Hi Zuyko, i used 3 color gradient textures which are dynamically generated by my OpenGL program during init(). I used tex1D to sample from these textures and combined them in the fragment shader.
acgfx 3 years ago
Hi Zuyko, i used 3 color gradient textures which are dynamically generated by my OpenGL program during init(). I used tex1D to sample from these textures and combined them in the fragment shader.
acgfx 3 years ago