@JosephCHW Yeah there is no "overall" rotation for bricks at custom angles. The best thing to do is to create your first brick at the angle you want, then place a second brick next to it leaving about a one pixel gap (collision mode view helps with this). Then copy those two bricks and do the same, then copy all 4 bricks to get 8.
How do you make a smooth straight line of bricks or pegs, at an angle? The only way I know is to rotate an individual brick or peg, then copy and paste it again and again and try to make as smooth as I can. Is there not a simpler way?
@ChapogiGuy It is written in .NET framework for windows. I don't know how easy it would be to port it to mac which I also do not own and therefore are unable to test. This would be a job for someone that has experience doing this. Or you could use a windows emulator for the mac...
@UltramanRyuu goto the Tools tab on the ribbon. Then click Material->Circular material, choose a transparant PNG file to import. You can then move it, change the collision radius and movement properties.
can I have the 0.2 version?Seems like 0.3 can't select a level...(I want the 0.2 version Because when you point at the level button 2:41, I saw there can select the 5 levels...)
@UltramanRyuu Ah, I accidently disabled the select level button in the release level :s I will release my next version early with not all the features implemented to fix this. In the meantime, the hotkeys will still work. F5 and F6 scroll through the levels. F7 and F8 will move the current level in the pack.
@DarkCatboy After creating a level like shown in the video, click File -> Save. Save it (any name) in your levelpacks folder in the Peggle Nights directory (e.g. C:\Program Files\PopCap Games\Peggle Nights\levelpacks). It should then appear on your quick play list.
@Kitnitisgame What language of Peggle Nights have you got? Have you placed the .pak file (making sure you did save levelpack and not export level as well) in the levelpacks directory? They also might be there but locked because you haven't completed enough stages (which can be changed).
@aaron5015 if you type ".net framework 3.5" into google, the first page is a link to microsoft download of it. It won't work on Peggle 1, as it creates levelpacks which only work in Peggle Nights.
@matthewryan200 it depends on what you have set for minimum stage on level properties. If you set it to -3, it will be unlocked immediately without completing any levels.
@TheSquid7777 Just ironing out some bugs and then I'll release a beta. Just seeing how many people are interested in it in the meantime, won't be long though :p
I love this program so much :D Thanks for creating this.
zigil1 1 month ago
Because selecting all and changing degrees keeps them in the same place, so that they are no longer in a line.
JosephCHW 1 month ago
@JosephCHW Yeah there is no "overall" rotation for bricks at custom angles. The best thing to do is to create your first brick at the angle you want, then place a second brick next to it leaving about a one pixel gap (collision mode view helps with this). Then copy those two bricks and do the same, then copy all 4 bricks to get 8.
IntelOrca 1 month ago
I know how to create them at a 45 degree angle, shown at 1:52, but what about at a custom angle?
JosephCHW 1 month ago
How do you make a smooth straight line of bricks or pegs, at an angle? The only way I know is to rotate an individual brick or peg, then copy and paste it again and again and try to make as smooth as I can. Is there not a simpler way?
JosephCHW 1 month ago
will it come out for mac?
ChapogiGuy 9 months ago
@ChapogiGuy It is written in .NET framework for windows. I don't know how easy it would be to port it to mac which I also do not own and therefore are unable to test. This would be a job for someone that has experience doing this. Or you could use a windows emulator for the mac...
IntelOrca 9 months ago
Can u teach me how to do the blockers?
UltramanRyuu 9 months ago
@UltramanRyuu what do you mean by blockers?
IntelOrca 9 months ago
@IntelOrca In peggle nights master level(the rising),There got 3 round shape thing.That 3 things I call blocker...
UltramanRyuu 9 months ago
@UltramanRyuu goto the Tools tab on the ribbon. Then click Material->Circular material, choose a transparant PNG file to import. You can then move it, change the collision radius and movement properties.
IntelOrca 9 months ago
@IntelOrca Where Is the collision radius?
UltramanRyuu 9 months ago
@UltramanRyuu View tab -> Object Details, you will need to check the collision checkbox on the view tab as well to see the changes.
IntelOrca 9 months ago
can I have the 0.2 version?Seems like 0.3 can't select a level...(I want the 0.2 version Because when you point at the level button 2:41, I saw there can select the 5 levels...)
UltramanRyuu 9 months ago
@UltramanRyuu Ah, I accidently disabled the select level button in the release level :s I will release my next version early with not all the features implemented to fix this. In the meantime, the hotkeys will still work. F5 and F6 scroll through the levels. F7 and F8 will move the current level in the pack.
IntelOrca 9 months ago
@DarkCatboy After creating a level like shown in the video, click File -> Save. Save it (any name) in your levelpacks folder in the Peggle Nights directory (e.g. C:\Program Files\PopCap Games\Peggle Nights\levelpacks). It should then appear on your quick play list.
IntelOrca 11 months ago
It doesn't work. I saved it but My custom levels are not in Peggle Nights' quick play.
Kitnitisgame 1 year ago
@Kitnitisgame What language of Peggle Nights have you got? Have you placed the .pak file (making sure you did save levelpack and not export level as well) in the levelpacks directory? They also might be there but locked because you haven't completed enough stages (which can be changed).
IntelOrca 1 year ago
@IntelOrca Oh Thanks It worked now!
Kitnitisgame 1 year ago
@Kitnitisgame How did you fix it?
IntelOrca 1 year ago
@IntelOrca I forgot to save in LEVELPACKS Folder!
Kitnitisgame 1 year ago
@aaron5015 if you type ".net framework 3.5" into google, the first page is a link to microsoft download of it. It won't work on Peggle 1, as it creates levelpacks which only work in Peggle Nights.
IntelOrca 1 year ago
When I save my level and I start Peggle Nights up, I can't find my level. What am I doing wrong? Where do I have to save my level? Please help me!
Idontunderstandit100 1 year ago
must i have adventure completed before i can use my created levels??? this seems graet thanks :-)
matthewryan200 1 year ago
@matthewryan200 it depends on what you have set for minimum stage on level properties. If you set it to -3, it will be unlocked immediately without completing any levels.
IntelOrca 1 year ago
@IntelOrca ok cool thanks for fast reply....
matthewryan200 1 year ago
Okay, released a beta of it now which can be downloaded via the link at the bottom of the info.
IntelOrca 1 year ago
You should definitely release this open source. That would be so awesome.
BBRULZ 1 year ago
OMG. I love you. How long did it take to make this? I see you used C# in VS 2008.
BBRULZ 1 year ago
@BBRULZ A few days, yeah I made it in C#
IntelOrca 1 year ago
This is something you're making? It looks pretty sweet.
TheSquid7777 1 year ago
Must. Have. This.
Seriously, where can I find this? I have always wanted a Peggle level editor!
TheSquid7777 1 year ago
@TheSquid7777 Just ironing out some bugs and then I'll release a beta. Just seeing how many people are interested in it in the meantime, won't be long though :p
IntelOrca 1 year ago