Added: 3 years ago
From: kch86
Views: 7,434
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  • Wow this is incredible!  Very impressive.

  • Absolutely fantastic! Wish I had done that!

  • nope, simple triangle rasterization with projective textures for reflection/refraction

  • raytracing + voxels?

  • Impressive stuff

  • Mmmmm

    so sweety.

    I want your programming skills!

  • Very nicely done!

  • As I said on my blog, this is because the spacing of the water grid is relatively far apart. And for my purposes it wasn't an issue. To fix it, just make the spacing of the water grid about .5f.

  • Hello. Great work. I check your blog and project page. I'm trying move it to my XNA engine. Do you know maybe how to fix water errors when camera is very close to water surface? Great job!!

  • Thanks for the comments!

  • That's a cool looking demo you've got there!

  • Holy crap. I just about wet my self. That is some impressive water, terrain, and atmosphere! Great job.

  • Like......WOW!

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