Added: 1 year ago
From: crowwinters
Views: 352
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (6)

Sign In or Sign Up now to post a comment!
  • All chars (maybe not makoto?) will have to bock it hig hafter a cross up if you time the cross up deep to get the most block stun. Best to jump in with heavies for most block stun of course (you prob already know this)

  • You will get punished after that though, L moves have fast recovery. I would like to see that on a non blocking opponent though.

  • if you hit that jump forward OH in a real match and it doesn't kill them you are fucked against DP FADC Ultra or thing else that is a strong anti air jungle. Jump back seems ok though.

  • @syxx573 agreed. i can only see the jump forward being useful if they've figured out a punish for the back one, just to screw with their input.

  • @crowwinters I wondered if it's plausible to land a deep jumpin, activate U2, then do the jumpover fuzzy, relying on the satellites to protect you. But as I don't have the game, I can't test such things myself.

  • ur alive!!!! : D

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more