Added: 4 years ago
From: StaxX28
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  • The alien used to scare the sh~t out of me!

  • looks advanced

  • Man - great to see this vid... I played this ENDLESSLY on my Atari ST.

  • That's true, as long as you've rescued at least half of your quota of pilots, the mothership will return to orbit. But if it's not there, then you're Jaggi fodder.

  • That alien banging on the windscreen brings back brilliant memories! Used to love playing this on my Atari 800, waiting for ages each time for the cassette tape to load.

  • I loved this game! So much fun. The alien always scared the crap out of me. I just remember all the detail they put into these games. like if you took too long to open the door the pilots knocking got slower and more deliberate and the fact that if you turned on the shields they got fried.

  • The guy should have destroyed the last ship where the alien came out or he'd have to face them again.

  • Looks very basic today but fractal graphics were a real breakthrough at the time and most Holywood digital animations, by Pixar for example, are based on them.

  • Жуткая игрушка. Первый и единственный раз с ней я видел, как человек в панике падает со стула, отскакивая от экрана. ))) (да, да, когда чужой голотит кулачищами в стекло)

  • Playing this back in the day on a small portable B/W telly in the bedroom made it...intresting. Especially when you couldn't tell which were the aliens and which were the humans running towards you. o_o

  • The fact that they pulled off a voxel playfield at any frame rate back then in itself is amazing. Then actually put a good playable game on top of it? Bravo!

  • @3gdosrsfs Is it actually voxels though? I've heard others say that it's not. It's definitely a heightmap field though, using a vertical scanline renderer -- that was used in a lot of games, Comanche, Outcast, the Lords of Midnight 3D remake in the late 90's.

  • I have this game on my old Amstrad CPC computer! The alien scared me totally senseless when I saw it for the first time!

  • I mean, this was the first game using "random fractal graphics" in game! Also great work !!! I had a lot fun and today playing this, you must set the pop-up blocker to off!

    ;-)

    Dont worry, this alien has not an "x" at its right upper sight.

  • @thelleht That scared the crap out of me too.

  • So you basically fly around and rescue guys wearing Devo plastic hats?

  • @SouthOCmixdown Yes, you also dodge cannons on the mountains. Oh, and have a heart attack when the monster jumps out at you. This game scared the hell out of us kids back in the day.

  • Comment removed

  • @thelleht yeah to that time a alien on the window was a real crazy shit! i was shocked too at first i see that!

  • This is the first game that uses Fractals, isn't it? It can be naive, but it supposed the future, years ago.

  • Great game and ahead of it's time with it's fractal rendered backgrounds!

  • Dude just wants to get in. You humans are all racist!

  • @joebbi Yeah, he wants to get it in and kill me. Simple choice..... :D

  • Wouldn't it be great if George Lucas went back and replaced the models with CGI? And made the alien more kid-friendly (perhaps he could be Jar Jar Binks banging on the window to give you some flowers).

  • First game I ever had. Alien made me jump out of my skin!

  • @thelleht I know, it's so true, i jumped too. Boy this brings back memories.

  • I played this on C64. One of the first truly immersive sci-fi games,the likes of which consoles never saw

  • @SardaukarPrime ???? Atari 5200 has this game, and its a console.

  • OMG! I've seen this landscape in intro for MasterBlazer for Amiga! So that's where it came from...

  • Me also, What a great game, used to like frying the green alien

    Also how many people had problems loading the game 3hours later!!!

  • Me also, What a great game, used to like frying the green alien

  • Me also, What a great game

  • I also am a fully paid up member of the brown pants brigade - thanks to that alien!, I did however have an excuse; the first time I played fractalus was on an old black&white portable TV - so there was no way to tell the difference between genuine pilots and aliens as they ran towards you.

  • XDXDXDXDXDXDXDXDXDXDXDXD!

    OMG that alien... I just realized... It also appears in Maniac Mansion, when we watch the moon through the very big telescope!

    :):):):)

    Anyway is there a Maniac Mansion and Zack McKracken port to the Atari 8-bit. On C64 they're awesome!

  • Wow... Shades of "Star Wars", but definitely one of the best Atari games I've yet seen.

  • I'm currently developing my own physics/render engine as one and still have lots of respect for the developers back in the day :)

  • Why are we not having 100's of TV, You Tube, Web celebrations for 25th anniversaries 8 bit games like this on the Atari and Commodore 64?!

  • I still remember as I played this game the first time. The music game me goose bumbs. And I was so scared as I saw the Alien the first time. Thank you for uploading.

  • they should join this with elite.

  • Holy shit. This was released in '85? Amazing graphics.

  • For those who don't know, you can play this on a modern PC with an emulator. I used Atari800Win Plus a few years ago, but it hasn't been updated for a while. Maybe it still works on Vista/Windows7... Or maybe you can find other (newer) emulators.

  • Great game, used to play this one a lot on the 800XL. Load time from cassette was really long.

    Probably still have it too, but I wonder if the magnetic tape has survived after all these years.

  • Sweet. I remember playing this game a lot back in the day. Atari 8-bit FTW!

  • For the day an Amazing technical achievement.

    Those aliens used to scare the crap out of me when I was a kid.

  • Holy crap, LA knew how to use the XL/XE!

  • Rescue on Fractalus / Eidolon / Koronis Rift. Still the most 'ahead of their time' games of all time. I never worked out how they did the graphics. We know it's fractals but how did they render them? It doesn't look like polygons. I've never seen the technique used before or since. Real time 3D from a 1Mhz 8bit!

  • the crysis of 1985

  • It still amazes me how much better the Atari version looks over the C64 version... better frame rate, better colour and that pokey sound track!

  • @shalroth That's probably because the Atari had a cpu that was twice as fast as the one in the C64 - and Rescue On Fractalus relies on cpu performance for its graphics.

  • @nukinetix I was lucky that my father had both computers, making a comparison, the graphics, and the framerate always were better in the Atari (also it had more colors), but I used more the c64 because it was the first computer I ever used (the c64 came when I was 4, the Atari when I was 7), had better sound, and in my country it was easier to obtain c64 games than atari´s games

  • @nukinetix

    Yep. The 64 was fantastic for 2D arcade games, but it did suffer when you needed math-intensive raw CPU work, as in most 3D games.

  • Thanks for posting this, total 13 year old memories!!!

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  • Wow is this cool. History was not very kind to C64 users when it comes to Lucasfilm games...both Ballblazer and Rescue on Fractalus dodn't get a faithful port on the good old trusty Commodore (they are, in fact, the top reason for me to go out and buy an Atari 8bit ;) ).

  • oh my g- a 3d atari 800 game??

  • This looks so damn cool, I wish I had gotten an Atari XE instead of an NES hand-me-down.

  • Holy Crap early survival horror.

  • this game is very realistic for the time

  • I cannot count the number of hours I played this game... And I remember vividly my former partner falling out of her chair the first time that alien punched a hole in the screen...

    Lucas Arts needs to update those old classics.

    Thanks for sharing

  • the topographical mapping in this game was ahead of its time I swear

  • as the levels progressed, the aliens wouldnt always have a green helmet/head... you would need to let the pilot knock a bit, almost till he dies from lack of oxygen before the alien would jump up.

  • Right - in higher levels, the aliens would have white helmets - they learned that the green head was a give-away). But if you heard knocking, you could always open the airlock immediately. Aliens always jumped up, never knocked, as long as the airlock door was closed. If it was open, they'd just come on inside and wreak havoc inside your ship.

  • @DavidBFox

    Hi David,

    glad to see you here again ! :)

    I think many people hope for a remake of Rescue On Fractalus with actual technology...

    It would be great !

    What do you think about that ? Thanks :)

  • Thanks StarX28, I think a remake would be great too!

  • @DavidBFox

    maybe it will be in your projects ?

    Rescue On Fractalus 25th anniversary ! ;)

    ps: sorry for my bad English

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  • @DavidBFox

    Best game ever for Atari 8Bit...!

    Video brings back many fond memories, especially the last 30 seconds!! (I'm the guy who's Email you read in part 3 of 12 of your Lecture here on YouTube. If your EMail is the same as it was in 2003, I'll EMail you and get in touch with you again).

    (apologize if this post shows up more than once, YouTube's posting doesn't seem to be working right today).

  • @Abazek Hi! Yep, you can reach me at the same address, or via my website, ElectricEggplant

  • @DavidBFox Brilliant game, still love to play it now and then. Like everyone else I will never forget my first alien encounter....scared to death !

    I always loved the "launch" sound of the engines which sounds VERY much like a sound used in Star Wars.

    Sometimes I opened the airlock to let in an alien when a mothership had arrived, by blasting off to the mother ship you could hear the alien fight going on but would usually make it to the mothership OK.

  • @AtariAndre42 Thanks! Yes, we were going for a combination of jet turbine engines (w/a high frequency whine), inspired by Star Wars sounds. We all had stereo systems always hooked up to our Ataris to remind us how important sound was (try playing the game with the sound turned off - really weak!).

    And the alien "fight" sounds must have been very real to some people as well. Someone once congratulated me on the effect of the alien's arm reaching out in front of you! All in his imagination.

  • @DavidBFox Interestingly at this point you could retreat to mothership and kill the enemy in the dock - if MS clearance was previously granted.

  • The alien scared me too the first time I saw one, I noticed in the video he's green running to your ship, but I don't remember it being that way. Anyways, what do you suppose L-D-C-P next column C-F-K-L means? That's from the aliens shirt turned sideways.

  • You've discovered one of the game's Easter Eggs - those are the initials of the creators of the game (Loren Carpenter, David Fox, Charlie Kellner, Peter Langston).

  • Wow, this is quite a spectacular game for its time. Kind of makes me wish I had more access to games of its time.

  • It really was! A friend of mine got an original Apple ][ in 1979 or so and it was pretty amazing until this game came out. Once I loaded it into the Atari 800XL, he was pretty speechless :D It's in a box somewhere, wonder if it still works...

  • I used to bloody love this game!

  • I've used to play this on old monochrome tv, so I didn't recognize if the pilot was alien or not, and also didn't know that green bastard will pop up before my cockpit view, uff I've nearly had shit my pants and had heartattak, but anyway that was absolute great game that days and I'm still lovit it now....

  • I think a lot of people playing this game on monochrome screens could tell the same story ;-)

  • totally agree - this game was so much fun though - man..those damn aliens would scare the shit out of me when I was 10

  • God i remember that, playing this game on an old Black and White TV was a pain in the ass.

    Gumball was also impossible to play in B&W.

  • Ooo, The Great XE/XL machines. Cool ...

  • Games like this, The Eidolon, Mercenary, were great examples of 8-bit sims on the C64 and Atari. That alien almost gave me a coronary when I first saw it and on the later levels you never know when they're gonna appear...

  • Fractalus, Behind Jaggi Lines, or whatever name you know this game as, was a significant technical achievement for its time. A lot of these types of games were really 2D with a viewer perspective of a 3D environment. With this game, I could never make up my mind, or work out how it was done. Sheer brilliance. Although relatively shallow by today's terms, it was certainly a paradigm in its time (from a technical perspective for sure). Beautiful. Thanks Lucasfilm.

  • woah, and it runs surprisingly much smoother on Atari. I played the C64 Version as a kid.

  • @SarahKreuz31 I just watched this video while watching the game running on my C64 - identical...!

  • It does run about 50% faster on the Atari 800 - around 6-8 fps vs 4-5 fps on the C64. Mostly due to the Atari's faster 6502 (1.79 MHz vs 1.0 MHz for the C64).

  • Memories!! LOL I remember how much my first alien scared me to death!!! This game was just awesome for its time, and probably the best 8 bit simulator ever.

  • Ooops I forgot about F-15 strike Eagle...that was the best

  • I had this game on an Atari computer when I was a kid. I had no instructions for it. It took me months to figure out all the controls and that I was supposed to rescue the pilots (gimme a break I was a kid) Man incinerating my first alien with the shields was fun (and it was totally a gut reaction after it scared the shit out of me! Lucky it worked!).

    Anybody know if the alien could actually break through the glass? The aliens scared me shitless enough I never gave them a chance. 0:-)

  • Yes, they can, If you sit there and do nothing after they jump up, the eventualy shatter the screen and kill you.

  • Yes, they could. If you did not start the engines again, they´d break the glass and you got killed by the acid atmosphere. Besides that, you could allow -by mistake- an alien to get in the Valkirie and kill all the crew, including yourself of course.

  • Actually, if they got into the ship and you hit the boosters right away, if the mothership was overhead, you got an Alien Captured bonus! You had to do that in SECONDS, or it'd have enough time to destroy the ship.

  • The thing about the atari XL and XE is that the graphics were aweful and amazing at the same time... they definitely had much less detail than the NES and Master System... but they were able to fake 3D environments pretty darn well!

  • A good friend of mine had this game, and we must have played this for months and never had a Jaggie pound on the window. When that fateful day arrived, we needed new underwear...came out of nowhere.

  • This was one of my favorites back in the day. I must've been 6 or 7 when i played this for the first time, and I'm sure my older brother got a kick out of my first experience with the green alien... AHHHhhhh!!!

  • looks awesome

  • THIS was classic LucasArts (I know, they were called LucasFilm Games back then, but same company regardless).

    Focusing on quality rather than quantity. And what quality they produced. For years they focused purely on original IP's like Maniac Mansion and Monkey Island. And when they did start making games based around Indiana Jones and Star Wars, the quality STILL carried over for many years.

    Then came the Post Star Wars Episode I era...

  • We will never get that time back again but at least we can remember how good it used to be as opposed to how shit it is now.

  • 8=-Bit gaming is like reading a book - it leaves a lot more to kids imagination than modern gaming which just has it all there for them in glorious technicolor. I am also one of the 'crap my pants' brigade at the green alien dude!

  • I loved this game

  • You are a bit of a louzy shot on those mountain guns.... I liked it best when you could fry the downed pilot, by turning your sheilds back on. The first time I saw that alien, on the windscreen, I nearly cacked my load, then I knew to look for the green helmet, and fry him before he had the privilage to scare me again.

  • so true, same here!

  • play that theme tune again, all the way through. man! I fucking loved it.

  • this game was truly amazing i can say it has taken many many hours off me in th distant past, where did the summer go?

  • I fondly remember this game, the first time I played not knowing what to expect and that alien making me nearly jump out of my seat. Lucasfilm had a great track record back then for both Atari and Commodore. Who woulda ever guessed they'd create Guybrush Threepwood and keep us into their games well past the 800xl and c64 going out, but they did. More Threepwood please. And these old games, totally need some console ports :)

  • rare

  • You know, one of the things I like about LucasArts games is how they throw in little references to other LucasArts games. Does anyone else here remember using the telescope in Maniac Mansion, specifically what would happen if you turned it to look at the moon instead of the other part of the mansion? :-D

  • Oh wow habe ich nächtelang gespielt.

    Schade eigendlich das es das nicht mehr giebt

  • Not much between this and the C64 version but it all moves a bit nicer on the Atari.Sound is a little beefier on the C64 but it's still perfectly excellent here

    Always wanted an Atari computer

  • Kids these days are missing out on a lot. Video games used to be so human and charming with its 8-bit wonder. And that scary green mofo? Priceless.

  • THANK YOU! I have been wondering the name of this game for years now! It was my favorite when I was a kid, and I still think about the aliens jumping out occasionally.

    Favorited.

  • The first time an alien hit my screen i crapped in my pants. Awesome.

  • I wonder how they could desing the 3D world in 2D engine :)

  • For some reason I think that took a LOT of work.... :)

  • its too bad it wasn't finished for the atari 7800!!!1

  • Wow!! This game looks AMAZING!!

    I can't believe a game like that works as well as it does on the Atari 800!

  • I agree. My first 'puter was an Atari 130 XE and I made love to it several times.

  • Dear God! I think I've found a peice of my childhood! :o

  • Thanks for a genius post. My fave 80s atari game - wish I could play it now.

    Those aliens were scary in the dark but I'd let the odd one in on purpose to see if I could get back to base before it destroyed my ship!!!!

  • my favorite ATARI game too!!!!!!!!!!!!!!!

  • Eu queria baixar esses jogos.

    Na onde que baixa esses jogos de Atari.

    Eu já tenho o emulador..

  • I'd completely forgotten about this game. Wow! This brings back so many memories. I remember being terrified that I'd pick up an alien! The graphics look so bad now, but in those days they seemed so brilliant! Love those sound effects, though.

  • i used to love this game lol

  • Very cool animation.

  • This game terrified my sister. You can tell the aliens (when you can see them coming) because they have blue heads. However in later levels, they put on human helmets. And in very later levels, it's dark most of the time so you can't see much of anything.

  • I encountered this game in my mid teens and must say that to this day it remains the damn scarest I ever played. The second most scary then was "Blood" on the PC, but it came nowhere as close. Today's commercial video games just don't seem to be the thing any more :-(

  • because u've gotten old! man... XD

  • Oh yeah ?! I haven't seen a joystick advert for AGES. How's that ?

  • any1 figure out? how 2 spot the alien.

  • Makes me think of Starfox...

  • was deemed, behind jagga lines; loooonnnnngggg time, no C. :)

  • Behind Jaggi Lines actually :)

  • Not jagga w/ an I?

  • HeileMann, Know of any good, 800xl rom sites or any1 else.

  • If im right in saying this had one of teh longest loading times of any 800xl game.

  • longest loading games was International Karate . about 30 minutes. incredible :-)

  • another great game - not that hard by todays standards I guess but the music was fantastic!

  • How cool.

    I just picked up a 65XE for my collection, and have been looking on youtube to see what good games there are for it.

    I'm *so* gonna have to get my hands on this one.

  • A brilliant piece of software !

    Excellent !

  • awesome. my Radio Shack color computer never got this game...I missed out.

  • As someone who did play Rescue on Fractalus on a Color Computer II, I regret to inform you that you did indeed miss out. ;-)

    The CoCo version of RoF didn't have the intro like this version has (unless you count the part where you go flying out the launch corridor into space, which the CoCo did have). And the windshield-thumping alien wasn't as detailed as this version; he didn't turn his head and his face was less detailed. Still spooked me the first time he jumped up, though.

  • That looks good for 8bit! Never had ATARI computers as I happily grew up a Commodore boy but looking into collecting them now!

  • I used to play this for hours on end, and couldn't leave an area until I was sure I'd rescued every pilot. I'd feel so guilty if I set off back to the mothership only for the control panel to bleep telling me there was another guy stranded out there!

    Regarding the aliens, it got to the stage where I couldn't stand the tension and so I would let everyone into the ship!

    Today's games last 6-12 hours before you've finished, Fractalus lasted me months and months.

  • haha i was just the same

  • yes. and in advanced levels.. you experience night time, and you can distinguish aliens from normal pilots.. NO MORE GREEN ADVICE HELMET

  • Such a cool game, remember the first time one of those aliens jumped up, scrared the **** out of me at the time!

  • Damn, i'm kind of bummed that I never got to play this. It looks great.

  • wasent this called behind jangi lines as well

  • "Behind Jaggi Lines"

    I believe this was a development title that ended up getting leaked, copied, and distributed by customers and pirates.

    The game used some new experimental anti-aliasing code to make it look more realistic. Therefore, "jaggies" were the enemy. The aliens don't use the anti-aliasing code.

  • We just put a reference to ROF in our Clone Wars episode of PipersPicksTV!!! We're hoping someone that sees the episode actually gets what it is!

    TeamPiper & Piper Reese

  • i just found my old 800 xl and come on who smiled when you saw this and remembered how you thought it was good graphics lol i have been told its worth a few quid is that true?

  • omg, I had that game :) This brings back memories...

    I can't believe there's a video of it on youtube.

  • I almost had a siezer at 0:55

  • Sweet game, had a beta version but still worked well. Good draw in graphic for the day.

  • This game scared the crap out of me as a kid.

  • I can't believe that, as a teenager, I was scared stiff of the alien, whilst my peers looked on at me in disdain.

  • Oh gosh, those were they heydays of Atari's allright.

    Wished they still had that game. . . .Sigh

  • I used to have that game. Often I would land in an area when you can't get a good look at the pilot. Then you just had to wait and pray...

  • That dang alien... The first time he scared me was pretty bad, but then, after I knew that it could happen, EVERY rescue attempt was suspenseful. Then I realized that the alien had a different tinge of colour to his helmet. Then I used that to my benefit and would call my little brother in to watch. =)

  • I did the same thing with my sister :D

    The Alien was a great idea it scared us all ;D

  • Impressive graphics for it's time :D

  • I had this game - what a blast from the past :o)

  • Alas, the war was lost once the aliens began wearing white helmets and learned how to knock :(

  • I still have the pamphlet the game came with somewhere (had awesome ship models in it).

    That game got hard in a hurry.

  • The alien scared the crap out of me the first time!

  • great, i had this on 7800 ... i looks a pre-voxel engine (like Commandos)

    nice video, thanks!

  • that was impressive.

  • Wow. 3D in 1985... When was Elite again ?

  • 1984

  • Get it? FRACTAL-us?

    But really though. Wow!

    Having never seen the game in action until now, those stills in the Atari magazine adverts of old never really did the game any justice.

    A true technological feat for a mid 80's 8-bit computer, if you ask me.

  • Wow,looks pretty cool

  • This was one of my Atari 800 favs. My version was called "Beyond Jaggi Lines" for some reason.

  • That was an (illegally spread) beta - Atari held the game back for several years, wanting to have it exclusively on the 5200 (which flopped). Differences: "Behind Jaggi Lines!" doesn't feature an intro,you can select levels up to 99 from the title screen (up to 16 in this version), the font was different and you hat to toggle "e"ngine instead of "s"ystems.

  • This game is great i used to purposely open the airlock door to let in the suspicious looking humans and they turn out to be alien which bashes and bangs at the back of the spaceship. I then struggle and pull up and pressed B for mothership when this happens the alien dies.