Added: 3 years ago
From: raylei0411
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  • thats weird

  • Do the 4x4 parity algorithm then orient the corners. then rotate the cube 90* on y axis and x axis so the two unsolved edges are on the front face on the top and bottom. then do M2 U2 M' U R' U' R M U M U M U M U R' U R U'

  • It's called "Parity Error"

  • my opinion is that you do some kind of algorithm that swaps two egdes/two corners,and 2 (or more) centers :)

  • you can make a t prem and after that you'll have just 2 oposite edges

  • IDIOT MOVE IT SLOWER!!!!!!!!

  • Try messin it up, then solve it like a normal rubiks cube, with all the opposite sides away from each other ;)

  • @Seroc000 or you can rotate the horizantal layer 90 degrees clockwise and re do the F2L... works for me!

  • /watch?v=_76fXDHGw1Y&feature=r­elated

    watch from .45 sec ...there is your solution...

  • @79mystique79 Yes, thanks.

  • corner switch 2R 2B 2U L 2U Ri 2U R 2U 2F R 2F Li 2B 2R with 2 solved corners in the back

    edge switch check out memyselfandpi parity video

  • At first i thought parity was impossible too. But when I got my void cube i had it on the first try.

  • There is no Parity.  I've gotten a regular old rubix cube into that two edge problem plenty of times. Without any center problems. I've also gotten it down to the two corners wrong a few times. Plain and simple: It's a royal pain, but it's not unsolvable. And it has nothing to do with the invisible centers (In this case)

  • 4x4 has the same kind of parity problems. It's not the colour scheme that prevents from solving.

  • Comment removed

  • If you want to see this parity problem in a less confusing way, try solving a normal cube with the centres rotated 90 degrees out of place.

    Assuming you solve with white cross, do white/yellow normally, but match the green centre up in the red face, red on blue, etc. Try and solve... (It won't work)

    You can solve:

    A. normally

    B. 2 normal centres, 4 opposites.

    C. 6 adjacent centres

    other alignments won't work.

    If you don't have a void, try a bunch of solves with no caps. You'll see. ;)

  • hey what does the inside look like? lol

  • the first case do this algorthim with the solved three in the back

    R'FR'B2RF'R'B2R2U'

  • hey could you direct to a site for cube notations? because i cannot learn OLL and PLL due to the change in notation. thanks :D

  • i dont do oll and pll thats an algorthim for the intermedite method

  • this parity error is easily avoided if you pay attention to the color orientation

  • how do you propose you do that?

  • um learn it before you scramble it......

  • you mean before you scramble it, take note of what "colors" two adjacent centers are? That kind of defeats the purpose of the puzzle though.

  • Not particularly. Honestly, you really don't even have to have to do that. Just take a note of one corner piece while it scrambled.That is color orientation of cube anyways, if what you were saying is true about "defeats the purpose of the puzzle" then the same is true for the 4x4 and 6x6 for the centers. Personally, I think the void cube isn't really a good puzzle to begin with.

  • no, because on the void cube, there are no centers, so you can't memorize any color scheme. With the 4x4 and 6x6, you know the color scheme as you solve the centers. With the void cube, following a corner is no good.

  • are you sure about that? because that is how i did it.......I had ZERO parity cases. anything else?

  • so at the beginning just take note of where one corner is.

  • my apologizes. I just got lucky on those no parity cases I did 5 solves and got bored. I figured I got either was very lucky (1/32 chance for this to happen) or I just prevented parity. I thought I prevented parity, turns out I was just lucky. I actually ran into this case. *insert foot in mouth* I know why it happens I just don't know how to explain it...I also know you can really prevent it, unless you have a DIY and took the caps off and marked one of the centers. But that would be cheating

  • It's not, actually. That's what I thought before I tried it. It's not a problem with getting the colours wrong, it's a parity problem with the edges.

    unless you know how to count the parity, there's a good chance you'll end up with 2 edges out of place.

    Read my other comments for a better example, or just pop your centre caps off (or cover them with black tape) and try a dozen or so solves. You'll see. ;)

  • thats just the parrity error!

  • parityyyy

  • the two edge misplacement at the end is just a normal easy to solve parity case

    it's not "impossible"

    watch?v=OzcYnPnIoSA

    That video shows it perfectly and simply how to solve it.

  • iv got that on my normal cube... its not inpossable.. its because the middles are not where they should... even know there are no middles...

  • OMG That happened to me on my void cube!

  • heres the alg to fix

    m2 u m2 u' m2

    it will still require normal work after the alg

  • No,since it will just be a regular 3x3.

  • I dont know why, but I still dont understand how its posible. I mean, the parity.

    3x3x3 can be solved around any centers in my opinion...

  • if you haven't watched memyselfandpi's void cube video then watch, you'll understand it.

  • this works

  • I dont understand how a void cube can have parity. Doesnt it turn just like a normal 3X3? im sure if i had one i would understand...

  • It turns like a normal 3X3, but the "Invisible" center may be in wrong position, that will cause parity happened.

  • you just need to know your colour scheme netter then? or swao centres?

  • No. The colors on the corner and edge pieces ensure that you can't mess up the color scheme, but you can solve around the wrong centers. Cover the center stickers on a normal 3x3 and try to solve it normally. Usually you'll get parity, because you don't know which center is which.

  • @Ballisticgoat theres no center peice like in a 4x4 or 6x6 so parity occurs

  • No, it is not damaged.

  • just spelling mistake...

  • just a spelling mistake!

  • Looks like your stickhers have been moved !!

  • It's called parity, for everyone who isn't up-to-date on cube theory. Essentially, the invisible centers have been rotated into a previously impossible position.

  • Oh.. I'm sorry. I did not know that.

  • how does it stay together?

  • Watch my another video on Youtube, I try to take the voide cube apart.

  • looks like a rubik's revolutoin a little

  • yea but voids arent gay

  • u have a broken void cube! :D

  • have the side that the blue colors are solid then do the algorithim to superman then you come to super man and do it again

  • Yes, it possible ONLY in Void Cube. It means you placed the center in a wrong position. So, here is the solution

    First : do a T Perm (your cube will have only Edges to solve)

    Second : Do "(R U R' y)*4 E (R U' R' y')*4"

    Third : solve the U Perm

    It has faster Algorithm for step 2 but I just can't remember it!

  • i did that to my normal cube and then i just replaced the corners again.

  • I didn't know it happened until about a week after using my Void cube... I was busy showing some chicks I can solve it and then that happens... I said loudly "WTF????"

  • this is because he tried solving with the wrong color on a side. When he first got it/made it solved it was white on one side, but he switched it with green or something.

    I remember using a void cube and getting these problems. :P

  • id say someone took your cube apart and put it back wrong

  • That's not true, sorry !

  • It didn't work for me.

  • Anyway, the corner can be converted to an edge parity with a T-perm then a 3 edge cycle. When you have the edge parity with the bad ones on U-B and U-R, do this: r2 U' M' U r2 U y' U M U M' U

  • about that edge parity..

    u could try have one solved edge in ur right hand and one is facing u then do

    R,U,Ri,U,R,U2,Ri,U mabye that helps, then u could solve it again like normal and the paritys might be fixed

    try it

    tell me if it works

  • I will try it, Thanks.

  • STOP USES i its no such move. you should be using an ' as counter clockwise and the algorithm is R U R' U R U2 R'

  • i did a counter clockwise algorythm moves. i said Ri wich means Right inverted or right counter clockwise <.<

  • theres no such thing as Ri its called R' seriously don't listen to pogobat

  • i changed it to R' DUDE CHILL

    just one litle i and ' and u go all mad

    wtf? just chill

  • No joke! This kid was doing a tutorial and he was saying "Okay, next do R I, U I, R, U, R I." It was bad lol

  • this is ridiculous - what's the big fuckin deal with the notation? inverted = prime, so what? when written it looks more elegant with prime (') but in this context they mean the same thing

  • No, it doesn't seem to work

  • nvm

  • how is there paratty isnt it just a rubiks cube but with out the centers? i just put black spots on the centers and no parraty?

    how?

  • Center must have color, otherwise you don't know center is correct or not.

  • Man i hate it when that happens!!!

    how did you get your cube so smooth mines still freaken stiff :(

  • I lube and lube many times, but I feel it still not very smooth :(

  • This happens sometimes when you don't have clearly defined centers. Put the front center on the bottom, fix your cross, and try the last layer again. It should work!

  • Thanks

  • That's right.

  • (U') L R' F U2 F2 L R' D L' R F U2 works too

    (and if you run it on a normal cube the centers swap)

  • Thanks, I will try that.

  • i dont think its a PLL case i think the pieces are swaped/popped out

  • If you use normal 3X3 (Have center)

    To solve it with wrong center position, you will find out it is happened..... :D

  • haha pll parity but btw where do u get thoseeeeee

  • where do you get void cubes?

  • F U' R' U2 D' B' L U L' U2 D R B' U

  • Thanks, I will try this

  • how did u make that cube?

  • You extended the solution from boredsince1995.

    They are all workable, but I prefer MU' solution :)

    I will summary all the solutions in this video's information.

    Thanks

  • You must remember the centers' position.

  • 有甚麼特別的作用嗎? 請提示一下 :)

  • 好像你在轉一般的3X3

    如果你中心不是用"換中心公式"能變成的樣子

    你中心亂了就會導致不可能的情況產生

    因為中心錯誤的case並不是例如"M E M'E'"等可以回復的

    所以必定有其他的邊塊角塊不對

  • 看了許久

    我想你的觀念的確是對的

    void cube因為看不到中心, 所以不知道中心到底位置對不對, 一但"看不到"的那個中心位置錯誤, 就可能發生平常3x3所不可能發生的情況

  • dang it... i can only read like, half of that.

    i'm in 4th level chinese, but I only know simplified =(

    I know a few random traditional characters. I understood the sentence with the word "void cube". that makes me feel smart.

  • If you have question, we can discuss in english (although my english is poor)

  • no. it's fine. i just didn't like the fact that I can't read half of that... okay I lied. I can't read MOST of that.

  • 加油, hope you can read more.

  • do the follwoing:

    M U M U'M' U' M' U2 M

    this will move the cantre but you nid to redo LL

  • I will try that.

  • The alg is really work, thanks.

  • no problem

  • thanks

  • That's ....... a little difficult to understand.

    Have any video or link discussing about this?

    I am on duty now, so I will try that when I back home.

    Thanks.

  • there are algs for this parity

  • After check 4X4 parity alg.

    I have some idea to solve it, thanks.

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