Added: 4 years ago
From: IknowWhatImherefor
Views: 3,280
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  • Wow, that's looking very nice so far.

    One thing I would make sure to test, however, is to make sure that two squads can get around each other in a fairly small hallway. Based on the way the characters ran into each other, it looks like they could get stuck in small places.

  • This looks good

  • OH NICE ;0 I can't even make myself walk on the ground. Like i have no weight.

  • well...I'm just a noob.

    But...That;s the world editor right?

  • i'm having huge problems with bones animation setup...and i cant see any tutorials...i'd love to reach were you are...keep it up...it looks great

  • very nice i self learn 3dgs (noob^^) and that is very very nice.

    have you good tutorials for me or what are you think about selfmade tutorials to see on your youtube

  • That was cool. Like a testing ground. Hey can you tell me if 3DGamestudio supports hop on vehicles like Halo or Battlefield?

  • Supports and supports .... if youre good at programming you can do about anything with 3dgs... 3dgs templates isn't to advanced ... but this is coded by hand :3

  • yes Robotwo is right. 3dgs templates have been for the most part un-usable for almost all serious development using 3dgs. If you want to make your own unique game, you have to script it yourself.

    And yes you can make Halo type hop on vehicles, however there is no "halo vehicle template" provided. You have to go into the 3dgs physics system and carefully connect multiple physics objects into one vehicle (wheels and body are seperate objects but connected)

  • THIS WAS AMAZING 0_o , really loved the arm at the end ^^

  • very nice

  • pathfinding of aum

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