Added: 3 years ago
From: nigredoalbedorubedo
Views: 5,404
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:
see all

All Comments (4)

Sign In or Sign Up now to post a comment!
  • WOW, that's awesome!

  • These are using Newtonian physics, aren't they? If you want to do more advanced flocking you can use boids.

    Also, you might want to have each particle be a mesh, so it looks more like a flock of animals.

  • huh, how did you make the object block the spotlight halo?

  • You need to use a shadow buffered spotlight instead of rayshaded. once you switch to shadow buffer all the options to do that appear.

Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more