Hi how do you deal with these scenario . The currect UR sticker is green, and we want to swap it with the current LU sticker which is blue. How do you deal with orientations?
@geocine i'd do L R F R' and a J-perm (or put the piece to the backside with a similar setup and the other J-perm) or possibly with L d' L then a T-perm (or again, a similar setup like L' d L')
i know the method and do it well but i get impatient when solving.I come across a common situation were i swap the edges correctly but they come ourt flipped what do i do?
I've come up with a new/ hybrid way of memorizing corners that I really like. Each corner position has a number. The way I do it is like this: 1=ULB 2=URB 3=ULF 4=URF 5=DLF 6=DRF 7=DLB 8=DRB Then you just memorize the color of the top sticker on the buffer corner and where it's supposed to go, then wherever that sticker ends up you memorize that color and the number for it's permutation. I might make a video on it, if I can get my computer to upload anything. :-/
K, I learned how to solve the cube using you're flippin great tutorial. Anyways my question - When you have an edge or a corner that you're memorizing, which sticker do you memorize first? For example - when doing corners you have have a corner that has the stickers blue, yellow, red. How do you know which one to start on?
Ok so I don't think you're going to like this question as it refers to parity. :(
Let's say for this instance, like in your videos, you solve the edges first and then corners. Once you figure out there are an odd number of moves for your edges, you would do a J Perm or something of the like. For your inspection, do you then memorize the corners as they will be after the J Perm?? ... or memorize how the corners are the way the cube is in inspection stage? Thanks in advance!!!!! :D
@neo2141 you memorize how they are in inspection phase. Once you do that J perm, you are putting everything back the way it was, as far as corners are concerned
if any1 wants me to make them a custom cube click on my channel, look at my channel comment and you'll see how to get a cheap handmade custom cube by me!
you said that shooting odd number of targets will be happens parity...But unfortunately for me,i had 13 edges target but its not happen parity...Another case too,i got 12 edges target but it happens parity...So it was confusing actually,can anyone explain?
Since you like programming, can you make a program that generates a random scramble and the memorization for it? Because I still have trouble with keeping track of flipped edges and unsolved edges, etc. Please =D
Thanks four posting. I learned Bld Solving based on your tutorial. :) However, I came up with a different way of dealing with flipped edges. I memorize all flipped edges at the end and then solve them using setup moves and M'UM'UM'U2MUMUMU2 .
Can be a lot quicker, especially when you have 2 of those and dont use the buffer piece. Could also work for corners but that's not as easy to memorize IMO.
Just an idea that maybe others might find helpful too...
yep thats a good point. I sometimes do that too, and I use commutators to solve the edge flips because im too lazy to learn the flip algs :) That works well too, you are right. I should have mentioned that :p
I can't say I'm in any position to try BLD solves (I'm still stuck on 4LLL!) but I enjoyed both videos enormously and it helped lift the shroud of mysticism from the magical BLD solves!
thanks for posting this. the parity clarification really helped, and i wasn't even thinking about flipped/twisted cubies but that just kind hit me like WOW this is helpful
it requires about 6 algs or so minimum, but combining the j perm for corners to optomize it makes it somewhat faster...I like the method you use since there are many algs for corners or edges (i.e. both j's, t, y)
Wait, you can only have one parity?
jrlorenzen 5 months ago
Thank You!, i was having trouble memorizing my setup moves...but you fixed that!
jrlorenzen 5 months ago
Hi how do you deal with these scenario . The currect UR sticker is green, and we want to swap it with the current LU sticker which is blue. How do you deal with orientations?
geocine 6 months ago
@geocine i'd do L R F R' and a J-perm (or put the piece to the backside with a similar setup and the other J-perm) or possibly with L d' L then a T-perm (or again, a similar setup like L' d L')
mrbob806 20 hours ago
If I have an incorrectly swapped edge piece, should I break into that cycle and solve that edge firstly?
lex224ification 10 months ago
@lex224ification Doesn't matter
michaelfivez 6 months ago
are you sure this method is easier than 3-cycle? I'm having a hard time memorizing this.
crazymexicandope 11 months ago
ya....
you are excellent...
i had great problem to solve edges but now i m clear...
can you help me 2 know that how should we recognize that how many edges more are remaining to be solved while memorizing...
i always miss out some..you gave a formula but i m still confused
AMANVSEC 1 year ago
i know the method and do it well but i get impatient when solving.I come across a common situation were i swap the edges correctly but they come ourt flipped what do i do?
Speedcuber105 1 year ago
mynameisdarthtater 1 year ago
@mynameisdarthtater I use tapping, I tap the side of a piece that you want to switch and then I tap the next and I memorise that pattern.
michaelfivez 6 months ago
K, I learned how to solve the cube using you're flippin great tutorial. Anyways my question - When you have an edge or a corner that you're memorizing, which sticker do you memorize first? For example - when doing corners you have have a corner that has the stickers blue, yellow, red. How do you know which one to start on?
TroyKoochin 1 year ago
I love how you say buffer position xD
MeandmagiC 1 year ago
@neo2141
R perm
LU2L'U2 blah blah blah...
cubing222 1 year ago
nice method and of course... nice keyboard! :)
got the same one :3
euklid216 1 year ago
lol. Gotcha. wow. Ok one last question, J perm or R?
neo2141 1 year ago
Ok so I don't think you're going to like this question as it refers to parity. :(
Let's say for this instance, like in your videos, you solve the edges first and then corners. Once you figure out there are an odd number of moves for your edges, you would do a J Perm or something of the like. For your inspection, do you then memorize the corners as they will be after the J Perm?? ... or memorize how the corners are the way the cube is in inspection stage? Thanks in advance!!!!! :D
neo2141 1 year ago
@neo2141 you memorize how they are in inspection phase. Once you do that J perm, you are putting everything back the way it was, as far as corners are concerned
badmephisto 1 year ago
WAIT!
what ddo you do if an edge is already in its right place but is oriented incorrectly?
RubiksCubeAndMe 1 year ago
if any1 wants me to make them a custom cube click on my channel, look at my channel comment and you'll see how to get a cheap handmade custom cube by me!
GrettyBoyCustoms 1 year ago
6999 view, ha
ichirofan7 1 year ago
I use badmephisto's technique in solving the cube blindfolded. I use EricLimeback's memorizing strategies for the memorizing.
jayrome23cobre 2 years ago
I use this method cause I can memorize without making any images in my head.
jayrome23cobre 2 years ago
i have problem with the memorazation (sory if there is mistakes) i have no idia how to do it
i can solve 1 layer but all 3????
i need idias for yg (yellow green) and yb yr
i have only 2 yo (youtube) gr (grass)
13tamir 2 years ago
badmephisto, can i know what method did you use, ?
gengrubiks 2 years ago
he usually uses the fredrich as i kno
MrFamilyguy4ever 2 years ago 2
you said that shooting odd number of targets will be happens parity...But unfortunately for me,i had 13 edges target but its not happen parity...Another case too,i got 12 edges target but it happens parity...So it was confusing actually,can anyone explain?
briancool24 2 years ago
Thanks, I'm still trying to figure out how to memorize the edges... I finally figured out the Pochmann method, gives me such a headache...
ThieflordZ5 2 years ago 9
you have the same keaboard as me
Bl4ckbird94 2 years ago
This has been flagged as spam show
lol.
CPBlazier 3 years ago
thanks for making this video :) btw does your black type d come with stickers?
RookieN08 3 years ago
Since you like programming, can you make a program that generates a random scramble and the memorization for it? Because I still have trouble with keeping track of flipped edges and unsolved edges, etc. Please =D
TomBlurZ 3 years ago 2
you should do a video showing the 3-cycle method :)
boiswatching 3 years ago 13
thanks for listening to my request .. its a lot easier now :D
th3bassplay3r 3 years ago
Thanks four posting. I learned Bld Solving based on your tutorial. :) However, I came up with a different way of dealing with flipped edges. I memorize all flipped edges at the end and then solve them using setup moves and M'UM'UM'U2MUMUMU2 .
Can be a lot quicker, especially when you have 2 of those and dont use the buffer piece. Could also work for corners but that's not as easy to memorize IMO.
Just an idea that maybe others might find helpful too...
Elmar1065 3 years ago
I meant "[...] at the end of the edge bit."
Elmar1065 3 years ago
yep thats a good point. I sometimes do that too, and I use commutators to solve the edge flips because im too lazy to learn the flip algs :) That works well too, you are right. I should have mentioned that :p
badmephisto 3 years ago
i've got one question i dont get how to memorize the corners you said read the first 2 colors clockwise but how do u know where to shoot
dudewhoisnotfunny 3 years ago
It would be awesome if you could learn M2 for edges just so you can make another awesome tutorial on it. You're BLD video was so helpful, thanks.
riffz 3 years ago
I can't say I'm in any position to try BLD solves (I'm still stuck on 4LLL!) but I enjoyed both videos enormously and it helped lift the shroud of mysticism from the magical BLD solves!
msemtd 3 years ago
wow , random, but nice keybaord - is it one of those gamers ones? lol
JasonJRY 3 years ago
yep its the G15, i <3 it! it glows at night :p
badmephisto 3 years ago 3
@badmephisto coooollll...
pinoycuber11 3 months ago
thanks for posting this. the parity clarification really helped, and i wasn't even thinking about flipped/twisted cubies but that just kind hit me like WOW this is helpful
somethingcool00 3 years ago
ahh man no bloopers
loganswofford13 3 years ago
thanks, this helped a lot. it answered questions i didnt even know i had! lol.
Eariation 3 years ago 2
thats kinda what i've been hoping for actually :)
badmephisto 3 years ago
Nice, thanks (:
xSilas 3 years ago
It definitely is clear. Good job.
Fobo911 3 years ago
i prefer 3-cycle method as it requires less algs to solve.
gyc6001 3 years ago
lol it requires so many more.
LNOL 3 years ago
it does, im not sure what he's talking about...
badmephisto 3 years ago
is it faster or slower than the OLD pochmann method
novalombardia 3 years ago
it requires about 6 algs or so minimum, but combining the j perm for corners to optomize it makes it somewhat faster...I like the method you use since there are many algs for corners or edges (i.e. both j's, t, y)
boiswatching 3 years ago
Yep, very nice clarification video.
Also I was wondering what's your fastest blindsolving time?
bafeli 3 years ago
nice job! thanks alot :)
ajc1084 3 years ago