Personally, imagine him reaching all the way forward to that virtual steering wheel? He'd need arms 6ft long. Not realistic. Bring monitors forward to behind wheel and change FOV to match wheel sizes. Then he'd have near complete160 degrees field of view and proper scale. You might need to make seat slide back to escape the cockpit though :P
it looks like the chair is moving when you shift and hitting rough spots on the tracks, does the chair move with the movements of the car on the track im seeing on the screens?
The game audio is feed to a 1500watt tactile transducer that's connected to the suspension seat base, this creates a tactile motion effect, you literally feel "rumble strips" engine vibration, collisions with cars ect...
Looks pretty much like just a nice seat and three screen. If you want something that looks real look more at the force dynamic stuff.
theoracleprodigy 2 weeks ago
what the fuck!? i want this!
daniel841995 1 year ago
Personally, imagine him reaching all the way forward to that virtual steering wheel? He'd need arms 6ft long. Not realistic. Bring monitors forward to behind wheel and change FOV to match wheel sizes. Then he'd have near complete160 degrees field of view and proper scale. You might need to make seat slide back to escape the cockpit though :P
Just a suggestion, then it would be perfection.
JasonJJasonJ 1 year ago
Nice sound! And cloves :D
Temetsuka 3 years ago
Correct; it is a full throttle track - we had a rookie driver for video shoot...
VirtualRacerX1 3 years ago
nice but isnt that a full throttle track?
horses020 3 years ago
it looks like the chair is moving when you shift and hitting rough spots on the tracks, does the chair move with the movements of the car on the track im seeing on the screens?
brntguy 3 years ago
The game audio is feed to a 1500watt tactile transducer that's connected to the suspension seat base, this creates a tactile motion effect, you literally feel "rumble strips" engine vibration, collisions with cars ect...
VirtualRacerX1 3 years ago