Added: 4 years ago
From: rvanner
Views: 6,335
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  • can FPSCreator X10 use Win 7?

  • u need zombies

  • Can you add text or speech into games??

  • yes, just write in a trigger to play an audio file.

  • @rvanner hey do you loose memory HDD wen you make big map files now beucse wen i made a game it was beta v1.18 12 i lost nearly 2 gig why is this ?

  • @rvanner Oh so thats what Rick Vanner looks like.

  • The people that run TGC are all geniuses. Like Literally I suspect you have to be fairly intelligent to make these awesome and effective programs.

  • 3:23 Ahhhh!!! RICK VANNER ATTACK!!!

  • sry mi eng i'm italian

  • i can play FPSCx10 on XP?? why my card is compatible 100% Directx10,but i have XP

    PLZ

  • No, FPSCX10 is Vista and DX10 only.

  • :(. but 1 year ago my dad buy for me FPSCX10, but 1 year ago have Nvdiai geoforce 5200 and it dont work in test game,but the editor work 100%

    now i have a super-video card but then I sold on ebay

  • will they release a dx11 version

  • so would the sfe zone think work like i specify one in a building then order my troops in there will they still fight?

  • Rick something i would like is if u put in some super power like flying get inviseble go true walls and stuff thats should be awsome :D for the game a gana made is M.I.S.F (mars internationel special force)thanks for a great game maker take care and sorry for my bad english i am from sweden :P

  • You can add guns that have hands too. I think we need to create a sort of global hands system that allows users to have hands on or off.

  • do it plz that would be awsome reply to this comment rick vanner

  • Comment removed

  • @rvanner yes!!!!

  • Wow, all those features sound amazing. FPSCx10 is going to be worth buying vista for. I can't wait til it comes out, I'll get it for sure.

  • do owners of current fpsc get x10 cheaper?? I know its not free, but at least cheaper!

  • Propably not.

  • AMAZING!

  • how to send messages in a multiplayer game?

  • Press "T" to test while in a multiplayer game

  • I forgot one more thing. In Melee attack mode for player, see if Lee can implement a way to have player block/and dodge attacks from enemies, and possibly have enemies do the same. That would make interesting fights and battles. Youv'e probably heard this a thousand times over. Vehicles, Vehicles, and Vehicles for the player to drive.Because every FPS game has those. Okay that's it for right now.

    Take Care!

  • Thanks Rick,

    With features like these, that would make FPSC X10 stand up next to some of the new next gen games out there such as Criminal Origins and Bioshock, maybe even Crysis. Hopefully that's not asking to much, but I can only try.

    Take Care, and Happy Game Engine Making!!!

  • Since your taking your time, ask Lee if he could put in jurking animations for enemy characters when they get shot or hit, so it would look more realistic. Want to be able to have more control over projectile weapons than in FPSC Classic. Particle System for explosions, lazers, etc if not already added. Camera Shake for the player if he gets it, or gets close to an explosion. As you may know, theres been a barage of requests back at the forums on TGC website.

  • I'll make sure Lee sees this comment!

    Rick

  • Thank you lee!

  • well glad you guys are taking your time with this but RIck does the green alien guy (that bond1 made) have a melee attack? Those hand glaives look nasty:P

    *Slayer_2

  • got that right!

  • Rick, will the FPSX10 source code be realesed??

  • I see no reason why not but it's still early days right now and also, FPSC X10 is coded in an internal DBPro X10.

  • Oh sweet alliiiieeesssss! hehe sorry:P Rick is there going to be a way to make enemies have multiple weapons? Also are any MP updates planned?

    *Slayer_2

  • will we be able to import our fpscv1 games into x10 with ease or is it just not possible at all?

  • I think I read in their newsletter a few months ago that you can.

  • Ok really sorry for the triple post but please Rick and TGC don't make a lame health bar above the people! I know there is one and I hope theres a way to turn it off otherwise my game will kinda suck,

    *Slayer_2

  • The health bar is optional, simply edit the character's properties to turn it on and off.

  • Oh Ok thats a great feature then:)

    *Slayer_2

  • Sorry for the double post, but all the model packs will work on this right? Also will FPSC owners get a discount on it? Also any price estimate yet?

    *Slayer_2

  • Yes, old model packs will work with it fine.

  • Yay!

  • Oh Ben go easy on it, it hasn't even been realesed yet;) It sounds great but still wondering if it's worth it...

    *Slayer_2

  • FPSC X10 is starting to sound like FPSC V1 all over again. We all know how extemely buggy that version still is after it's release 2 years ago. X10 seems to heading that way. I already feel very sorry for those of you who are actually going to buy a new computer for this and found out later that once again you've bought the hype.

  • You will find X10 to be very stable. We are spending more time crafting X10. Just wait and see, then give your opinion.

  • one word is wow! its worth spending $2550 on a new computer for this! STill cant wait! ill buy it on the first day it comes out!

  • Sounds great please take a lot of time on this glad to see the wall glitch is fixed (it wrecked a bunch of my levels), quiker testing games is a much needed and welcome feature:) Oh and the allies sond the best! Can't wait.

    *Slayer_2

  • Better AI, allies, melee attacks, and faster building of test games? This all sounds GREAT! Take your time making this, I don't think anyone would mind as long as you keep us all updated on the progress in such things like this video. Thank you. :)

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