Added: 5 years ago
From: Guoguodi
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  • Lol Muteki knows Tamashima tricked his ass LOL

  • @JigglyNorris not even boxer has some of the best and most damaging mixups in the game, muteki only guessed wrong a couple times.

  • @almightyapollo .... I know that, and at the end of the fight, Tamashima DID trick him.

  • @JigglyNorris very easy damaging trick. boxer has one of the quickest walk speeds and a good grab range. a walk up grab is very easy to do with boxer because his normals are so good you will have the opponent scared to throw out pokes. muteki didnt fall for a lot of tamashimas tricks, he just guessed wrong once at the end.

  • I love how the stupid gamescreen insert blocks the one thing that would actually be useful to see - Tamashima's hands. Usually Jap videos are well laid-out, this is the exception that proves the rule.

  • @lolKbgTgm6621what Why not just watch the match, look at their reactions and stfu? It's a game, who cares how they use their hands ...

  • hahahahaha u gotta love this guys hahahaha i love the celebrations

  • 0:33-0:50 Perfect play by Muteki!!!

  • tamashima almost had a heart attack on that 1st round

  • I was noticing that too, lol.

  • @00:36

    Is that Muteki...NOT smiling? How bizzare.

  • he smiles at the end of the match,when he loses....but is not his fault,the buttons should have be burning,or very hot by the way he was pressing them..like "arghh mi fingers melt when i press them...arghh"

  • I've never seen him with a serious, focused facial expression before that. It made me double take.

  • just wonderful, i wish every match on youtube was recorded like that

  • smart, smart play

  • What was that combo at 0:46? J. short, Cr. short, S. short into Flash Kick? Must have done a chain cancel for that one.

  • combo at 0:46 is not a chain cancel. just the ability to take the right time :P

  • You just time the last short for when the stick is neutral for the flashkick motion. You might notice him bobbing his head as he does the combo to keep the proper rhythm. You can actually do it with Sonic Boom as well. Standing short is fully special cancellable, it just takes some practice.

    Aside from that, I believe it began with j.strong, not short.

  • it seems to me Muteki could have countered with a super after Balrog got him into the corner, but I guess he though it would be too risky.

  • Nice Guile combos - good player!

  • I need anyone's advice who plays SF for real with an arcade stick. Should get a square gate or an octogate? I'm so torn between the two right now and I just need some opinions and reasons

  • To me, I prefer the oct. gate. I like to be able to feel the corners. I've had maybe 3 different arcade sticks and I've always switch to the oct gate and a bat top instead of the ball top.

  • So are you saying that with a square gate, your stick feels TOO free within that space? And that the octogate feels better because a groove/corner is never to far away?

  • Exactly. It's much easier doing dragon punches with a octo gate from my experience anyways. Supers and whatnot are as well.

  • I thought, I might need several opinions but you made me realize that I was actually leaning towards an octogate all along, lol. Thanks.

  • Preference dude.... preference.

  • if you play sf4 get a square stick.

    since they changed the input for some moves the square allowes better play.

  • Square, surely - isn't that the best all round?

  • Meh, I ordered the octogate hoping I could achieve a medium. I think with this I'll be able to lock into a corner (albeit a small one) when playing with say Balrog, without making T. Hawks typhoon to difficult.

  • square gauge best for charge character octagon is best for qc and shoryuken

  • square best overall

  • not really because my friend just put an octagon gauge in his TE and his said its a breeze playing blazblue

  • I would still prefer to have muteki's guile, balrog requires less skill to win at a high level.

    If muteki player boxer as well as he plays guile, he wouldbeat anyone.

    I respect anyone with a good guile becauseguile does not have any stupidly overpowered moves, he's all about timing, patience and winning through pure skill, not over powered, broken powered gimmicks like osagat/boxer.

  • at least muteki got a hot GF ;D

  • I second that. At the end of the day, how can you beat that?

    Muteki: "Whatever, I'm just gonna go bang my girlfriend. Peace out, I guess."

    Tamashima: *Rage face*

  • I wish the smaller screen was on the left so I could see Tamashima's hands better.

  • me too but for muteki lol

  • Muteki has best guile. and that 4 hit combo was sweet and verrry difficult

  • 3 hit

  • video is not available anymore! i got this error

  • i swear these players press more buttons than necessary

  • i think its a opening thing. the more buttons they press the more opportunities to execute the move,wihout stressing for timing. i think the command goes in when you hit the button and also when you release. try holding down a punch button,then do a fireball with releasing/

  • its called piano input

  • a release input is actually negative edge

  • Muteki mustve been focus on this one, but in the end you got his cool smile lol

  • at around 0:46, that was a crazy guile combo - jump in jab, low short, standing short, flashkick.

  • It's done by charge partitioning but inputing standind SHkick on the way up in while doing the knife kick. all charge moves can be taken advantage of this if allowed too.

  • what is that charge partitioning?

  • It is not charge partitioning at all. What he did was buffer his charge. Essentially what happens is that you hit down to charge flash kick, go into neutral, hit a button and then hit up. The timing is really specific and you can only buffer one standing attack before you have the flashkick. charge paritioning which is only in Third Strike is splitting your charges. So let's say you charge for one second, cancel the charge into say a dash, the dash counts as a charge. con't

  • Charge partitioning is technically a type of charge buffer. but charge buffer is about hiding your charge into certain moves. Charge partitioning is is doing a move and getting credit for a charge.

  • Aniken is the guy sitting behind Muteki in the black T-Shirt with his arms crossed.

  • look at their fingers

  • which ones aniken?

  • Muteki is still a good sport. He looked serious as hell during the match though.

  • Lol, Otochun and Aniken look funny sitting behind Muteki.

  • i hope thats his girlfriend. isnt chamu his girlfriend?

    i hope it wasnt his mom.

  • muteki isn't as happy as he used to be.

  • damn that combo was sex in round 2

  • Muteki vs Tama..... LOL 10/10

  • Fantastic Muteki!

  • DAAAAM, what a nice ending..

    Muteki is a beast, anyways/

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