Added: 5 years ago
From: GamesEmotions
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  • For anyone interested, this can be downloaded from Honk Kong or Japanese Playstation Network Stores. Much cheaper than tracking down a physical copy xD

    Actually only 33 HKD, which is, what, 4 bucks American?

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  • I'm making 8-bit song's of this.

    :)

    You should check it out!

  • TEA TIME!!

  • I never knew that there was a PlayStation release for Cotton! It's nice to see it following the legacy of the PC Engine. Have you played the PC Engine version before? The music on that version is a bit better, but the graphics look greater here. Seeing that the copyright information is 1991, 1999, this must be a translation from an arcade version. It looks like a great game either way.

  • This Playstation version is a straight port of the 1991 arcade original and uses the original soundtrack, whereas the PCE - CD version uses a remixed soundtrack.

    Decent game, very easy though

  • I figured that the PC Engine Super CD-ROM version would use a remixed soundtrack for the game, but since I didn't know what the arcade version of the game was like, I could only think of the PlayStation port being an "inaccurate reprogram" of some sort. Thanks for providing the information to me. Regardless of difficulty, since Cotton was released in the US for the TurboGrafx-16 CD, I'm interested in getting it (but I have heard that it is very rare and expensive to get now, too).

  • I'm in the UK myself but yeah i heard that its incredibly expensive, if you cant get it then the PS1 version would make a good(and much cheaper) alternative , you'd just need a way to play Japanese PS1 games

  • I don't have a way to play Japanese PlayStation games, since I do not own a Japanese console, nor do I have either my original PlayStation or PlayStation 2 region-modified (and I don't wish to get them so), so that isn't an option for me. It's not a major deal to me if I never get to own it, but I will certainly do so once I come across the opportunity.

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  • That would not be an option for me, either. I don't like using PC-downloadable ROMs since they feel like a lowly, unconfortable method of playing video games made for home consoles and handhelds. I'd definitely would buy the real game at any price than download that.

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  • As I understand it, downloading them in some cases might be breaking the law, making them seem lowly (that can be the deal with downloading music, too). Playing such games on a computer screen (especially with the lack of a suitable controller) can be overstraining on the hands and eyes, due to the computer screen potentially being too small, and the design of the control method.

  • I DOUBT there's even one ROM emulator that can run the games better than on real consoles; they tend to have inaccuracies in some factors, such as off-pitch music and improper color contrast, regardless of settings (most emulators made for home consoles have them, too, but they seem to stand out more on ROM-based emulators). Yes, I would import games for the rest of my life rather than play on a PC emulator (though, to be honest, that would be unrealistic), no matter how simple they are to use.

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  • I think it's sad that your arguments would highly defend ROM-based emulation, and you don't understand my viewpoints on using a real video game console in preference. It doesn't matter how much better or convenient they may be over the actual hardware, it's simply not a real way to play video games to me. ROM-based emulation, from what I've gathered, is just a cheap rip/steal from a game's ROM memory by a hacker or few.

  • That is the opposite of the true game being made by professional developers putting in the effort to create (or emulate) their product to be enjoyed on a game system, and playing PC-based emulation is giving undeserving support to the hacks. Yes, since one would usually have to sit close to a computer screen when using a PC, instead of a typical greater viewing distance for a TV in comparison, which does have the tendency to cause eye strain more regardless of background lighting.

  • I'm not just basing my information from what I've read, but also of what I've seen as video footage and screenshots (and who can question the notion that the game is being run in a computer window with ROM emulator's action being displayed, such as loading or resetting?). I've done enough research to the point where I don't need to question them any longer.

  • Those inaccuracies are not only minor subtleties; for instance, I've never heard Sega Genesis music sound so low-bass and high pitched at times until I've heard music tracks from ROM-based emulation, and I've heard dozens of tunes from its games in my lifetime (supposedly sound settings can be changed on emulators, but I have yet to see this is true). I've determined that ROM-based emulation is not for me to the point that I won't be convinced otherwise.

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  • Just so you know, I'm currently 21 years old and I have two years of college education. Why do you insult me just because (judging from your comments) I don't like using PC-downloadable emulators and I may be incorrect on some of their concepts? Being incorrect on an aspect does not make one stupid, and its normal for opinions to differ. By "hacks", I meant "hackers", but I do know that the ROMs are copied for downloading purposes.

  • I'm perfectly okay with the future of compilation games and game downloading services such as Virtual Console and Xbox Live, but not with emulation technology from a person whose programming credentials are probably, but not always, unknown. Well, emulation can play a part, but community and information sites had also helped spread the information about obscure game systems (and I'm aware of every video game console you've mentioned, and then some such as SEGA CD, mostly because of such sites).

  • Who can say how long the servers and PCs holding that technology can last? Just as video game systems will eventually stop working, websites can be taken down and computers can crash and lose that data, too (in both cases, I think that's why the continued distribution of such game data is necessary to keep them playable).

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  • Well, you should also stop posting (this will be my last, unless you respond again; I feel it is my duty to respond to every YouTube comment that responds to any of mine). Our argument is going nowhere since neither of us are going to change our views on them. By the way, some of the websites I've looked at for research are GameSpy, GameSpot, GameFAQs, The Video Game Museum, PCEngineFX, The PC Engine Software Bible, and YouTube.

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