Added: 3 years ago
From: Zhirgoyt1991
Views: 1,116
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  • Kicking is for Kick-fags

  • hey nice vid!

    ive a simple question:

    if i am the host, how i kick other players in the game ???

  • @JunJoke The map needs to have a kick-function, and you need to know the command.

  • @Zhirgoyt1991 kk ty

    how i know the function?

    where i can search the command ?

  • Well you can open a map with the editor and search the triggers to see if you can find the one that has the command :)

  • @Zhirgoyt1991 thank you ! =)

  • i can make one much better :)

  • well then please do, and put it on youtube, and then post it as an answer to this one :)

  • just use custom kick 1.google . com 2.type "shadow french" 3.click 1st link 4. click custom click 5,download the top 1 6.extract it 7.open ot 8.go to wc3 and host a game 9.while in game press start button 10.click scan all in the program 11: u will see names and on right k=kick 12.press k to kick then u see a red x that means u kicked them i use it all time so esay
  • me have a fatal error

    ^^ ty

  • tell me and I'll help ya :)

  • i got a very easy votekick like wimpycow said 3 triggers.

    Im like a weird person i use gui and jass ( well gui and custom script )

    not much of a pro jasser yet.

  • hey wimpycow, can you post the trigger that your trying to explain? please i would be extremely thankful :)

  • it does not really work with voting.. it just kick the player automatically after you write "-vote red", I've seen other maps that gives a message to all players asking them "yes or no" for kicking a certain player.

  • actually not, if u are stupid enough to put the kickvote to 1 in the game, then that's ur choice, u should put it to the number of kickvotes the player should be able to receive before actually getting kicked.

  • Uploading video.. Using 3 triggers for all players, (only showing 2) dialog system. You should check it out ;)

  • Absolutly right. This may be the slowest way making a kick voting system, or maybe not the slowest.. But very slow. You could do this in 3 gui triggers with all players. 1 for initializion and 2 for Yes/no.. :) But initializion trigger will be a little big. But faster though. But jass is even faster than that, hehe :)

  • then make a video about that, would love to see it

  • psh nvm i was bein stupid

  • you could use an array and then it would make it faster...

    event for each player enter subtring "kick"

    ad plus 1 to vote[number[player number[number of triggering player]]]

    another action if/than/else

    if vote + itself in all other indexes is greater than half vote plus all other indexes

    then defeat player

    else do nothing

    then copy that if/than/ else and also make it remove the units

  • wow thanks it worked ty

  • ell if you have made 1 kick trigger for each player it should work. It has to go up to your number before the player gets kicked, and players can only vote once since when they do the trigger is turned up. Why not try hosting it and having a look, won't hurt;)

  • so, how does it work really? ive made it but how do i know that when i throw my map on battle net that its not only one person who have to write it to kick a player?

  • only 1 good way to test it... grab some friends and start kicking them =)

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