@JigglyNorris very easy damaging trick. boxer has one of the quickest walk speeds and a good grab range. a walk up grab is very easy to do with boxer because his normals are so good you will have the opponent scared to throw out pokes. muteki didnt fall for a lot of tamashimas tricks, he just guessed wrong once at the end.
I love how the stupid gamescreen insert blocks the one thing that would actually be useful to see - Tamashima's hands. Usually Jap videos are well laid-out, this is the exception that proves the rule.
he smiles at the end of the match,when he loses....but is not his fault,the buttons should have be burning,or very hot by the way he was pressing them..like "arghh mi fingers melt when i press them...arghh"
You just time the last short for when the stick is neutral for the flashkick motion. You might notice him bobbing his head as he does the combo to keep the proper rhythm. You can actually do it with Sonic Boom as well. Standing short is fully special cancellable, it just takes some practice.
Aside from that, I believe it began with j.strong, not short.
I need anyone's advice who plays SF for real with an arcade stick. Should get a square gate or an octogate? I'm so torn between the two right now and I just need some opinions and reasons
To me, I prefer the oct. gate. I like to be able to feel the corners. I've had maybe 3 different arcade sticks and I've always switch to the oct gate and a bat top instead of the ball top.
So are you saying that with a square gate, your stick feels TOO free within that space? And that the octogate feels better because a groove/corner is never to far away?
Meh, I ordered the octogate hoping I could achieve a medium. I think with this I'll be able to lock into a corner (albeit a small one) when playing with say Balrog, without making T. Hawks typhoon to difficult.
I would still prefer to have muteki's guile, balrog requires less skill to win at a high level.
If muteki player boxer as well as he plays guile, he wouldbeat anyone.
I respect anyone with a good guile becauseguile does not have any stupidly overpowered moves, he's all about timing, patience and winning through pure skill, not over powered, broken powered gimmicks like osagat/boxer.
i think its a opening thing. the more buttons they press the more opportunities to execute the move,wihout stressing for timing. i think the command goes in when you hit the button and also when you release. try holding down a punch button,then do a fireball with releasing/
It's done by charge partitioning but inputing standind SHkick on the way up in while doing the knife kick. all charge moves can be taken advantage of this if allowed too.
It is not charge partitioning at all. What he did was buffer his charge. Essentially what happens is that you hit down to charge flash kick, go into neutral, hit a button and then hit up. The timing is really specific and you can only buffer one standing attack before you have the flashkick. charge paritioning which is only in Third Strike is splitting your charges. So let's say you charge for one second, cancel the charge into say a dash, the dash counts as a charge. con't
Charge partitioning is technically a type of charge buffer. but charge buffer is about hiding your charge into certain moves. Charge partitioning is is doing a move and getting credit for a charge.
Lol Muteki knows Tamashima tricked his ass LOL
JigglyNorris 1 year ago
@JigglyNorris not even boxer has some of the best and most damaging mixups in the game, muteki only guessed wrong a couple times.
almightyapollo 11 months ago
@almightyapollo .... I know that, and at the end of the fight, Tamashima DID trick him.
JigglyNorris 11 months ago
@JigglyNorris very easy damaging trick. boxer has one of the quickest walk speeds and a good grab range. a walk up grab is very easy to do with boxer because his normals are so good you will have the opponent scared to throw out pokes. muteki didnt fall for a lot of tamashimas tricks, he just guessed wrong once at the end.
almightyapollo 11 months ago
I love how the stupid gamescreen insert blocks the one thing that would actually be useful to see - Tamashima's hands. Usually Jap videos are well laid-out, this is the exception that proves the rule.
lolKbgTgm6621what 1 year ago
@lolKbgTgm6621what Why not just watch the match, look at their reactions and stfu? It's a game, who cares how they use their hands ...
XxGonixXFAN 1 year ago
hahahahaha u gotta love this guys hahahaha i love the celebrations
MexicanElite 1 year ago
0:33-0:50 Perfect play by Muteki!!!
dvdcsn1 1 year ago
tamashima almost had a heart attack on that 1st round
i2k 2 years ago 2
I was noticing that too, lol.
jelizan 2 years ago
@00:36
Is that Muteki...NOT smiling? How bizzare.
Pandaman64 2 years ago 9
he smiles at the end of the match,when he loses....but is not his fault,the buttons should have be burning,or very hot by the way he was pressing them..like "arghh mi fingers melt when i press them...arghh"
JoseChaps 2 years ago
I've never seen him with a serious, focused facial expression before that. It made me double take.
Pandaman64 2 years ago
just wonderful, i wish every match on youtube was recorded like that
Johnyster 2 years ago
smart, smart play
Silks 2 years ago
What was that combo at 0:46? J. short, Cr. short, S. short into Flash Kick? Must have done a chain cancel for that one.
MedievalWerewolf 2 years ago
combo at 0:46 is not a chain cancel. just the ability to take the right time :P
attilio88 2 years ago
You just time the last short for when the stick is neutral for the flashkick motion. You might notice him bobbing his head as he does the combo to keep the proper rhythm. You can actually do it with Sonic Boom as well. Standing short is fully special cancellable, it just takes some practice.
Aside from that, I believe it began with j.strong, not short.
Makingnewnamesisdumb 2 years ago
it seems to me Muteki could have countered with a super after Balrog got him into the corner, but I guess he though it would be too risky.
popertop 2 years ago
Nice Guile combos - good player!
andy7666 2 years ago
I need anyone's advice who plays SF for real with an arcade stick. Should get a square gate or an octogate? I'm so torn between the two right now and I just need some opinions and reasons
Tampanda 2 years ago
To me, I prefer the oct. gate. I like to be able to feel the corners. I've had maybe 3 different arcade sticks and I've always switch to the oct gate and a bat top instead of the ball top.
jerry6d 2 years ago
So are you saying that with a square gate, your stick feels TOO free within that space? And that the octogate feels better because a groove/corner is never to far away?
Tampanda 2 years ago
Exactly. It's much easier doing dragon punches with a octo gate from my experience anyways. Supers and whatnot are as well.
jerry6d 2 years ago
I thought, I might need several opinions but you made me realize that I was actually leaning towards an octogate all along, lol. Thanks.
Tampanda 2 years ago
Preference dude.... preference.
killtrocity09 2 years ago
if you play sf4 get a square stick.
since they changed the input for some moves the square allowes better play.
grimtube 2 years ago
Square, surely - isn't that the best all round?
andy7666 2 years ago
Meh, I ordered the octogate hoping I could achieve a medium. I think with this I'll be able to lock into a corner (albeit a small one) when playing with say Balrog, without making T. Hawks typhoon to difficult.
Tampanda 2 years ago
square gauge best for charge character octagon is best for qc and shoryuken
kenn305 2 years ago
square best overall
platefork 2 years ago
not really because my friend just put an octagon gauge in his TE and his said its a breeze playing blazblue
kenn305 2 years ago
I would still prefer to have muteki's guile, balrog requires less skill to win at a high level.
If muteki player boxer as well as he plays guile, he wouldbeat anyone.
I respect anyone with a good guile becauseguile does not have any stupidly overpowered moves, he's all about timing, patience and winning through pure skill, not over powered, broken powered gimmicks like osagat/boxer.
Jamerio3D 2 years ago 2
at least muteki got a hot GF ;D
aerosoljunkie 2 years ago 2
I second that. At the end of the day, how can you beat that?
Muteki: "Whatever, I'm just gonna go bang my girlfriend. Peace out, I guess."
Tamashima: *Rage face*
Makingnewnamesisdumb 2 years ago 3
I wish the smaller screen was on the left so I could see Tamashima's hands better.
Tampanda 2 years ago
me too but for muteki lol
BboyKnoLedge 2 years ago
Muteki has best guile. and that 4 hit combo was sweet and verrry difficult
chargeNkill 2 years ago
3 hit
platefork 2 years ago
video is not available anymore! i got this error
taihendesuu 3 years ago
i swear these players press more buttons than necessary
chisinjong 3 years ago
i think its a opening thing. the more buttons they press the more opportunities to execute the move,wihout stressing for timing. i think the command goes in when you hit the button and also when you release. try holding down a punch button,then do a fireball with releasing/
nyccarini 2 years ago
its called piano input
ninjachipzanuff 2 years ago
a release input is actually negative edge
popertop 2 years ago
Muteki mustve been focus on this one, but in the end you got his cool smile lol
rocknflip66 3 years ago 3
at around 0:46, that was a crazy guile combo - jump in jab, low short, standing short, flashkick.
st1kupk1d 3 years ago 2
It's done by charge partitioning but inputing standind SHkick on the way up in while doing the knife kick. all charge moves can be taken advantage of this if allowed too.
campos3452 3 years ago
what is that charge partitioning?
grassinigrassini 3 years ago
It is not charge partitioning at all. What he did was buffer his charge. Essentially what happens is that you hit down to charge flash kick, go into neutral, hit a button and then hit up. The timing is really specific and you can only buffer one standing attack before you have the flashkick. charge paritioning which is only in Third Strike is splitting your charges. So let's say you charge for one second, cancel the charge into say a dash, the dash counts as a charge. con't
branh0913 2 years ago
Charge partitioning is technically a type of charge buffer. but charge buffer is about hiding your charge into certain moves. Charge partitioning is is doing a move and getting credit for a charge.
branh0913 2 years ago
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Damn...that was some intense button bashing..
yuxes84 3 years ago
This has been flagged as spam show
このバイソン使う奴たまにいるが
戦い方も動きも全てがキモイ。。。
ataiha 3 years ago
This has been flagged as spam show
It looks like Muteki isn't so "muteki" as his nickname says. But it was a good fight. I like play with Guile too.
marcotada 3 years ago
Aniken is the guy sitting behind Muteki in the black T-Shirt with his arms crossed.
Roninwarrior7 3 years ago
look at their fingers
mandukid 3 years ago 5
which ones aniken?
ch4p2 3 years ago
Muteki is still a good sport. He looked serious as hell during the match though.
yungb254 4 years ago 5
Lol, Otochun and Aniken look funny sitting behind Muteki.
Roninwarrior7 4 years ago
i hope thats his girlfriend. isnt chamu his girlfriend?
i hope it wasnt his mom.
yuukispencer 4 years ago
muteki isn't as happy as he used to be.
ZhangHe2369 4 years ago
damn that combo was sex in round 2
SaDinski5 4 years ago 2
Muteki vs Tama..... LOL 10/10
mkkhanzohasashi 4 years ago
Fantastic Muteki!
Moonblood00 4 years ago
DAAAAM, what a nice ending..
Muteki is a beast, anyways/
Geadom 5 years ago