@JTEGH yup, you only have to import the vertex, the "dots". If you see in the tutorial I uncheck "texture coordinates" in order to mae the vt dessapear, and the "vertex normals" as well.
@andmaltes hmmm ok.. but it's kinda weird becouse when i do that and make sure my model has the correct numer of v's and still the tool sais that the numer of verticles isn't the same and it doesn't save my model in the .dat file :( is that becouse i'm not using a model from inside this game9/that came with this game)??
with the model i wanted to import in there it didn't only have vertex and faces but VT and VN aswell should those be deleted?
also after deleting all the faces when checking the model i only have some dots left -_-' is that supposed to happen???
JTEGH 9 months ago
@JTEGH yup, you only have to import the vertex, the "dots". If you see in the tutorial I uncheck "texture coordinates" in order to mae the vt dessapear, and the "vertex normals" as well.
andmaltes 9 months ago
@andmaltes hmmm ok.. but it's kinda weird becouse when i do that and make sure my model has the correct numer of v's and still the tool sais that the numer of verticles isn't the same and it doesn't save my model in the .dat file :( is that becouse i'm not using a model from inside this game9/that came with this game)??
JTEGH 9 months ago
@JTEGH it's vertex movement not model inserting.
andmaltes 9 months ago
@andmaltes that's why my stuff didn't work -_- ...... thanks anyway ^_^
JTEGH 9 months ago