Added: 3 months ago
From: eabelard
Views: 1,063
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  • ok i have a question how do you detect an certain object without using the character controller?

  • @Benbo212 You have a few ways, colliders, triggers and raycast. If you add a collider(mesh,capsual, box ...) you can check for both a trigger(if is trigger is set to true) or a collide event.

    The RaycastHit allows you to project an invisible line out, and check every frame to see if it hits a game object.

    If you need a very specific object, you can use the gameobject.name; or you can check for the gameobject tag.

  • this is great! thanks for sharing Edithson. will be subbing for sure!

  • @xJohnGx Thanks I always appreciate the feedback. Hope you enjoy the other videos as well.

  • You my man are a star! This tutorial has turned days of aimlessness and frustration into sheer productivity and fun. My game prototype has life in it! I literally fist pumped the air in joy when I got my game adding force. Thanks so much!

  • @MightyMatty76 glad I was able to help, if I can help in any way with your #unity3d experience, just drop another comment and i would be more then happy to see what I can do. Hope to see your game soon.

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