Added: 1 year ago
From: 3dimensionalJoe
Views: 2,550
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (3)

Sign In or Sign Up now to post a comment!
  • ooo i got, well but, i m trying to make a "breast movement" for a female character, what im doing is exactly this, i atached the ball with a bone, and i make a simple animation, (up 5 key next down) so nex i pick some vertex and defined it by "keyframe vertices" so, the ball follow the bone movement, at this part all is what i want, but when i clone the ball to the left of this (not at instance, is another object individual) the balls exploded, like i say before, what can i do for fix it?

  • @Nekotico clone the ball, then delete the effects, and then start over again. I must ask, are you making a porn with my tutorial? sounds like those breast movement simulation your doing is for such things. Anyway, I feel creeped out, and good luck with that... project.

  • great tutorial but, i have a biiiig question, meaby u know this, r i go x3, how can i do for a collision betwen 2 soft bodies, example two spheres or one sphere and one cube?, when i do it, the bodies explode in poligos like spikes >.<, i obviusly i dont wanna this result lol, u know how can i do it? thanks n.n

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more