Added: 4 years ago
From: sharonzc
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  • I hate zelda

  • @fuaghsgsdgst

    Cool story, bro.

  • Where do I download Zelda Classic 2.5?

  • what's the music file :o ?

  • @FreakyBoy1441 "Underground Reservoir" from Castlevania: Aria of Sorrow

  • 0:48

    Castlevania ^_^

    I take it from the Gel splitting into little Digdoggers that ZC 2.5 has the enemy editor up and running?

  • looks great, ill have to try this game out some time, it seems that the creator took cues from castlevaina/metroid/ kid icarus, so i expect this to be an enjoyable game

  • I just discovered ZC and it won't work on my computer no matter what I try. Even setting the affinity to one core. Any help on running ZC on a PC with 64 bit Windows 7/Vista? Dual core processor? Does anybody else even have these issues? I got one version to work, but it doesn't support custom quests. 2.10 crashes before it even loads to the first screen.

  • @Levirules Run as administrator.

  • Zaldesvania? O_O

  • @cronoxin Well, the Zelda series was already basically top-down metroidvanias, so...that would just be awesome.

  • cool vid

  • What's the name of that boss?

  • @ssj3metal It's a Zol, only instead of splitting into Gels it splits into Digdogger Kids.

  • @sharonzc Oh, thanks!

  • I have version 2.5 I made the sprite and I did the gravity thing but when i test the roc's feather it doesn't appears in my inventory and I can't jump.

    HELP PLEASE!!!!!!!!!

  • @Lukethevideogamer You have to use a subscreen that includes Roc's Feather.

  • @sharonzc How do you do that?

  • @Lukethevideogamer Well, if you're using the default tileset you just need to edit your dmap, go to the tab that says Appearance, and select the subscreens "Active (New B)" and"Passive (New B)"

  • Comment removed

  • @sharonzc I don't know what you mean by

    "Active New B" and "Passive New B"

    I would understand more but I'm a noob at this.

  • @Lukethevideogamer You'll see the subscreen dropboxes if you open a dmap and click on the "Appearance" tab.

  • @sharonzc Ok I changed the dmap subscreens and nothing changed I think you should make a tutorial for this. I think it would be a lot easier for me then.

    Like I said I'm a noob.

  • Please reply.

    How do you get the side-scrolling function to work?

  • lost isle graphics nice

  • Comment removed

  • howd u get rocs feather

  • @lovesloz It's in Zelda Classic 2.5

  • @sharonzc sryy about this question howd u get it ive been dying for realease

  • @lovesloz shardstorm(dot)com

  • @sharonzc sry again but which update

  • @sharonzc which update

  • @lovesloz You should just get the most recent version.

  • Comment removed

  • For some reason zelda classic doesn't work on my computer

  • where can i download it?

  • zeldaclassic(dot)armageddongam­es(dot)net

    Or get the betas at shardstorm(dot)com

  • If Zelda 3 had gone in a different direction, and came out on the NES... What a wonderful alternate universe that must be.

  • castlevania like : cool !! :)

  • Very cool yeah!

  • :oscar:

  • very nice!

  • is this a game maker

  • @itsmedaking11 the name of the program is zelda classic 2.5 not game maker 7.does that answer your question?

  • @itsmedaking11 NO!!!!!!!

  • What's the script for roc's feather?

  • It's not scripted; it's a new item in version 2.5.

  • What subscreen does it have to be?

  • Cool when comes it out?

  • @DieLegendeVonZelda It is out....

  • how did u do the side scrolling, im making my own zelda game and i need it

  • Under screen data there's an option called "Sideview Gravity".

  • ok thnx

  • nice hover boots

  • Where did you get those Link tiles? Or were they custom by you?

  • I drew them myself.

  • they're pretty nice thumbs up

    P.S. whats the music?

    I'm going to have this stuck in my head for days!!

  • Will this up coming version work with vista?

  • It should work on Vista. Some people have problems running the betas with Vista, others don't. I think as long as you're running as an administrator it will work.

  • So how did you get this version? R you a beta tester or did you get it some other way? just curious

  • Oh, the betas are public. You can download them at shardstorm(dot)com.

  • I bet it's it unstable in some parts

  • You still working on this?

    I'd be up to do pixel art.

  • Thanks for the offer, but no, I'm not working on it anymore.

  • Lol, it's like Zelda and Castlevania Aria of Sorrow mixed together. I love it.

  • Could you make a tutorial video? o_o

  • hey, I've been testing out the side scrolling feature, do you know how to make side-scrolling stair combos? I tried the slow walk ones but they just end up as non-solid background objects...

  • You need a script. I think someone posted it at the AGN forums.

  • ahh, I see, thus is the problem of having early sideview gravity in 2.5 :/ eventually I bet they'll make "stair" combos, but in my current quest I think I won't let the player get to the sideview dungeons until he's got the roc's feather from the fifth dungeon which I am currently working on (the game is very water-centered). Thanks :)

  • dude! do u have links where i can download this game? tnx...

  • castlevania ari of sorrow?

  • vista is terrible i hope they re release it for a cheaper and less buggy version

    btw theres a rumor going around that we will be forced to get vista because bill gates is shutting down all xp system programs but its just a rumor as far as i no

  • Ive heard that Microsoft is gonna scrap Vista and make a new OS..

  • music is from castlevania...

  • where did you get Zelda Classic 2.5 from?

  • shardstorm(dot)com

  • It will never work on Vista...Vista sucks dude!

  • Does anyone know how to get Zelda Classic and ZQuest to work on Vista?

  • Right click on the shortcut and run as admin.

  • 2.5 betas seem to work fine in Vista. Make sure you have given the necessary permissions for zc.sav, allegro.log, and ag.cfg.

  • Hmm... So that's what you can do with the sidescrolling feature. I just thought it didn't work yet.

  • I predict Zelda II being created soon enough. That's pretty awesome.

  • Someone named "blue knight" on AGN is working on what looks like a solid Zelda II. I don't think the graphics particularly suck o-o

  • ZC goes Castlevania! The only bug is that enemies still walk over half solid things. That boss was fun...

  • what music is this game from? I wanna use it for my quest!

  • It's "Underground Reservoir" from Castlevania: Aria of Sorrow. It's great, I know.

  • This is neat SD. Are you still working with ZC or did you quit?

    Evan the great here btw.

  • I'm done with ZC. I'm not interested enough to mess with it anymore, and I have more important things to do.

  • How can a Digdogger Type enemy have two different kinds of Digdogger Kids?

  • The misc. attributes determine what it spawns to, and how many.

    misc1: ID of first enemy to split into

    misc2: ID of second enemy to split into

    misc3: ID of third enemy to split into

    misc4: ID of fourth enemy to split into

    misc5: number of first enemies to split into

    misc6: number of second enemies to split into

    misc7: number of third enemies to split into

    misc8: number of fourth enemies to split into

  • hmm... Did you modify the Roc's feather?

  • Yeah, I made it jump one tile higher than the default.

  • He has Hover Boots.

  • Yes, I'm using the Hover Boots, but I also altered the jumping height of the feather.

  • The winged boots allow you to float in the air. Just in case anyone was confused by that... But I think most Zelda Classic players could figure that out.

  • Some things should just not be attacked.

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