hey dave johnson nice animation... i wanna ask you something ... you said blockin to spline... well im not really sure what exatcly spline mean.. do you mean blockin to spine in graph editors?
@fakepivot Tough one to explain quickly, but you've pretty much got the idea. Like many Animators, I start out with my splines in stepped mode, where the frames of animation "pop" over one frame to the next image. When you go to spline, it means that now it's not longer a one frame transition, and that's where the smoothness comes in. The trade-off is a lot of additional work once the switch is flipped, because you have to go in and adjust timing and such. Hope that helps!
hey dave johnson nice animation... i wanna ask you something ... you said blockin to spline... well im not really sure what exatcly spline mean.. do you mean blockin to spine in graph editors?
fakepivot 10 months ago
@fakepivot Tough one to explain quickly, but you've pretty much got the idea. Like many Animators, I start out with my splines in stepped mode, where the frames of animation "pop" over one frame to the next image. When you go to spline, it means that now it's not longer a one frame transition, and that's where the smoothness comes in. The trade-off is a lot of additional work once the switch is flipped, because you have to go in and adjust timing and such. Hope that helps!
3DaveAM 10 months ago
@3DaveAM yea tnx :)... keep up the good work...
fakepivot 10 months ago