Added: 3 years ago
From: rkingslien
Views: 149,273
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:
see all

All Comments (123)

Sign In or Sign Up now to post a comment!
  • Kudos to your skills.

    It could be easier if only the program could have a collision between a soft material against a hard one.

  • How did you create separate zsphere chains off one zsphere? Try as I might, I cannot figure out how you pulled those all out of that one zsphere.

  • did you study anatomy?

    cus it looks really acurate (as far as i can tell, i didnt ^^)

  • @Yazoocxi Studying anatomy is a constant, life long journey for me. Always learning. Thanks for the kind words.

  • Consider a step by step tutorial wherein you explain what you are doing in detail. You have talents that others can learn from, and it would be a shame not to share them in a more educational way.

  • :O TEACH ME MASTER!!!

  • Does anybody know how he cut off what was left of the ear at 9:23?

  • @felix2otter1 You can do it by creating polygroups from masking and then hiding and deleting like normal.

  • How many lives did you take to make this?

  • Did u make MK's x-ray moves?

  • Hi Ryan, I think someone is using your video here to advertise their own anatomy course: watch?v=bsioBZeRU3w&feature=re­lated

  • for some reason it wouldn't let me post the full link... [shrug]

  • where can i download this program torrent or bay this?;:D

  • i dunno wat u did but looks incredible @@

  • WHOEVER THUMBS THIS DOWN IS NOT SANE! THIS IS AWESOME WORK-AMAZING AND BEYOND SO MANY IN ABILITY IT IS JAW DROPPING!

  • How hard would it be for you to get a job at Naughty Dog or something like that? is this like one of 100 things you need to be able to do? what is the best way to get into that modding programming designing i mean it's all online right? idk if i want to go all out on a education in a school for it because i think the chance to become successful in this is very hard?

  • @EndureFocusEngageDie It takes a whole lot of motivation which I myself sometimes lack of. But in the end, it is very rewarding.

  • @Whinestee How is it rewarding? :) and plz awnser: do you draw on a special board with a pencil? have you gone to school for your artistic skills? if you can do this, can you get into game companies and make games? <3 thx

  • @EndureFocusEngageDie How is it rewarding?? Who doesn't want to work for a big game company? You don't make games yourself, you make art for games (characters, creatures, etc.) how cool is that?

    I don't draw, I'm not an aspiring concept artist. And yes, yo can get a job in a game studio if you draw really really good. I mean the competition for this industry is HUGE. You've got to practice for hours and hours each day. I am going to school this fall to get a degree in Illustration.

  • @Whinestee <3 do you draw every day for hours? is it your goal to become a concept artist? / 3d modeller? :) maaan i wish you the best =D

  • @Whinestee True, the competition is huge in the gaming industry, but these skills can serve you well elsewhere too! Best of luck in your degree.

  • @Blitzbok Thanks man! I too wish you the best of luck in whatever you're pursuing! Don't be put off by the amazing top talent out there. There is room in the market for everyone.

  • @EndureFocusEngageDie How hard? I have had a very good look at the competition, and to be honest, not many people truly perfect their craft. It's why standards are so low in this generation. But the talent is there. These facts are incentive enough to practice hard. For if you do, you cut a huge swathe of the competition in two.

  • I can't make a thing in Zbrush, I can't imagine being able to do this.

  • for how long have u used zbrush?

  • 4 peeps R jealous of ur excellent work my friend!!!! thumbs up!!!

  • @DeathMazk Thanks DeathMazk. :)

  • @DeathMazk Very true. How can anyone dislike this video. This is video has not even got audio and I am already very interested. I wish I knew about the website selling this dvd title much earlier. I am going to save up and purchase all them. I have been looking for something like this for ages.

  • awsomeeeeeeeeee !!!!

  • maaaaaannnn !!! you are sooo goood at this, that it must hurt!!!!!!!!!

  • @chafuldifornio3 Thanks for the kind words! Wait till you see the update for this one. I redid it with ShadowBox and Remesh and added about 4 hours more of content. I'm preparing it for next month.

  • @rkingslien so... you have tutorials for this? that will be great

  • wheres the audio?

  • was that a black guy?

    lol

  • Very cool. thanks for the upload.

  • unbelievable!!!!!!!!!!!!!!!!!a­wesome!!

  • jesus christ thats AWSOME!!

  • Fucking incredible.

  • god like!

  • would it be harder to do this in real life, or in zbrush?

  • Thanks Bro!

    youtube.com/watch?v=KI0mAaoaYK­

  • what is the name of the program? plissss

    debes ser ademas muy inteligente para hacer la anatomia humana... no es un tema facil

    congratulation

  • @jefferson1843 Look at the comments.

  • very nice video. but I think it is a too complicated way to reach a good looking face. (unless the purpose is for medicine students)

  • skills +10

  • i love watching someone who knows what they are doing

  • ok thats kind of wierd but kind of cool

  • This is really impressive.

    At 5:37 you seem to have split the mouth muscle into two for the mouth hole, how did you do that? Or was it just clipping with the skull?

    Beyond that point, you seem to start merging cheek/jaw muscles into the mouth and more, seamlessly, even though they were seperate geometry, how did you do that?

    I'll be happy even to just get some key words of a brush name or feature name so I can research it myself!

    Thanks

  • helow, im wondering, how do you delete the outer polygon of the "ear" plane?

    thx :), great work btw

  • @kerupukalot +1

  • dude your insane... i love it!

  • Not only is this vid a good reference for users of the program, but as a 2D artist I find that is very useful to me as well.

  • Hy!

    It's an excellent and relly usefull video!

    I'm wondering and can't find out how do you detach ZSpheres child or chain. I was looking for it in video tutorials and in the help guide but couldn't find.

    Please help me! Thanks!

  • artist madness !!!

  • no mames cabron que chingoneria, ur amazing!!!!

  • Now make him say, "Gromit! Come here, Gromit."

  • Crazy

  • Unbelievable how well-proportioned this looks.. Props!

  • At first i didn't see how it could go anywhere, but the finished Result is stunning! Congrats.

    Made me cringe thinking what lay beneath my skin haha

  • VERY F>> NICE!

  • Unbelievable!

  • gosh youre good at this!

  • Very good sir.

  • Looks like Christopher Lloyd to me, 'cept maybe a fusion between Idris Elba and him, and younger, too. LOL

  • looks like chocolate

  • looks kinda like john travolta lol

  • Stunning!

  • uoooooooooonderful

  • clever

    nice

  • hey ryan would you be my private tutor ?

  • subbed. u shud get a job for this

  • @ThomasDemko

    duh~

  • U're genious!!!

    It's perctly!

    I'm impresive

  • Great

  • wow awsome! :O

  • :O good job!

  • Amazing! The perfect man, symmetrical in all ways ^^

  • man is not suposed to be that way but ya cool man lol

  • sweet)

  • fucking awsome man :O

  • I think God had Zbrush.

  • hahaha, awesome!!! commentary.

  • HA!

  • The material looks like a chocolate human , or gum. :P

  • Comment removed

  • ats klasss

  • WOW!

  • How i love that no zbrush movie i have watched here has had any tasteless trash metal music in the background

  • bueno yo creo que esta bien pero deberias checar mas la estructura de la nariz osea los huesos nasales y los demas cartilagos suerte

  • lol hes not a biologist and he didnt work from a textbook! hes jus an artist thats been practicing 3d anatomy with digital sculpting. he has a good understanding of geometry and bone structures and muscles and skin, im guessing he studied anatomy his whole life, then picked up zbrush and mastered it in the 1st year

  • that... is... INCREDIBLE!!!

    how the hell did u know where all the facial muscles n layers of tissue go, are u a biologist or did u work from a txt book????

  • u motherfu***** genius

  • Ryan Kingslien is a God!!!!!!!

  • wow, god use this program?

    loooooooooool

  • amazing :)

  • awesome, how do u make all the different objects connect to make one model?

  • Bad.  Ass.

  • Holy fucking shit.

  • Ryan this is outstanding, but please share with us; how did you organize all those different zsphere networks on top of the skull tool and even throw in a ztool poly sphere near the end and then go back and forth sculpting them and making them appear and disappear, go active and inactive at will? Were they SUBTOOLS or were they LAYERS?

  • Wow! Im impressed! This is like some digital hardcore forensic shit! Why aren't you making lots of money doing that for a living! Absolutely nice work!!!!

  • cause this is only worth $600

  • I like the way you went about sculpting the ear! Awesome video.

  • I think this should be the common practice for creating the realistic faces. We need a tool to generate the mesh, uv unwrap and rig(kind of facerobot)out of such models.

    Someone, please! =)

  • Geez Ryan, youre out front again! I stumbled on this and can't believe I missed it. You once again raise the bar. Never seen anything like that with the disconnected Zspheres.

    For those of you blown away as I am this guy just did a full-on intro to Zbrush tut disc for Gnomon which is probably the best I've seen, get it- you won't be sorry. Congrats mate, keep up the amazing work!

  • you are half man, half amazing, im a beginner in zbrush, and what you just showed represents all the thing im trying to learn how to do in it, pixelogic classroom is good and all, but i didnt see any tutorials that even scratch the surface of the techniques i just saw. ive been wondering how to cover holes in imported 3d meshes, looks like i have my answer, now to learn it. great job

  • so cool`~~~~!

  • very nice work! I had no idea you could model entirely in zbrush. I'm going to try modeling something simple in there once i finish this head I did in maya. zbrush is my new favorite program!

  • Words cant begin to describe how awesome that just was. How long did it take you?

  • I'm in awe..that's was superb in so many different ways. Congratulations.

  • That's mindblowing! 5 stars for you man! :D

  • thats some skillz xD

    it looks freaky though.

  • Thats ridiculously awesome. Big fan of your videos and tutorials!

  • Awesome !!!

  • cool - Any plans on launching some new tutorials !

  • lots of plans! Will probably do the whole body this way. :)

  • Man if u can just tell me a good references from where i might get my modeling skill polished and refined like urs, i shall be very thankful - Also do also explain displacement mapping in 3ds max in any of ur other tutorials along with normal mapping - i shall be anxiously waiting for ur next post! ----> Any website that can help me in machenical and organic modeling ???

  • Fantastic!

  • thanks. :)

  • Excellent work Ryan. Inspiring and instructive. You really do treat zbrush like clay, creating things from scratch, on the fly, as you need them, with apparently no thought to polygon structure and edge flow. I hadn't really thought of zspheres like this before, but I guess I'm slow to get it.

    Do you think, judging from vids you've faved in the past, that ZBrush might be used for forensic reconstruction? I'd like to see a good workflow for that. Wouldn't you?

  • Hey GBanville, Thanks for the kind words. I don't think ZBrush has enough measurement tools at the moment for forensics. I think it could be part of the pipeline but my understanding of forensics leads me to think that you would need Maya/ Max/ XSI as well. :)

  • Outstanding!

    you are my z-guru xD

  • awesome dude

Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more