piece, which replaces the feedneck. This can be used with the Warp-feed, not just the Q.
How does it get in the way? As for the weight, it's not like any gun setup is super light (or heavy unless it's Nasty).
You are looking at a 6 pound setup for about anything besides stock-class or pistol. Consider a 2 pound gun, a 5 pound airtank, a half pound hopper, and a pound of paintballs. 8.5 pounds.
The warp is 1 pound instead of half of a pound, and my stainless Automag weighs 4 pounds instead of 2. 11lbs compared to 8 isn't a huge difference.
Word of warning, learn your warp fast. People in the staging area tend to plague warpers with questions, and if you claim it does a certain something you need to be able to live up to your stories.
You need to file down the elbow to fit into the feedneck, it has a screw like a hose-clamp, and that part needs to be ground off.... Or get a feedblock custom made.
Thanks! I think I am going to get the standard ule body though. I dont have the extra cash atm to get a warp. I might get one later on though, the idea of warp is so much better than a hopper on the top of a marker.
How would the invert too fit on the warp? I am about to order a warp setup for my emag but need to know if the loader would be ok on it without modification.
I do recommend the Apache over the Revy. For one, the Apache is much faster. For two, the Ricochet style hopper doesn't need to be modded to fit flush on the warp. The Revy's usually need to have a pocket melted in them for the hose or a pass-thru hole cut in them to get low profile.
I'm not nocking the Revy, it is an awesome loader and use it if you have it, but if you can find a Rico take it and mount that on the warp. See for yourself why they are a perfect match!
Would it be? In the snake especially, having a lower height profile would be even better. That is why most front players use smaller hoppers, to try to save space in the small bunker. A warp'd front player would be great, and have them play lefty on the left side and righty on the right...
Oh, I agree with that. But in the position I was previously mentioning, it would be easier and faster to switch from shooting the tapeline to inside with a vert feed. With a warp, you would have to reposition.
I was messing around today and found a scenario that a warp feed would fail. Say you have a warp set up like your's, go up to a bunker and try to shoot, parallel to the plane of tthe bunker. Totally impossible.
Like pressing the gun up to the bunker and shooting it? Why would you do that anyways without wrapping around the back for cover?
Besides, anything that would hit the warp-feed would ultimately either hit the gun or you as your forearm covers the warp and the warp is directly in front of your chest...
Yeah, that was a little confusing. Ok, example: say you're playing snake, which is on the left side of the field. Someone on the other team is directly across from you . the best way to shoot at him is lefthanded, so the gun is close to the bunker. With a warp feed, its totally impossible.
Of course, this is only one small dissadvantage. Means nothing.
Show me a superman slide with that warp feed then tell me what gun will be better.
PyroTechTutorials 6 months ago
@PyroTechTutorials Done the same as any other gun, what are you driving at?
Cavdragoneb12 6 months ago
@Cavdragoneb12, try supermaning with that gun in your left hand without that warp feed ripping off your gun.
PyroTechTutorials 6 months ago
@PyroTechTutorials Why would it be in my left hand? And proper technique in superman slide, in order to avoid smashing the tank and your face/chest on the ground you'd use the back of your arm as a "sled". That position would put the warp up towards the sky and make it invulnerable to, as you say, ripping off my gun.
And besides, it's much less likely for the warp to come off my gun than it is for a hopper to fall out of a feedneck.
Before you rebuttal, try a warp. You don't have any concept.
Cavdragoneb12 6 months ago
@Cavdragoneb12, what division ball do you play with that emag? I doubt you play anything more than recball with it, just saying.
PyroTechTutorials 6 months ago
@PyroTechTutorials I work a full time job, go to school, frequently shoot firearms, am building a Jeep, and gig on the side in a band. Tell me when I have time to PLAY anymore let alone compete. But that isn't relevant.
Look up a tourney team from a few years back called Storm. All X-mags, all warp fed, and they were pretty dominant on the field.
Warps, when used effectively, are amazing! Stop being so closed minded and just try one!
Cavdragoneb12 6 months ago
@Cavdragoneb12, dude i would love to, but just saying these cant compare to what they have on the fields today.
PyroTechTutorials 6 months ago
@PyroTechTutorials What do they have on the field today that wasn't on the field in 2003 that makes that huge of a difference? Faster loaders? Irrelevant with BPS caps. Lighter guns? Irrelevant with training. Modern sponsors? That's something but irrelevant with performance.
Guns today shoot the same as guns 8 years ago, people shoot them the same, not even playing style has changed much. Only the rules of the game and player attitudes have changed.
Cavdragoneb12 5 months ago
@Cavdragoneb12, obviously your never going to agree with me but if you try playing competitive ball these days with a warp feed its going to get torn up. Thats all im saying.
PyroTechTutorials 5 months ago
@PyroTechTutorials I beg to differ, that's all I'm saying Q(°°Q)
Cavdragoneb12 5 months ago
that gun looks awesome
Alexthegamer1x 6 months ago in playlist Paintball
@Alexthegamer1x Thanks!
Cavdragoneb12 6 months ago
SHOOT THE DAMN GUN!
geeklord09 7 months ago
i dare you to snapshoot some one out with that
AstronomicalMike 8 months ago
it's just so damn inconvinient
motulboydm4 8 months ago
low profile feed neck + rotor = problem solved.. the hopper wont go higher then your mask, so either way your going to get gogd with a warpfeed or not
fbmowner 10 months ago
@fbmowner You are still presenting a larger profile with ANY vert feed. Added bonus for warp, sighting down the top.
I'm trying to say that a warp is just awesome... :P
Cavdragoneb12 10 months ago
@Cavdragoneb12 People like fbmowner have no grasp of physics and geometry. It's really pointless to try to explain anything to them.
GoatZilla 9 months ago
@GoatZilla XD <(°-°<)
Cavdragoneb12 9 months ago
I'd rather just keep working on snap shooting to perfect it...save $130 and you don't have a massive box on the side of your gun, not to mention the what looks like 4 or 5 lbs
AJolliff88 1 year ago
wat if u need to lean out the other way??
57matt 1 year ago
@57matt 1:00
Cavdragoneb12 1 year ago
See I have a few problems with the warp. First off its heavy as shit, it adds quite a few pounds to your marker set up. Now I dunno the exact weight of the warp, but I know it is not a half a pound heavier than a regular hopper. Second problem with it is it makes switching hands virtually useless. Sometime you HAVE to swap hands-such as sliding, and this makes it much tougher. Also where it sits on the marker blocks my field of view. So you gotta ask yourself, why don't the pros use it?
BushyX 1 year ago
Also you cannot snap out the left side nearly as fast.
BushyX 1 year ago
@BushyX The warp weighs exactly 15oz, a Halo weighs 24oz.... I've never had to swap hands when sliding, but yes, sometimes it is more convinient to switch hands (moving left while shooting forward). Where it sits on the marker is designed to open your view, not block it. Why are you looking along the side of the gun? I can snap left just fine with it, snapshooting form doesn't change, just marker position.
Look up the team Storm, 7-man team of all warped X-mags. They were good, too.
Cavdragoneb12 1 year ago
A lot of the other teams they played commented that "if they are looking put paint on them because they aren't looking".
But the major reason pro teams don't use them now is because of marketing. AGD is out of the picture, bigger name companies are throwing sponserships left and right, and nobody is making warp-bodied guns simply because the popularity isn't there. You can't say they don't use them because they aren't advantagous.
But, to each his own. I don't push the warp, it's love/hate.
Cavdragoneb12 1 year ago
@Cavdragoneb12 If you go left off the break and try to hip slide with the marker in your right hand there is a much higher chance of bangin your marker or barrel into the ground. With the warp feed weight you are not considering the weight of the hopper itself. You are pretty much adding 15 oz to your set up. Every setup I have used or seen with a warp was a brick. I am not saying they don't have their purpose or players shouldn't use them. I just see too many negatives for me to use one.
BushyX 1 year ago
@BushyX I excluded the combined weight of the hopper and warp for a specific reason, and it was what you said. "First off its heavy as shit, it adds quite a few pounds to your marker set up. Now I dunno the exact weight of the warp, but I know it is not a half a pound heavier than a regular hopper. "
It does not add a few pounds, it adds 15oz, and I was remarking that itself is lighter than a Halo. With a Revy or Rico on it it is still lighter than a Halo.
Cavdragoneb12 1 year ago
Reason why most warp setups are bricks is because most guns you would warp are themselves bricks.
My Automag with the warp, tank, hopper, paint, and all else included is 12 pounds. Regardless of the warp, over 10 pounds for a gun is heavy, but that is what you get with stainless.
As I stated earlier, it's not for everyone. It works for me, it may not work for you, so what?
Cavdragoneb12 1 year ago
@Cavdragoneb12 Alright first off I would never and have never used a halo. I have never liked them. I use a Rotor which is one of the lightest on the market and is only a little heavier than the warp feed itself. Warp adds almost a pound to a set up. Now that might be fine for some people but in airball, which is a game of inches and milliseconds, the faster I can move my set up the better. Also please don't make the mistake of thinking I was arguing with you. I was giving my opinion.
BushyX 1 year ago
@BushyX Rotors are overkill, overexpensive, and heavier than some other loaders on the market. A rotor doesn't hold a candle to a Rico or a Revy, which is all I ever use on my Warp and mostly what I use playing vert.
Inches and milliseconds, yup, no hopper on top vs hopper on top, tell me which has more inches.
If you need to be lighter and run faster play stock-class. Weight is negligable, work out more...
I said already, to each his own. You pushed the arguement.
Cavdragoneb12 1 year ago
@Cavdragoneb12 You ever used a Rotor? They are not over powered. They are magic, over expensive...yes they are but i got mine for 80 dollars new. Also learn to play with a hopper on top, and you will hardly ever expose it while playing air ball. Warps, for me, feel weird on the marker, and throw off the weight balance. And believe me I work out quite a bit, but when a set up that is a pound or two lighter helps me snap shoot, run, or move my marker faster you bet I'll use it.
BushyX 1 year ago
@BushyX Yes I have used a Rotor, and yes they are overpowered. You don't need 50 bps when the gun can legally only fire 10.3 max... Halos at 35bps are overpowered to me, but at least they can be programmed slower.
I have a few vert guns, I do enjoy using them, I'm not a Warp > All kind of guy.
Learning the hopper hide technique still exposes more of your body/gun to the enemy, the warp does have the best profile.
As far as snapping, I find that good balance is better than light weight.
Cavdragoneb12 1 year ago
@Cavdragoneb12 Thing I like about the Rotor is you can turn the power down to where it will only feed 15bps. Its super light on paint that way and wont jam. I can't really say anything other than I've said already. The hopper over the top works for me along with the majority of the tournament players out there. I was just stating my opinion about the warp. Oh and I looked at AGD's web page, the guy photo'd clearly was now holding his marker properly which is why the hopper sticks out
BushyX 1 year ago
@Cavdragoneb12 Oh and if you wanna talk about overpriced... $130 for a new warp feed. Then you have to pay for a hopper, thats ridiculous.
BushyX 1 year ago
You can find them for much cheaper, and the warp just comes with more stuff like the hoses and mounts. It's like a hopper coming with a mated feedneck.
I will say that the warp acts as a feed booster for the hopper since it eliminates gaps and it is super gentle on paint as well, so you can use a cheap hopper on top, you don't need another good one.
I've said it before, to each his own.
Cavdragoneb12 1 year ago
err i play tight with a right handed leftey snap it freaks the crap out of my team
forthecrossandjesus 1 year ago
Hell yeah. Nice marker setup. I really like the Flurry stickers on your hopper. Nice!
VertebreakerX 1 year ago
Gotta represent! I love my Flurry gear, some of the best packs and vests on the market IMHO.
Cavdragoneb12 1 year ago
should i use this or a q loader on my ion? do you know if i'll need to cut off my feedneck?
sxnoss40 2 years ago
I'll always recommend a Warp over a Q, but the Q does have advantages that the Warp doesn't.
You shouldn't have to cut off the feedneck (it threads on anyway). The warp comes with a 90* elbow and some sanding is all you need to do to get it to fit right into the existing feedneck on your Ion.
However, you can always look up the Q-loader Ion adapter piece, which replaces the feedneck. This can be used with the Warp-feed, not just the Q.
Cavdragoneb12 2 years ago
okay thanks alot
sxnoss40 2 years ago
I loved shooting with the warp its so much better than having that hopper get in my face. I love shooting over the top of bunkers now.
I never wanna play another game of paintball with out a warp.
the ion works just fine now.
scherlocker1 2 years ago
Nice, glad it is working out for you!
Cavdragoneb12 2 years ago
so what is the point in warp feed other than getting in the way and adding weight?
PBJame 2 years ago
How does it get in the way? As for the weight, it's not like any gun setup is super light (or heavy unless it's Nasty).
You are looking at a 6 pound setup for about anything besides stock-class or pistol. Consider a 2 pound gun, a 5 pound airtank, a half pound hopper, and a pound of paintballs. 8.5 pounds.
The warp is 1 pound instead of half of a pound, and my stainless Automag weighs 4 pounds instead of 2. 11lbs compared to 8 isn't a huge difference.
If it is, you need to work out...
Cavdragoneb12 2 years ago
Save a rock, throw an ion
StopMotionMind 2 years ago
I lol'd so hard just now!
Cavdragoneb12 2 years ago
A sticker that said that came with a magnetic trigger kit for my Intimidator. Love it.
iamthelazerviking 1 year ago
you inspired me to buy a warp feed!
I am going to stick it on my ion!
nice vid dude
scherlocker1 2 years ago
Just spreading the AGD love!
Word of warning, learn your warp fast. People in the staging area tend to plague warpers with questions, and if you claim it does a certain something you need to be able to live up to your stories.
Cavdragoneb12 2 years ago
Do u think warp feed system its gonna work on ego?
dawgz23 2 years ago
You need to file down the elbow to fit into the feedneck, it has a screw like a hose-clamp, and that part needs to be ground off.... Or get a feedblock custom made.
Otherwise it will work.
Cavdragoneb12 2 years ago
Thanks! I think I am going to get the standard ule body though. I dont have the extra cash atm to get a warp. I might get one later on though, the idea of warp is so much better than a hopper on the top of a marker.
StarmanSoup 2 years ago
How would the invert too fit on the warp? I am about to order a warp setup for my emag but need to know if the loader would be ok on it without modification.
StarmanSoup 2 years ago
The standard Halo is a common loader to use on a warp, so the ReloaderB and InvertToo should fit just fine.
Cavdragoneb12 2 years ago
Just got mine today Cav! Cant wait to try it. Seems like just my style.
Do you recommend the Ricochet Apache over the 12v revy?
Nevit 2 years ago
the apache is way better trust me
swageronyou 2 years ago
I do recommend the Apache over the Revy. For one, the Apache is much faster. For two, the Ricochet style hopper doesn't need to be modded to fit flush on the warp. The Revy's usually need to have a pocket melted in them for the hose or a pass-thru hole cut in them to get low profile.
I'm not nocking the Revy, it is an awesome loader and use it if you have it, but if you can find a Rico take it and mount that on the warp. See for yourself why they are a perfect match!
Cavdragoneb12 2 years ago
thanks!!!
isidkenu 2 years ago
... y- You're welcome?
Cavdragoneb12 2 years ago
your camera man needs to shut the hell up
VCSpazz 2 years ago
He wasn't talking...
Cavdragoneb12 2 years ago
you watchin the same vid as the rest of us?
isidkenu 2 years ago
Ok, nevermind. I wasn't thinking it thru. But, it would be easier with a vert feed.
Magmoormaster 2 years ago
Would it be? In the snake especially, having a lower height profile would be even better. That is why most front players use smaller hoppers, to try to save space in the small bunker. A warp'd front player would be great, and have them play lefty on the left side and righty on the right...
Cavdragoneb12 2 years ago
Oh, I agree with that. But in the position I was previously mentioning, it would be easier and faster to switch from shooting the tapeline to inside with a vert feed. With a warp, you would have to reposition.
Magmoormaster 2 years ago
Even so, any disadvantage the warp has is marginall and overcome and then-some by it's advantages.
Cavdragoneb12 2 years ago
Absolutely. They are great, but I'm going to stick to vert feed. Sorry.
Magmoormaster 2 years ago
Don't gotta apologize, warps are like Qs in that they are love-hate.
To each his own, right?
Cavdragoneb12 2 years ago
Indeed. Well, I will admit, if I got a mag I would get one...
Magmoormaster 2 years ago
I was messing around today and found a scenario that a warp feed would fail. Say you have a warp set up like your's, go up to a bunker and try to shoot, parallel to the plane of tthe bunker. Totally impossible.
Magmoormaster 2 years ago
How so? What do you mean by parrellel?
Like pressing the gun up to the bunker and shooting it? Why would you do that anyways without wrapping around the back for cover?
Besides, anything that would hit the warp-feed would ultimately either hit the gun or you as your forearm covers the warp and the warp is directly in front of your chest...
Cavdragoneb12 2 years ago
Yeah, that was a little confusing. Ok, example: say you're playing snake, which is on the left side of the field. Someone on the other team is directly across from you . the best way to shoot at him is lefthanded, so the gun is close to the bunker. With a warp feed, its totally impossible.
Of course, this is only one small dissadvantage. Means nothing.
Magmoormaster 2 years ago
Can't wait to get my WF. :)
It shall be awesome.
ElCeddo 2 years ago
It shall. Have fun, be safe, own the corners ;)
Cavdragoneb12 2 years ago
Another alternative is a stock class gun. ;)
NOTHING SPECIAL ABOUT A TRILOGY?!?! (jk)
Magmoormaster 2 years ago
SC is a whole other animal... Don't even get me started :P
Cavdragoneb12 2 years ago
wanna see u making 10bps consitantly with a stock class ^^
Warbeast911 2 years ago
I'm sorry. I don't think my eyes can roll back that far.
COME ON! If you're shooting stock class you don't care about ROF. Its a waste anyway.
Magmoormaster 2 years ago
Since when were we talking about ROF?
Like, seriously, wow...
If you wanna see me make 10 consistant shots with a Phantom, play 10 rounds against me... bring towels.
Cavdragoneb12 2 years ago
Warbeast is talking about how you can't shoot 10 BPS with a stock class gun. Only an idiot would care about ROF in stock class.
Magmoormaster 2 years ago
Yeah, I know. I was just saying any 10 shots from me out of my Phantom is 9 more outs than any 10 from a semi he has...
Cavdragoneb12 2 years ago