@korsakofff69 Drawing small point sprites is really fast. This old demo should run @ 60fps on the old 8800GT.
Check out my newer vids for some more advanced stuff: now I can do particle simulations on a couple of million particles PLUS render another couple of million points/lines PLUS do postprocessing effects, etc. You gotta love modern GPU's :D
Still waiting to get a proper DX11 laptop though; right now only my PC supports it (GTX460). With Compute Shaders you can do so much more...
great result !
i am currently making a particle system with dx10 using shader instancing
hope i could get as good result as you
what is your frame rate ( and resolution ) with your 8800GT ?
korsakofff69 7 months ago
@korsakofff69 Drawing small point sprites is really fast. This old demo should run @ 60fps on the old 8800GT.
Check out my newer vids for some more advanced stuff: now I can do particle simulations on a couple of million particles PLUS render another couple of million points/lines PLUS do postprocessing effects, etc. You gotta love modern GPU's :D
Still waiting to get a proper DX11 laptop though; right now only my PC supports it (GTX460). With Compute Shaders you can do so much more...
lievenvv 7 months ago
is that based on "Building a Million Particle System
Lutz Latta" ? dx10 ?
korsakofff69 7 months ago
@korsakofff69 No, it's actually DX9... Can't wait to start with DX11 though :)
lievenvv 7 months ago
What!? This is surreal. So fast, so beautiful. I want to learn this!
num3ric 1 year ago
@lievenvv do you have the source code
josephalvizomendoza 2 years ago
where can i down load this so that i can render it myself ?
Stuna2150 2 years ago