Added: 4 years ago
From: Sabaoth11
Views: 46,558
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  • @Insideviewanimator You're an idiot. :)

  • very good

    

  • Lots of greetings from "uncanny valley" ;-)

  • dear saba

    can u make a 3d model for me ?

    i dont need the rear view, just the model, no maps needed.

    this is for a church..

  • this guy it's almost dead funny :D good job

  • this guy needs a beard

  • nice

  • Does the terrible music help you be creative? Cause when I hear it it makes me want to damage my computer or get away from it .

  • To be honest if all people can comment about is the music that youtube made me audioswap... what the fuck is the point in commenting?

    Constructive critism I welcome but comments like 'music sucks'... isnt really needed.

  • true, but it's in his freedom, as it is in yours to turn of the audio and limit yourself to watch the images only...

  • @surfmcgoogler so everyone needs to have your music taste?

  • shut up. This music is nice, and man the animation's nice.

  • Good job man

  • you're welcome

  • nice music btw :)

  • why the heck did that get thumbs down? o.o this is awesome music

  • i gave both of you thumbs up

  • That was good, I wish the video was longer tho. Gave ya a 5!

  • Thanks man, appreciate it :)

  • not bad with the modeling and the mapping, but the facial animation seems VERY stiff... i would suggest pulling more of the surrounding verticies to simulate the face stretching as you move the mouth

    other than that, nice work :)

  • Thanks, as Ive said before to others it was a modelling assignment the the facial animation was done in a few hours just to prove that the face would deform properly :)

  • ah i see

    your welcome ^_^

  • kinda creepy (well the facial expressions) but thats amazing what you can do, what software are you using?

  • I use 3D Studio Max, version 7 was used to create this head. I have now upgraded to 3D Studio Max 2009.

  • really? thats cool i also have 3d studio max (2009) well it says "9" so im guessing it means 2009 lol, but i wish i could practice on there, unfortunetly i only have a pentium 3 processor so it dosnt work correctly, but my brothers comming over today to help me put in a pentium 4, and another motherbboard, oh and some ram too, so when i get it up and running ill send you some of my work if you want, it wont take long cuz im a quick learner at this stuff, but dude, nice vid

  • Thanks and just for your information 3ds 9 is actually one version below 2009. So you may want to upgrade :)

  • how much is it to upgrade, and where can i upgrade it?, thanks

  • i think the textures were perfect.. but you need to work more on your morph targets expecially the O shape of the mouth it's bit too stretched around the mouth looks bit weird... rest are good.. good job

  • 90% of the production time was spent on modelling and texture. The Morph targets were done in 3-4 hour and are qute weak, we just to prove the edge loops were in the right places to properly deform the model for animation so I didnt waste too much time on it.

    Thanks for your comments :)

  • Really nice piece of work, check out my 3DS max animation mate. Good work and keep it up !

  • Thanks, I'll be uploading some of my work from this year after the hand in dates in 3 weeks.

  • do you know where to find free human references

  • Yourself! Grab a camera and take pictures.

  • Wer do i get 3Dmax

  • You go to Autodesk's website and pay £3000+ for it. :)

    Alternatively you could go to University like my self and get a student license.

  • bay it

  • Agrees with carnage... Yarrrr!

  • um, I'm rather new to animating, but should'nt you follow the given rules, for example, it looks like its teeth are moving, 'not static'.

  • Yeap your correct they shouldnt move, however the teeth are linked to the bones of the head with an IK Solver which was the only way to keep them in the correct position. Sadly this meant they moved along with the mouth movements.

  • ah, I see.. I nkow I'll learn more about that stuff later on, I resently am only learning about reactors for gravity and stuff, I don't know how to assign bones and stuff yet though.. but ya, models fantastic though.. its really well done!

  • Thanks, I'm sure you'll be able to achieve something like this soon. :)

  • can someone make me tutorial on everything to do wit animating wit 3ds max

  • I'm afraid there is no 1 tutorial that will show you everything about animation in 3D Studio Max. Its a very advanced subject one that takes years of experience and testing, this type of 'animation' that I did with the face is known as 'morph target' animation where you create multiple copys of the model and use a morph modifier to morph the different facial animations onto the face.

  • greT ! MAN..PLSS UPLOAD SOME TUTORIALS

  • Good work! :))

  • P.S. Look forward to seeing future work from you ;}

  • Thanks I appreciate your comments :) I plan to do some more work over summer to improve my skills in specific areas. I will probably upload the results.

  • You at Staffordshire Uni?

    I did that module last semester! Yet haven't seen that one before.

    Good job on it :)

  • Yea I am, just finishing my animation for second year now. Thanks :)

  • cagonnnnn!!!!

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