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  • wheres the link to try your epic mod out? Im dying to play at least a bit of re 1.5

  • where i can download the 1.5 (Rooms, Weapons, Skins, Item Images, Inventory) mod to my BH2 game?... or maybe it will be a patch for the PSX trial? i want to download but i need an earlier or the most recently... and one thing... the model of the magnum (S. REDHAWNK) is like one in BH3 & the aiming speed after firing is a little bit faster than the Desert Eagle from main game... an one other thing... you must enable the debug menu for rendering the flags... because the character traspass the room

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  • why the Magnum Revolver, which is a Smith & Wesson Model 629 Classic use .357 magnum bullets? in Resident Evil 3: Nemesis and in real life it uses .44 Magnum bullets.

  • @TyrantT003 It can be a S&W 686 .357 Magnum with wood grips... The 686 has the same design as the 629, but different frame, L (medium-large) for the 686 and N (large) for the 629... The strange thing is, when equipped, the gun looks like an old single action revolver, not like a modern double action like the 686 or 629...

  • Are you gonna include the alpha Leon in the final release as well?

  • This is great! Any progress with Zeiram or Gorgoda yet? The original different bosses for Leon/Elza to fight yet? Or how about the Sewers and RPD Streets? I'm really liking your videos, you and martinbiohazard are doing a great job with all of these videos.

  • Unfortunately there won't be any Zeiram or Gorgoda nor Gorilla (Baboon) enemies untill I figure out how to create low polygon models and save them to TMD format, sorry :/! The Sewers and RPD Streets are the areas that we have less info/screens of even compared to the Basement area, so for now - baby steps, mhkay? Thanks for the feedback mate :)!

  • @SeiyaK0u Oh okay no problem, I just was curious because of the custom animations and this new Revolver. I wasn't sure if there was anything shown yet that wasn't on you tube yet, so I thought I would ask since we only had concept art of them and no game play footage. But no problem, I look forward to seeing more of 1.5 from you and anyone else.

  • so when will this be ready? it looks so amazing and im dying to play it

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  • curious magnum.

    and that happens to a leon, walks like a robot?

    XD

  • You are resi 1.5s last hope! Don't give up!

  • would be good for some Resident Evil 1 and 3 sounds as well :)

  • Could you be more specific ;)?

  • @SeiyaK0u yes :P Resident Evil 1 and 3 zombie sounds moans groans and death for zombies

  • can you link me all the new gun animations please?

  • Just download two of my Samples (they have been reuploaded recently), all the animations are there (excluding the Magnum Revolver obviously).

  • Im so glad to see another update. =3

  • You will see more quite soon ;)!

  • Where's the link for these rooms?

  • There's none as I didn't include them in another Sample. It would be great to save something for the final release too, wouldn't it ;)?

  • Don't worry, I'm not good at giving up ;).

  • amazing work with the magnum, boundaries, and everything else. Looking great !

  • Thanks mate :)! I'm kinda proud of myself for porting a revolver type Mygnum as I've been trying to do that for a long time now (probably since I first saw Dark Biohazard: How to get a Magnum teaser lol ;).

  • @SeiyaK0u lol, i was going to comment on the title of your video too. it did remind me of the Dark Biohazard video with that name :) Anyway, superb work once again, it's good to see a mod where you not only make it look like BH 1.5, but it also functions like it as well. And the custom Magnum Rounds avatar looks great HecRPD.

  • Looking good as always!

  • Thank's for the feedback :)!

  • @SeiyaK0u also leon has two status pics in re2 trial the other one which is with claire looks somehow has something to do with 1.5 , same for the claire pic it looks like elza ....

  • I know about that, the problem is that I cannot cut+paste it over the original one without messing up the colour data in PS :/... If anyone can get around that please provide me the corresponding TIM file from pl0_JP.TIM or st1_JP.TIM with beta Leton/Claire (Elza) avatar placed over the original one.

  • @SeiyaK0u for sure why not , just 1 second , ill send you a PM over the Forums ;D

  • Wow... Keep it up. Good to have news from your project =)

  • Don't worry, everything is going smooth :)!

  • @SeiyaK0u oh thats nice btw have you noticed that when lab alarm is activated in 1.5 says " we're sorry the number you have reached is not in service,please press the numbers and try your call again this is a recording" as been found few members at bioflames its kinda funny why capcom use this as a place holder,anyway i remade it with a new operator voice tried to make it closer to the 1.5 one as possible i can upload it if you want,i also ripped few zombie voices ... and loop beta boss music ..

  • Yeah, I remember the time it was discovered at BF... Good times, where new 1.5 stuff was posted frequentyl ;)! Sure, I'll be glad to check them out :)!

  • Looks amazing dude, keep up the good work!

  • Thanks dude :)!

  • Any time dude.

  • Are you still working on your RE DC PC mod? I think I've seen you created a new account at the Modification Forum.

  • @SeiyaK0u Yes actually i am going to be finishing up RE DC.Plus im working on a new Resident Evil project using RE2.I formed a team called Team 96,and I was wondering if you wanted to join.I have a couple of people on board already.We can even help with 1.5

  • That's great to hear mate :)! We can discuss private matters via PM.

  • Yeah ! Good news ! Keep up the good work !

  • Thank you xD!

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