So amazing for a video made 4 year ago , i cannot imagine how this is now with all the rendered picture i saw from the game website!!! ill be doing nice dream tonight !!!
@Graxster Please realize that this has been a one-man, part-time-hobby project until recently. Mr. Brebion has now partnered with Kieth Newton from Epic Games. Both now work on programming, Mr. Newton doing so full-time. I expect we will see work on the game proper within a year or two, taking into account the time required to set up their company, I-Novae Studios.
Indeed, that is why Infinity Admin (Flevion Brebion) is hiding all current content..
It is classified Top Secret, restricted only to level Phi, in which case the level is always higher than yours because you're not a Developer :)
I guess we will have to see it when it comes out... and it will shock the whole world!!! I can imagine it going all over the gaming news and maybe even beyond...
Will you be able to land on a planet and by way of a third person/first person be able to have a wanderaround?
I watched your balls...pardon the pun, I saw them roll down a mountain in the tech demo, I wanted to see you zoom off into space, look at a few rocks in the saturn-like rings then go back to the planet and look at the balls still falling. I wanted to believe it was possible....all i want to know is, is it?
No, they said you can't land on the planet, but you can fly at low altitude in a spacecraft.
I don't know how the physics is handled... In this demo, perhaps you could, but in the full game the balls will probably disappear if nobody's near them, or they'll be constrained to one area to simplify physics.
I'm happy to say that landing is in, but you can't leave the ship. There is no 'demo', so I don't know what you are talking about. There is no reason why the balls would disappear, though, as they are effectively no different from any other engine object. It is likely they would disappear eventually, but only as a function of time. Also, the whole point of a seamless game, is that there are no 'areas'.
"Demo" means "demonstration". It's just shortened. When you play a "demo" for a game, you're playing a demonstration of the game, but not the full thing. Just showing you around, you know?
Looks good. I made a planetary renderer using ROAM a few years back and the major hurdle was river systems which we found a semi design semi procedural solution to.
I was wondering if this engine has rivers. It seems it doesn't and it seems no other (real-time) engine have them either.
Is it something you have considered or do you consider river systems irrelevant?
River systems are notoriously difficult for real time renderers as they require knowledge of adjacent terrain. Infinity will not have rivers that flow downhill but the terrain algorithm can generate sea level rivers and canyons. Se the latest dev journals on the web site for more info.
Exactly. Details thousands of kilometers away define the flow of a river locally. Too bad that you didn't find the holly grail either.
What we found previously however, was that you can decide on a river seed and let it flow from there. Only the riverbanks (as it flows) need be calculated in detail to estimate accurate flow. This way you can quickly proceurally generate rivers, but... not entirely accurately since you get a single spring.
@InfinitySupport What about oceans? Will the water behave like...water? Will the water interact with the ship of it flies very close to the surface(its called a water engine, right?)?
Looks very nice. The graphics are amazing. Seems to run very smooth on a standard box sweet. can't wait to see future updates on the progression of the game.
Would have been disappointed if I found out there was something free. But I did use something called Taksi that was almost as good as fraps but it had bugs...
This game is going to rock! i mean come on! planets! ships! actual interaction with almost anything! infinite exploration! i mean, a video game were you can visit thousands of planets with weather, combat, friends, woah man, i cant wait till it comes out.
So amazing for a video made 4 year ago , i cannot imagine how this is now with all the rendered picture i saw from the game website!!! ill be doing nice dream tonight !!!
PowerNico 3 days ago
I'll believe it when I see it. This looks to me like vaporware. First videos posted in 2006, and now in 2011 it's still pre-alpha?
Graxster 10 months ago
@Graxster Please realize that this has been a one-man, part-time-hobby project until recently. Mr. Brebion has now partnered with Kieth Newton from Epic Games. Both now work on programming, Mr. Newton doing so full-time. I expect we will see work on the game proper within a year or two, taking into account the time required to set up their company, I-Novae Studios.
Terran123rd 6 months ago
are their black holes in this game?
TotalGameMaster 11 months ago
huh
ylimani 1 year ago
this is probably the closest im getting to space and frankly i aint complaining. i do detest those constraints that come with reality
SuperOnelove69 2 years ago 3
i know what u're saying...probably is the closest we're getting to space
waisehell 1 year ago
If this is 2006, then the current build causes death upon all onlookers.
Soder96 2 years ago 9
Indeed, that is why Infinity Admin (Flevion Brebion) is hiding all current content..
It is classified Top Secret, restricted only to level Phi, in which case the level is always higher than yours because you're not a Developer :)
I guess we will have to see it when it comes out... and it will shock the whole world!!! I can imagine it going all over the gaming news and maybe even beyond...
SVB222 1 year ago 4
all of it is beautiful! I can't wait till I can fly around and land on any planet i want with those gorgeous graphics
spinninglink 2 years ago 2
3:21-3:45 = gorgeous. all of it really, but that in particular
jamiecfthedrummer 2 years ago
Will you be able to land on a planet and by way of a third person/first person be able to have a wanderaround?
I watched your balls...pardon the pun, I saw them roll down a mountain in the tech demo, I wanted to see you zoom off into space, look at a few rocks in the saturn-like rings then go back to the planet and look at the balls still falling. I wanted to believe it was possible....all i want to know is, is it?
:D
lordnipple 2 years ago
No, they said you can't land on the planet, but you can fly at low altitude in a spacecraft.
I don't know how the physics is handled... In this demo, perhaps you could, but in the full game the balls will probably disappear if nobody's near them, or they'll be constrained to one area to simplify physics.
cyborgtroy 2 years ago
I'm happy to say that landing is in, but you can't leave the ship. There is no 'demo', so I don't know what you are talking about. There is no reason why the balls would disappear, though, as they are effectively no different from any other engine object. It is likely they would disappear eventually, but only as a function of time. Also, the whole point of a seamless game, is that there are no 'areas'.
Shazbot492 2 years ago
"Demo" means "demonstration". It's just shortened. When you play a "demo" for a game, you're playing a demonstration of the game, but not the full thing. Just showing you around, you know?
demonikreaper 2 years ago
Ah, but IA insists that it isn't a demo, merely a network code test. I agree with him.
Shazbot492 2 years ago
I believe the demo he was referring to was this video.
EmperorLjas 2 years ago
you can land on planets if your ship has landing gear, wtf u talkin bout?
Mattisbehindyou 2 years ago
I'm talking about the last thing I heard from them.
I must have gotten "can't land" mixed up with "won't be able to get out and walk around".
I guess you could land, but there would be nothing to do if you aren't landing in a city.
cyborgtroy 2 years ago
well without them you would crash i guess :/
Kamemwati 2 years ago
Looks good. I made a planetary renderer using ROAM a few years back and the major hurdle was river systems which we found a semi design semi procedural solution to.
I was wondering if this engine has rivers. It seems it doesn't and it seems no other (real-time) engine have them either.
Is it something you have considered or do you consider river systems irrelevant?
joetaicoon 3 years ago
River systems are notoriously difficult for real time renderers as they require knowledge of adjacent terrain. Infinity will not have rivers that flow downhill but the terrain algorithm can generate sea level rivers and canyons. Se the latest dev journals on the web site for more info.
InfinitySupport 3 years ago
Exactly. Details thousands of kilometers away define the flow of a river locally. Too bad that you didn't find the holly grail either.
What we found previously however, was that you can decide on a river seed and let it flow from there. Only the riverbanks (as it flows) need be calculated in detail to estimate accurate flow. This way you can quickly proceurally generate rivers, but... not entirely accurately since you get a single spring.
joetaicoon 3 years ago
@InfinitySupport What about oceans? Will the water behave like...water? Will the water interact with the ship of it flies very close to the surface(its called a water engine, right?)?
MrKiller12241 3 months ago
I love the detail.
MrKiller12241 3 months ago
can you fly into saturn?
Dioon 3 years ago
Not necessarily Saturn...
But you can fly into gas giants.
Ayauchi 3 years ago
nossa!
Violonista2004 3 years ago
Im sure you have been asked this a hundred times, but when do you think the First Demo Version will be Out?
TeenSk8er2102 3 years ago
Holy Crap nice man nice Procedural Generating right?
SmartGuy564 3 years ago
Yep, Infinity is based in an entirely procedurally generated universe.
InfinitySupport 3 years ago
I'm just moved by how pretty this is...
Daemonti 3 years ago
wow wow wow, this is the engine/game i have been waiting for since the elite series of games :)
think i will be booking a month off work when its released :)
ododidit 3 years ago
Looks very nice. The graphics are amazing. Seems to run very smooth on a standard box sweet. can't wait to see future updates on the progression of the game.
crawfishdaddy1 3 years ago
So...will this be in First-person? And what about moving around? Will we be able to move around on foot?
Zeldafan114 3 years ago
Its a space sim without an FPS mode so you'll have to be inside a vehicle to move around.
InfinitySupport 3 years ago
hmm...sounds pretty interesting! Can't wait!
Zeldafan114 3 years ago
Vehicles are always the best part of video games :D
cyborgtroy 3 years ago
The system sounds really basic, the performance of the engine is cool then. That's a very good thing to hear.
TheodenN 3 years ago
You should bear in mind that some of the slowdown seen in the video is caused by the video capture software running on the same machine.
InfinitySupport 3 years ago
What video capture software are you using?
UnholySavagery 3 years ago
Its captured with FRAPS.
InfinitySupport 3 years ago
Good because I just paid for FRAPS.
Would have been disappointed if I found out there was something free. But I did use something called Taksi that was almost as good as fraps but it had bugs...
UnholySavagery 3 years ago
heard of xfire? xD thats free xDxD
deathslayerscult 3 years ago
Amazing 3D engine, i wonder what kind of a PC it would require..
TheodenN 3 years ago
WOW.
SplinterCell37 4 years ago 2
awesome to the MAX MAX MAX!
1x93cm 4 years ago 3
This an explorers dream engine.
Metatronicus 4 years ago 3
This game is going to rock! i mean come on! planets! ships! actual interaction with almost anything! infinite exploration! i mean, a video game were you can visit thousands of planets with weather, combat, friends, woah man, i cant wait till it comes out.
els0073 4 years ago 6
Simply amazing for the video game :D
Mycha1975 4 years ago