Excluding the arcade and the x68000 (which isn't shown here and is pretty much arcade perfect), I go with the C64 and the Nes. The GBA and GBC suck because you can't see the whole screen at once and that becomes really important in later levels.
I forgot to mention that in the Master system version there were several bosses in between the Game i think every 25 stage or so there was a boss and thats why i always said that the game was frigging hard. Several years later when i purchased the saturn version i was surprised that it hadn`t the mid bosses then i realiised that it was only in the Master system version.
hmm either the Master system emulation had sound problems or i have memory problems. I remember that the sound was faster but well it was over 20 years ago maybe i should check that out later. Also it was the only port which had 200 rounds but i am really unsure if the stages repeated themselves after stage 100 or not. Probably one of most faithfull Arcade conversions. But they seem to be all good ports wxcept for zx & CPC version.
@htdmc2010 I was using the PAL version of the SMS for this video. I could not seem to get the NTSC Version to work correctly. PAL tends to be a bit slower.
The "new" version of Bubble Bobble on GBA, sorry to offend you if I do, is UGLY AS HWELL! Looks like f***ing Megaman in a cheap-arse Dragon suit and a bubble-shooting beam! Seriously bro, that game disappointed me at its maximum.
The ZX Spectrum port got positive reviews from Sinclair-themed magazines of the time: "Crash" gave it 90/100, and "Sinclair User" gave it 8/10 (though they mentioned a dislike for the in-game music. In any case, sound was never the Spectrum's strong point). Unlike many other arcade games of the time (*cough* Outrun *cough*), this could be ported to the C64, Spectrum, and CPC without much trouble...so why did the CPC port turn out the way it did? It was a more powerful system than the Spectrum...
You either have a bad crack of the Amiga version, or you have something configured wrong. I don't recall my copy ever forcing you into a two-player game. It seems like the controls for player two are registering when they shouldn't.
The half bubbles shown in the Gameboy-version of the game, are a result of the recording framerate, I think. Due to the spritelimit of the Gameboy it isn't possible to show alle sprites at the same time on the screen. Therefore only a few of them get displayed in a frame, then in the next frame the other missing sprites get displayed. The result of this technique is a flickering image. If you're recording on a specific framerate, not all of the rendered images get recorded. Thanks for the video!
@panzeroceania couldn't locate it :( I checked c64 . c o m but the only one that showed up was the one I had. BUT ! I just recently acquired a CD set of c64 games & will note to look for that version on the disk. :) Maybe I'll update the video if I locate it. BTW .. If you have any classic comparisons that You would like to see I am looking into taking requests. peace ! & thanks for the comments :)
Excluding the arcade and the x68000 (which isn't shown here and is pretty much arcade perfect), I go with the C64 and the Nes. The GBA and GBC suck because you can't see the whole screen at once and that becomes really important in later levels.
christo930 11 hours ago
@christo930 I'm considering doing a part 2 for this one. :) or making a continuation & editing it into the original. Not sure yet.
wingnut4427 11 hours ago
I forgot to mention that in the Master system version there were several bosses in between the Game i think every 25 stage or so there was a boss and thats why i always said that the game was frigging hard. Several years later when i purchased the saturn version i was surprised that it hadn`t the mid bosses then i realiised that it was only in the Master system version.
htdmc2010 4 months ago
hmm either the Master system emulation had sound problems or i have memory problems. I remember that the sound was faster but well it was over 20 years ago maybe i should check that out later. Also it was the only port which had 200 rounds but i am really unsure if the stages repeated themselves after stage 100 or not. Probably one of most faithfull Arcade conversions. But they seem to be all good ports wxcept for zx & CPC version.
htdmc2010 4 months ago
@htdmc2010 I was using the PAL version of the SMS for this video. I could not seem to get the NTSC Version to work correctly. PAL tends to be a bit slower.
GamingHistorySource 4 months ago
@GamingHistorySource
That could be the case thx alot for your effort i really love the comparison videos.
htdmc2010 4 months ago
On this game the Game Gear kicked Game Boys ass in the pocket wars.
wrestletube1 4 months ago
funny how the Gameboy Advance had the power to make a pixel perfect version but they choose to change almost all the graphics
khyron62 5 months ago
@khyron62 The GBA doesn't have enough lines of resolution, only 160, it's native resolution being 240x160 makes the screen too short.
christo930 11 hours ago
@mynameisleeyesitis The BBC version was never an official release. I coded it and approached Firebird but they weren't interested at the time
EightDeadlyWords 5 months ago
The "new" version of Bubble Bobble on GBA, sorry to offend you if I do, is UGLY AS HWELL! Looks like f***ing Megaman in a cheap-arse Dragon suit and a bubble-shooting beam! Seriously bro, that game disappointed me at its maximum.
r4shka 6 months ago
@r4shka no offense taken. it's one of those types of games. You either love it or hate it. Thanks for commenting ! :)
wingnut4427 6 months ago
The Gameboy version was 7 kinds of uncalled for.
Great vid, great game.
frigginjoe 6 months ago
The NES version will always be my favorite. Although I would love to get an original arcade machine as well.
glitchedgamer 6 months ago
I am surprised to see a nes version not having any mario stuff in it. BTW i am a bit fedup with mario now.
OGRMaster 6 months ago
@OGRMaster Mario has only made cameos in first party NES games. He didn't show up in every game on the system you know.
glitchedgamer 6 months ago
The ZX Spectrum port got positive reviews from Sinclair-themed magazines of the time: "Crash" gave it 90/100, and "Sinclair User" gave it 8/10 (though they mentioned a dislike for the in-game music. In any case, sound was never the Spectrum's strong point). Unlike many other arcade games of the time (*cough* Outrun *cough*), this could be ported to the C64, Spectrum, and CPC without much trouble...so why did the CPC port turn out the way it did? It was a more powerful system than the Spectrum...
MattTheSaiyan 7 months ago
You either have a bad crack of the Amiga version, or you have something configured wrong. I don't recall my copy ever forcing you into a two-player game. It seems like the controls for player two are registering when they shouldn't.
lurkerrekrul 8 months ago
The half bubbles shown in the Gameboy-version of the game, are a result of the recording framerate, I think. Due to the spritelimit of the Gameboy it isn't possible to show alle sprites at the same time on the screen. Therefore only a few of them get displayed in a frame, then in the next frame the other missing sprites get displayed. The result of this technique is a flickering image. If you're recording on a specific framerate, not all of the rendered images get recorded. Thanks for the video!
Bosc0nian 8 months ago
The c64 music is way better than the other versions :)
girlpower1988 9 months ago 2
I won't comment on the differences but the guy who invented this game was a genius.
:)
WangLiangQuan 1 year ago 2
@WangLiangQuan Agreed !
GamingHistorySource 1 year ago
@GamingHistorySource should have included atari st and bbc micro version :(
mynameisleeyesitis 9 months ago
if you need help finding some of the other versions not in the video I can help you. Also did you ever find that other C64 version of pitfall?
panzeroceania 1 year ago
@panzeroceania couldn't locate it :( I checked c64 . c o m but the only one that showed up was the one I had. BUT ! I just recently acquired a CD set of c64 games & will note to look for that version on the disk. :) Maybe I'll update the video if I locate it. BTW .. If you have any classic comparisons that You would like to see I am looking into taking requests. peace ! & thanks for the comments :)
wingnut4427 1 year ago
@panzeroceania Also. I meant to say. If you know of any other sources Please shoot me links via email on here.
wingnut4427 1 year ago
that was epic man
panzeroceania 1 year ago