Interesting presentation. Also creative use of Blender GE. Which brings me to your vid. I am also (attempting) to use the GE in a completely different application. Howerver when I switch to GE, the quality of my graphics drop tremendously. Which "renders" my unique idea virtually unrenderable:)
We found the visual quality of textured meshes pretty good. GLSL shaders help a lot. Using vertex coloring to bake lighting helps. It´s disappointing not having realtime shadows, but there´s a couple of work arounds for that.
Interesting presentation. Also creative use of Blender GE. Which brings me to your vid. I am also (attempting) to use the GE in a completely different application. Howerver when I switch to GE, the quality of my graphics drop tremendously. Which "renders" my unique idea virtually unrenderable:)
a2zhandi 3 years ago
We found the visual quality of textured meshes pretty good. GLSL shaders help a lot. Using vertex coloring to bake lighting helps. It´s disappointing not having realtime shadows, but there´s a couple of work arounds for that.
juantercillo 3 years ago