YOOOOO!!! this song soooooooooooooooooo sick!!!! lol i thought i was looking for magneto tutorials but this makes me happier than learning the loop!! ;P good stuff on the easy tutorial and FREAKING AWESOME SONG! hahahaa
@unknownant Oh, nevermind on that walk combo thing. I figured out that I misread the inputs you put for it. This Hyper Grav loop may still be too advanced for me though.
I can get off the first repititions before hyper grav off and two more standing H after I dash df, but I can never link another hyper grav. The character techs out. I guess they are too close to the ground. What am I doing wrong? Also, the music in the video takes away sounds that could help someone get down the tempo of the combo by listening.
if you're having trouble with the sj. H ADD just remember that you don't have to cancel the sj. H right away. If you do, you probably won't get it off before you land. the trick is to wait just a split second and then ADD
I'm having trouble with the s.j then ADD part. Can someone help me out? The trouble I'm having is performing that part. I've watched the video multiple times but can't seem to figure out what I'm doing wrong.
I still can't get this down :(. After the first j.H, I dash down and hit H again, but the H never comes out because I'm landing as he makes the noise. What am I doing wrong?
Hi! Is it possible to do the vanila loop from the ground? I mean after a LMHS series? After the launcher i jump, hit H, and i can't do a jump H, only a grounded H. Maybe i am to slow? I tried to do it with a plinking kinda way so i can dash cancel immediatly but still, i cannot hit the jump H before the standing H.
Thanks for the post Uknownant! On the the first example, I can do everything up to the first gravitation, but then everything falls apart. I think it's a s.j but is it straight up or forward? If its straight up do I then do air dash forward h immediately: mh~h? Almost like a box movement after the gravitation.
@norcal69sf I'm not sure what combo you're talking, so since you say the first example I'm going with the regular loop: sj.Up and sj.UpForward both work so it depends on what you want to do. You don't air dash forward at all in the first loop shown, only up, up forward, down, and down forward any of these. Yes you want to airdash(down or downforward)~ j.H land s.H immediately after you sj. the first hyper grav. watch the video again and pause at the segments you have problems with. :)
@AzpecTProductionz It can be either or, you want to sj. almost exactly when magneto says "Hyper Grav" and then airdash after you get a little bit of height(you'll notice the character start to follow you). if you airdash too early you won't even connect the j.H, too late and the character won't be high enough for the hyper grav to land.
As someone who loves the character of Magneto, but was unable to deal with the higher execution necessary to run "Ultimate" Magnus, I thank you for this video and shall do my best to incorporate these tactics. Thanks again.
like jmudrick i have the same issue, i've buffered the sj as fast i can but it doesn't seem to matter when it comes to the 2nd hyper grav, its like barely a millimeter away from connecting. Idk if it helps but I can land the loop in all levels of xfactor fine and I'm using the ub (vanilla)--it could just be that i need more practice since i did land the 2nd grav after 3 hours of practicing.
thank you for this! i'm a new magneto player, and i keep on having problems with this cause i only use standard jump and not Super jump, thanks for clearing it up :D
Im trying to learn this (vanilla)loop, and I can get the first 214s.L to connect, but not the second one(after the s.jump to air dash down). The opponent drops outs after the s.H. I put the 214s.L input as fast as I can, but he/she still drops out out. Any tips?
@jmudrick This is likely a problem with your sj or add(or addf) j.H, s.H. the the trick is to let the person start to come up towards magneto then add and follow up. try to sj right when mags says hyper grav(even if it feels like you're doing it too early he'll still sj.).
Your best bet is to pause the video at the segment where you dropped it and see the difference that you might be doing.
@unknownant im just not getting the loop after the first hyper grav, how long did it take you to get it down? i been doing it for a straight 5 hours now and i still not getting it, going to persist with it though...
@unknownant my problem is i go up after the first hypergrav, i addf for the air H which doesnt come out and i end up doing the standing H then cos im already on the ground by then.....am i going too fast?
@tweet01uk Yup sounds like you're not waiting long enough to ADDF, or you're pressing j.H too slow. This normally happens when you ADDF too fast and the character doesn't get high enough though. Try waiting just a lil bit longer before you dash and you should be able to get it.
@unknownant REALLY? or you jerking my chain lol but seriously if you do i'll give you my soul! MY SOOUUUL!!!!.............9 hours and counting still no luck lol
I can't get the 2nd hyper gravity. Help would be appreciated.
RuruCazares24 3 days ago
@RuruCazares24 Check out the video response I left attached to this video.
unknownant 3 days ago
Before I learn how to play magneto...I need to learn what all these notations mean @.@
swiftsynapse 5 days ago
@swiftsynapse Most are pretty simple :) Google is thy friend.
unknownant 3 days ago
the 8-bit wolverine theme reminds me of battletoads (nes game);
Ah the 90's!
mansuru 1 week ago
YOOOOO!!! this song soooooooooooooooooo sick!!!! lol i thought i was looking for magneto tutorials but this makes me happier than learning the loop!! ;P good stuff on the easy tutorial and FREAKING AWESOME SONG! hahahaa
touyang203 3 weeks ago
@touyang203 I know, I love it as well.
unknownant 3 weeks ago
You sir, are a scholar and a gentlemen. Finally my magnus lives!
KarlitoNOLA 3 weeks ago
@KarlitoNOLA Good day sir.
unknownant 3 weeks ago
Wow, I can't even get the standing H after the first ADD. :/
But... I've had this game for maybe a week. You mentioned some really easy "walk" combo though, but I can't even do that. Do I just suck? D:
LemonOfSilence 3 weeks ago
@LemonOfSilence No, you just need to give it some time in training mode. You can do it.
unknownant 3 weeks ago
@unknownant Oh, nevermind on that walk combo thing. I figured out that I misread the inputs you put for it. This Hyper Grav loop may still be too advanced for me though.
LemonOfSilence 3 weeks ago
I can't get the j.h to hit while dashing, it's a bit too fast
hocplyr98 1 month ago
maybe the patch removed the loop... i cant get to land the second hyper grav, recovery is to fast
jorgecds 1 month ago
For some reason I can only land 1 hyper grav they always recover while the second 1 is charging.
ziBLiiTz 1 month ago
xx214??
ziBLiiTz 1 month ago
I can get off the first repititions before hyper grav off and two more standing H after I dash df, but I can never link another hyper grav. The character techs out. I guess they are too close to the ground. What am I doing wrong? Also, the music in the video takes away sounds that could help someone get down the tempo of the combo by listening.
waringpriestfilms 1 month ago
finally got the ADD part down, no gotta master the actual loop
diorJETS 1 month ago in playlist More videos from unknownant
if you're having trouble with the sj. H ADD just remember that you don't have to cancel the sj. H right away. If you do, you probably won't get it off before you land. the trick is to wait just a split second and then ADD
SolidSnakeRules 1 month ago
God that sj. into ADD into j.H to begin the loop feels impossible to land.
SrKingKuma 1 month ago
I'm having trouble with the s.j then ADD part. Can someone help me out? The trouble I'm having is performing that part. I've watched the video multiple times but can't seem to figure out what I'm doing wrong.
imnotrudy 1 month ago
@imnotrudy I really need help too :( What does ADD stand for?
zcengel88 1 week ago
@zcengel88 Air Dash Down.
unknownant 1 week ago
@zcengel88 Check out the video response for more help if you need to.
unknownant 1 week ago
Also havin trouble with the second hyper grav =S.
Carchenzoe 1 month ago
My second hyper grav' doesn't connect, does it mean I am too slow?
PewableShift 1 month ago
I still can't get this down :(. After the first j.H, I dash down and hit H again, but the H never comes out because I'm landing as he makes the noise. What am I doing wrong?
luneydesmond 1 month ago
@luneydesmond it's supposed to be sj.H, I'll link you to something that might help. ;)
unknownant 1 month ago
AAAAHHHH!!!! Got the first loop 2 hrs 3 hrs the most but i will keep ya posted. And I will just get it for the 360
kapo728 1 month ago
Ok if u on the psn my name hbk728 I haven't learn this loop yet but I can fight first to 5 or 10 so I can see where I'm at
kapo728 1 month ago
@kapo728 Sorry I don't have UMVC3 on Playstation.
unknownant 1 month ago
Ok after the first hyper grav. Do u (sj.) or (j.) b4 the add/addf
kapo728 1 month ago
@kapo728 sj. pause the video on the notations where you are unsure and you'll see everything you need.
unknownant 1 month ago
Can u do this combo with an controller
kapo728 1 month ago
@kapo728 Me personally no, but with practice yes it's very easy to do no matter what kind controller you use.
unknownant 1 month ago
Oh, and by the way, nice and informative video... it's a shame that i suck :D
MokiSenpai 1 month ago
Hi! Is it possible to do the vanila loop from the ground? I mean after a LMHS series? After the launcher i jump, hit H, and i can't do a jump H, only a grounded H. Maybe i am to slow? I tried to do it with a plinking kinda way so i can dash cancel immediatly but still, i cannot hit the jump H before the standing H.
MokiSenpai 1 month ago
@MokiSenpai sj. Super Jump and hit H on the way up, then wait a split second before you airdash down forward into j.H and then finally s.H.
unknownant 1 month ago
what does s.H xx214 s.L mean?
midnightthunderboy4 1 month ago
@midnightthunderboy4 Cancel the stand H into light Hyper Grav
unknownant 1 month ago
@unknownant oh okay. thank you. i shouldve read the info before asking :P I've always wanted to play Mag but i can never learn this loop
midnightthunderboy4 1 month ago
WHAT DO YOU MEAN PAD PLAYERS WILL BE RIGHT AT HOME????
cmc42561 1 month ago
@cmc42561 I meant nothing by it.
unknownant 1 month ago
Thanks for the post Uknownant! On the the first example, I can do everything up to the first gravitation, but then everything falls apart. I think it's a s.j but is it straight up or forward? If its straight up do I then do air dash forward h immediately: mh~h? Almost like a box movement after the gravitation.
norcal69sf 1 month ago
@norcal69sf I'm not sure what combo you're talking, so since you say the first example I'm going with the regular loop: sj.Up and sj.UpForward both work so it depends on what you want to do. You don't air dash forward at all in the first loop shown, only up, up forward, down, and down forward any of these. Yes you want to airdash(down or downforward)~ j.H land s.H immediately after you sj. the first hyper grav. watch the video again and pause at the segments you have problems with. :)
unknownant 1 month ago
Thank you man! I was doing the sj too late. That was my problem
AzpecTProductionz 1 month ago
I can't get the hyper grav to connect after I do sj.H -> s.H. Am I doing the sj too late or not jumping high enough?
AzpecTProductionz 1 month ago
@AzpecTProductionz It can be either or, you want to sj. almost exactly when magneto says "Hyper Grav" and then airdash after you get a little bit of height(you'll notice the character start to follow you). if you airdash too early you won't even connect the j.H, too late and the character won't be high enough for the hyper grav to land.
unknownant 1 month ago
As someone who loves the character of Magneto, but was unable to deal with the higher execution necessary to run "Ultimate" Magnus, I thank you for this video and shall do my best to incorporate these tactics. Thanks again.
ILupusThunder 1 month ago
This has been flagged as spam show
Thanks for recording this video. Your effort was VERY much appreciated :)
I look forward to any more tutorials you'll post in the future.
And I quote Magneto UMVC3
"Fool! Bang, Bang Hyper Grab!"
DoucheHulk 1 month ago
This is hard to do.. :(
Qtflip 1 month ago
What does xx214 mean?
Qtflip 1 month ago
@Qtflip xx=cancel 214= qcb or quarter circle back
unknownant 1 month ago
Will this work in the vanilla too?
mansuru 1 month ago
@mansuru Yessir. Although since mags is faster the timing is slightly different(for the ADD/ADDF part)
unknownant 1 month ago
Could not pay attention to the helpful info because i was too pleased with the music xD
GeoRevilo 1 month ago
@GeoRevilo Go listen to more epic 8bit remixes at mrbulbamike's channel in the description!
unknownant 1 month ago
<:!!!!!
DudeFromRO 1 month ago
@DudeFromRO :D!
unknownant 1 month ago
You are a godsend :D
MokiSenpai 1 month ago
best background music
joeyclassic 1 month ago 2
like jmudrick i have the same issue, i've buffered the sj as fast i can but it doesn't seem to matter when it comes to the 2nd hyper grav, its like barely a millimeter away from connecting. Idk if it helps but I can land the loop in all levels of xfactor fine and I'm using the ub (vanilla)--it could just be that i need more practice since i did land the 2nd grav after 3 hours of practicing.
MrTerraKaze 1 month ago in playlist Uploaded videos
thank you for this! i'm a new magneto player, and i keep on having problems with this cause i only use standard jump and not Super jump, thanks for clearing it up :D
judegines 1 month ago
I always wanted to learn Magneto, thanks for the tutorial :)
xLito23 1 month ago
Im trying to learn this (vanilla)loop, and I can get the first 214s.L to connect, but not the second one(after the s.jump to air dash down). The opponent drops outs after the s.H. I put the 214s.L input as fast as I can, but he/she still drops out out. Any tips?
jmudrick 1 month ago in playlist Favorite videos
@jmudrick This is likely a problem with your sj or add(or addf) j.H, s.H. the the trick is to let the person start to come up towards magneto then add and follow up. try to sj right when mags says hyper grav(even if it feels like you're doing it too early he'll still sj.).
Your best bet is to pause the video at the segment where you dropped it and see the difference that you might be doing.
unknownant 1 month ago
Thx at last, i can make the hyper grav loop thx to your tutorial.
JulTrinity 1 month ago
@JulTrinity Awesome! Glad I could help.
unknownant 1 month ago
Thank you, I am a new Magneto player and this will help me a lot.
Lonesoldier89 1 month ago
Nice! Now hopefully I can play Magneto like the pros.
BALIstik916 1 month ago
i'm a fucking retard i'm just not getting it :(
tweet01uk 1 month ago
@tweet01uk Practice and you'll get it, what part are you having problems with?
unknownant 1 month ago
@unknownant im just not getting the loop after the first hyper grav, how long did it take you to get it down? i been doing it for a straight 5 hours now and i still not getting it, going to persist with it though...
tweet01uk 1 month ago
@unknownant my problem is i go up after the first hypergrav, i addf for the air H which doesnt come out and i end up doing the standing H then cos im already on the ground by then.....am i going too fast?
tweet01uk 1 month ago
@tweet01uk Yup sounds like you're not waiting long enough to ADDF, or you're pressing j.H too slow. This normally happens when you ADDF too fast and the character doesn't get high enough though. Try waiting just a lil bit longer before you dash and you should be able to get it.
unknownant 1 month ago
@unknownant shoooooooooooow me help meeeeee saaaaaaaave me 8 hours later and im still not getting it lol xD
tweet01uk 1 month ago
@tweet01uk Ok I'll make a vid specifically for you :).
unknownant 1 month ago
@unknownant REALLY? or you jerking my chain lol but seriously if you do i'll give you my soul! MY SOOUUUL!!!!.............9 hours and counting still no luck lol
tweet01uk 1 month ago
being a mag noob, this helped a lot. thanks.
CorruptedFlame 1 month ago
cool
supKrisppy 1 month ago