@MikeyTheNub Well...if your against zerg...i like to ALWAYS I MEAN ALWAYS make an early forge...one cannon can kill like 5 zerglings...easily...and also ALWAYS have a sentry...the FIRST unit you can make is either a zeolot or a stalker...agianst zerg, i preffer a fast zeolot to fend off 6 pool, but the second unit you ALWAYS make is a sentry...ALWAYS.with a zentry and 2 stalkers,,,a few zeolots, you can easliy kill 20 zerglings....escpecially if you got a cannon up
i dont get why people (escpecially bronze) they think its so hard to expand...RELAX CALM THE HELL DOWN...get a forge, and put donw a few cannons....ok...you can easily defend with a few troops....if your protoss, bunkers and missle turrets..if zerg, spine and spore crawlers...easy
@mgnperson Money spent on a forge and cannons is money better put into gateway units such as stalkers and sentry's. Also wasting money on forge and cannons actually costs time in your build too when you want to get your warp gates and expansions out as quickly as possible to do damage, not just turtle like a noob.
yea was sord of hoping to see the enemy do a quik all out attack, just to see how to defend, cuzz if i use this in ladder and dont use force field, or he atks with 20 zerglings with speed upgrade how do i defend?
@NashStatMatrix 2 per mineral patch, you only need 16 - 17 miners to saturate minerals (then 6 for gas would make 22-23). So I agree on the number, but only 2 per patch.
good video.. but you never scouted. you had no idea whether your opponent was doing a 12 rax push or any sort of early pressure or not. i realize you have it in the description to scout but it must be said that against early pressure this build won't work well. if this is ladder play it must be very very low since your opponent didn't even scout you.
@DulcetTones yeah, you want to scout at 13 and if you see something like 2 early barracks then you'll want to delay the expansion. This was my first video and just trying to show the basic outline of the build. On maps with easy to defend chokes you can be pretty safe vs most all ins though with proper forcefield usage.
just do an early exp and forge :/
enburkcola 1 week ago
Wow you would get murdered with any kind of early pressure .... marines, 3gate zealots ... even lings would have ruined you.
l33tpwnzord 1 month ago
@MGN I forgot I could get bunkers as toss
brianb1231000 2 months ago
This is not Fast expand. Disliked
KordanIm 6 months ago
@Ragnorosofdarkness well 3 probes on each gas, and 2-3 probes on each mineral patch
mgnperson 9 months ago
@MikeyTheNub Well...if your against zerg...i like to ALWAYS I MEAN ALWAYS make an early forge...one cannon can kill like 5 zerglings...easily...and also ALWAYS have a sentry...the FIRST unit you can make is either a zeolot or a stalker...agianst zerg, i preffer a fast zeolot to fend off 6 pool, but the second unit you ALWAYS make is a sentry...ALWAYS.with a zentry and 2 stalkers,,,a few zeolots, you can easliy kill 20 zerglings....escpecially if you got a cannon up
mgnperson 9 months ago
i dont get why people (escpecially bronze) they think its so hard to expand...RELAX CALM THE HELL DOWN...get a forge, and put donw a few cannons....ok...you can easily defend with a few troops....if your protoss, bunkers and missle turrets..if zerg, spine and spore crawlers...easy
mgnperson 9 months ago
@mgnperson Money spent on a forge and cannons is money better put into gateway units such as stalkers and sentry's. Also wasting money on forge and cannons actually costs time in your build too when you want to get your warp gates and expansions out as quickly as possible to do damage, not just turtle like a noob.
Shutou7 6 months ago
yea was sord of hoping to see the enemy do a quik all out attack, just to see how to defend, cuzz if i use this in ladder and dont use force field, or he atks with 20 zerglings with speed upgrade how do i defend?
MikeyTheNub 10 months ago
thanks btw how much probes would u recomend at each base on crystals?
Ragnarosofdarkness 11 months ago
@Ragnarosofdarkness 3 per mineral patch, so it would be 24 probes
NashStatMatrix 1 month ago
Comment removed
jonatbmounts 1 week ago
@NashStatMatrix 2 per mineral patch, you only need 16 - 17 miners to saturate minerals (then 6 for gas would make 22-23). So I agree on the number, but only 2 per patch.
jonatbmounts 1 week ago
i don't understand why 2 gate expand, if you throw down 3rd gate you have alot more sentries out+ you had extra minerals
666cccccc 11 months ago
Good video. Note that your sound is doubled? Scout some more please. You've got the idea.
666GrImReApEr 1 year ago
Good video. Note that your sound is a bit delay.
666GrImReApEr 1 year ago
good video.. but you never scouted. you had no idea whether your opponent was doing a 12 rax push or any sort of early pressure or not. i realize you have it in the description to scout but it must be said that against early pressure this build won't work well. if this is ladder play it must be very very low since your opponent didn't even scout you.
DulcetTones 1 year ago
@DulcetTones I think he's just showing the basic BO. I assume scouting times are normal, haha
Darce223 1 year ago
@DulcetTones yeah, you want to scout at 13 and if you see something like 2 early barracks then you'll want to delay the expansion. This was my first video and just trying to show the basic outline of the build. On maps with easy to defend chokes you can be pretty safe vs most all ins though with proper forcefield usage.
sc2protossguide 1 year ago
First! oh yes i am a bigass faggot wohooooo
Djdudemiester 1 year ago