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  • @pathfinderTV1 Quite right, yes indeed I was. Artificial nervous systems? I was contemplating the boundary between synthetic and real organisms? It's like 'the pinocchio effect'.. at what point do our attempts at recreating natural effects pass the point when they are natural effects? Computer models with emotions? What do you think?

  • What is the point when a game becomes so real you're actually hurting somebody?

  • @vapourmile What are you talking about?

  • @Bansheeflyr Hi, I just re-read my previous comment, and it didn't make sense to me at first on a second visit either... my bad... I was only wondering aloud how video games are games increasingly realistic, with NPCs reacting, behaving and (somewhat) thinking more like a real living person... it made me think surely somewhere there is a moral line in the future after which harming a character in a game will become too like harming somebody for real, no?

  • Zllions of particles. Perhaps it won't be long before particle density becomes so dense entire environments will be made from solid objects. Human bodies with muscle, bone and maybe blood vessels? Imagine the physics.

    Maybe one day particle density will become so dense we'll be able to model brains with neurons and electromagnetic physics so that the solid model can have thoughts.

    Maybe one day particle density will become so dense that the model can support emotions and the concept of death?

  • don't use fraps man, use kkapture.

  • @neqkk

    Yes I could do that, but I wanted to challenge my PC with fraps!

  • yeah... those particles are too heavy even for hd 5850

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