Added: 2 months ago
From: TheoryFighter
Views: 2,842
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  • Great vid, useful and nicely done. The only thing being... maybe it would have been possible to find a whiffed normal roughly corresponding to the delay after the cHK. Good job anyway ! =D

  • awesome ty

  • Great info.

  • Very nice tutorial and an fantastic pic of rose in black and white

  • Thank you for all the possitive comments, i'm currently working on an E.Honda video that will cover frame traps, safe jumps, anti-auto correct setups and unblockables.

    It should be finished this week.

  • Subbed. I liked the quality of the video and design. 

  • Comment removed

  • Thnx, Im too lazy to go into training mode and test out everything. This helps a lot.

  • So she doesn't have a safe jump after her forward throw at all? Does anyone know Rose's options after a forward throw? (Just trying to build my matchup knowledge here...knowing that they want to back throw me can be huge in a match when say, they want to throw me in the corner with a forward throw but knowing they won't have a safe jump).

  • @dvdragonmaster You don't have enough time for a safe jump but you can do a meaty attack/fireball, typically Rose players will do cl.forward as it goes over low attacks and it can't be thrown.

  • @QSheik ok, i get it now, but how do you know he's in block stun? i usually get an uppercut in the face if i try pressing anything afterwards. for example i try cr. mp into soul spiral, cr. mp never comes out but i get uppercut'd instead.

  • this video only shows a safe jump against a 5f move... whether it works against a 4f reversals, you need to try for yourselves lol

  • "but if they just block your jumping attack will hit" how will my jumping attack hit if they BLOCK it? this shit doesn't make any sense.

  • @cthulhuloid He means it will connect...and from there you can safely continue pressure or retreat since they'll be in block stun.

  • Subbed, I never knew exactly what a safe jump was before watching this. Good video

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