@swilso2017 Chances are, if you don't know what it is, you don't have it installed. Simply check FOMM for the ESM/ESPs and if they aren't there, then it's safe to say you don't have either of them installed.
@swilso2017@Fug118TheGreat WMX and WME are separate mods that you can choose to download, in the same way you choose to download Project Nevada (by searching the FO:NV Nexus and downloading from there). I don't use them, but they are popular enough to justify giving them a try. If you don't know whether you have them or not, though, then you probably do not have them, and therefore, you should not install the patches for them.
the helmet visor doesn't work for me for all the helmets. it's very weird. all the enclave and remnants power armor helmets don't work. and they are the best :-(
Hey man, thanks for the video they are helpful. i am about to start playing NV and i need one "base" mod to install. Project Nevada was one, the other was FOOK.. I guess you probably recommend Project Nevada, but i was wondering if you know anything about FOOK in term of what does it add... And do you know if you can run both of the together. Thanks.
k so i have a question i have tried installing the project nevada and i have checked the load order and it keeps crashing not sure if i am missing some mods that should be installed first or no
@pakleglia These tutorials are designed more to teach people about the principles of modding rather than the fastest way to install a mod. I cover different methods of installing fomods. In part 6 for example I cover how to use Premade FOMOD Packages (PFP). In my later videos I generally stick to the fastest method that works (Add FOMOD), but even then, there are several mods where you have no choice but to make them from folder.
@pakleglia You can do this with archives containing precompiled fomods and even archives with just loose files. In fact probably about 90% of the mods you download can be made using the Add FOMOD option. Extracting to a folder is really only neccesary when you have to start editing things or moving files about. eg. if a mod has optional files but no script.
I'm getting a message the second the game starts at the docter's house that " it couldn't find NVSE" and that it cant run any of mods. i've tried reinstalling the files, tried reinstalling fomm, but still have had no success. any Ideas?
@GLZEPHEAD69 Either NVSE is not installed correctly or you are not running the game from the NVSE loader. Check out part 1 in this series for details.
Went to the patch site listed in the description however, it seems that "re-balance rebalanced" no longer exists. Perhaps this file was scrapped with version 2.3 of Project Nevada.
So I use .7z and it doesnt extract like yours does. I went to package manager and clicked add fomod and clicked the .7z file with Project Nevada. It loaded everything and there is no immediate problems to me...
Thanks you for this video, it really helps to make sure i did everything correctly. It is funny however that my internet has been incredibly slow lately, and i still managed to download PN in roughly one to two minutes
Merge patches and BOSS will be covered in a later part. Master updates will not however be covered because it will break some mods that will be covered in later parts.
I totally understand your concern about MasterUpdate breaking some mods such of "New Vegas Bounties" but for "ME" at least with the amount of mods i use and not having a MasterUpdate can be unstable.
@MegaSpooke Yeah, to be honest a lot of my own mods are not Master Update safe and its one of the things on my TODO list as soon as I finish off this tutorial series :) But I have given it some thought and I may do the tutorial on master updates anyway. If i make FNVEdit the subject of one 15 min tutorial I can probably cover how to make it work even with mods like Bounties installed.
very nice tutorial for people who don't know how to install lots of mods but there was a few things you miss and maybe you should've include it in this tutorial.
using BOSS for load order is about 90% of the times right and the other thing you should've mention is on how to make a merged patch and how to use the master update to make the game more stable.
@viper20396 Did you install the mods in the right order? Try uninstalling the mods that support MCM and reinstalling them one at a time. Also, make sure you have the right compatibility patches if you are using the Project Nevada integrated versions of some of the MCM mods.
Amazing job by you i wont be getting this mod just yet but youre doing great work i just wanted to say that.
DRock7977 3 weeks ago
I don't understand i did everything you said, everything works fine but my pipboy is not visible. Can somebody please help and reply to this?
MikeManiac61 4 weeks ago
My Primary Needs doesnt work with PN.
Does anyone know a fix?
NyanRunner 1 month ago
@NyanRunner install project nevada first, then the HUD mods.
bezoro2008 1 month ago
@bezoro2008 Thank you, sir!
NyanRunner 1 month ago
hurry up man i just want to know what goes where..
MrVeryforward 1 month ago
What is WMX and WME?
Fug118TheGreat 1 month ago
@Fug118TheGreat Weapon Mods Expanded and Weapon Mod Expansion respectively.
StraightxXxEdge07 1 month ago in playlist More videos from GophersVids
how can i find out if im using wmx or wme?
swilso2017 1 month ago
@swilso2017 Chances are, if you don't know what it is, you don't have it installed. Simply check FOMM for the ESM/ESPs and if they aren't there, then it's safe to say you don't have either of them installed.
StraightxXxEdge07 1 month ago in playlist More videos from GophersVids
@swilso2017 @Fug118TheGreat WMX and WME are separate mods that you can choose to download, in the same way you choose to download Project Nevada (by searching the FO:NV Nexus and downloading from there). I don't use them, but they are popular enough to justify giving them a try. If you don't know whether you have them or not, though, then you probably do not have them, and therefore, you should not install the patches for them.
J0hnnyH3mps33d 1 month ago
I just realized you're using IE. Why is someone intelligent enough to, well, not drop dead, use IE? XD
I'm just kidding, you use whatever browser you prefer.
Rukishou 1 month ago
when i go to program manager in FOMM the "create from folder thing doesn't pop up. CAN SOMEONE PLZ HELP ME
TINFOILandPLYWOOD 2 months ago
should you install weapon mods before or after Project Nevada. Mainly re-texture and WME.
LordElfiian 2 months ago
Comment removed
1990MasterKiller 2 months ago
holly shit an earthquake just hit!!! No really no joke it scared the shit out of me
Topnumber5 2 months ago
When i get into game it says Project nevada can find NVSE
ATRiLeGeNDzZo 2 months ago
the helmet visor doesn't work for me for all the helmets. it's very weird. all the enclave and remnants power armor helmets don't work. and they are the best :-(
Can somebody help me?
GoncaloVCosta 2 months ago
Fucking FOMM dosent work can you help me
Mrangelman100 2 months ago in playlist More videos from GophersVids
@Mrangelman100 Have you installed the Nexus Mod Manager? If so then I can help you.
GJ231 2 months ago
Hey man, thanks for the video they are helpful. i am about to start playing NV and i need one "base" mod to install. Project Nevada was one, the other was FOOK.. I guess you probably recommend Project Nevada, but i was wondering if you know anything about FOOK in term of what does it add... And do you know if you can run both of the together. Thanks.
kaptainazario 2 months ago
i dont have immersive hud and the other things.. can i run it still?
fight2IDIE 3 months ago
@fight2IDIE Yes. Project Nevada is a standalone mod.
GophersVids 3 months ago
@GophersVids oh ok thanks, your video tutorials have helped me a lot :D
btw, do u have a mod tutorial about installing Unified Hud?
fight2IDIE 3 months ago
@fight2IDIE check part:1
prayersofanathema 2 months ago
k so i have a question i have tried installing the project nevada and i have checked the load order and it keeps crashing not sure if i am missing some mods that should be installed first or no
fuelinjectedmaniac 3 months ago
ok thx dude
MrRazz1234 4 months ago
@pakleglia These tutorials are designed more to teach people about the principles of modding rather than the fastest way to install a mod. I cover different methods of installing fomods. In part 6 for example I cover how to use Premade FOMOD Packages (PFP). In my later videos I generally stick to the fastest method that works (Add FOMOD), but even then, there are several mods where you have no choice but to make them from folder.
GophersVids 4 months ago
@pakleglia You can do this with archives containing precompiled fomods and even archives with just loose files. In fact probably about 90% of the mods you download can be made using the Add FOMOD option. Extracting to a folder is really only neccesary when you have to start editing things or moving files about. eg. if a mod has optional files but no script.
GophersVids 4 months ago
is there any way i can run project nevada without those other mods?
SvenROK 4 months ago
@SvenROK Which other mods. The only required mod for Project Nevada is NVSE.
GophersVids 4 months ago
Comment removed
LilE 4 months ago
This has been flagged as spam show
It's really sad that he feels the need to put a warning tag to not download WMX or WME if you don't use them. Just sadness.
SDBentley01 4 months ago
Comment removed
SDBentley01 4 months ago
Heh, .rar archive, 7zip archive, same thing, right?......... No? DOH!.
SDBentley01 4 months ago
hi there great video i youst wonder how do you get all weapons and ammo that comes with this mod
MrRazz1234 4 months ago
@MrRazz1234 hit the ` key and type in coc PNxTestroom and to get back type coc Goodsprings
WolfLinks22 4 months ago
Comment removed
PCgamesproductions 4 months ago
nexus are the best modding sites ever ^^
bertkerstens 4 months ago
omg this mod is taking long >_<
bertkerstens 4 months ago
I'm getting a message the second the game starts at the docter's house that " it couldn't find NVSE" and that it cant run any of mods. i've tried reinstalling the files, tried reinstalling fomm, but still have had no success. any Ideas?
GLZEPHEAD69 5 months ago
@GLZEPHEAD69 go download the new vegas script extender.
Fr34k5z 4 months ago
@GLZEPHEAD69 Either NVSE is not installed correctly or you are not running the game from the NVSE loader. Check out part 1 in this series for details.
GophersVids 4 months ago
You have how many games and your computer runs that great?
leaf431 5 months ago
there is no project nevada-reblance reblanced 1-0 on the site???
benjamin9047 5 months ago
@benjamin9047 That file is no longer needed.
GophersVids 5 months ago
how do you know wether to get Wme or Wmx?
camdabam 6 months ago
@camdabam maybe this is a little to late but wmx and wme are mods ;)
MrAlphaTT 5 months ago
Yes Rebalance Rebalanced was scrapped with the new version.
Mazzin1k 6 months ago
Went to the patch site listed in the description however, it seems that "re-balance rebalanced" no longer exists. Perhaps this file was scrapped with version 2.3 of Project Nevada.
TheWhiteNinjaman 6 months ago
So I use .7z and it doesnt extract like yours does. I went to package manager and clicked add fomod and clicked the .7z file with Project Nevada. It loaded everything and there is no immediate problems to me...
CrzdHaloman 6 months ago
You're a really good commentator - this guide helped me alot on some errors :)
Now to finally enjoy the game.
hoza41 6 months ago
Thanks you for this video, it really helps to make sure i did everything correctly. It is funny however that my internet has been incredibly slow lately, and i still managed to download PN in roughly one to two minutes
EchoTempo 6 months ago
Version 2.3 is now out.
m3talh3ad1994 6 months ago
Great videos. Much appreciated!
Landhow 6 months ago
dude u helped me so much thank u man cheers!
soul2blade 7 months ago
second time all working ur awesome xD
INWMI 7 months ago
I love how you say "Cryo Pistol"
darthbdaman 7 months ago
As always, this man is a genius, as is his accent. Well spoken, very informative.
Unit1iDirty 7 months ago
Speak up bro =P but still this looks amazing great job im downloading it right now
invisaho 7 months ago
@invisaho Got kids and a baby in the house and I tend to make these videos late at night when I cannot sleep. So I can't speak much louder :)
morganbath 7 months ago
YOUTUBE GIVE THIS MAN MORE THAN 15 MINS PER VID!!!!
sm0kingJay 7 months ago
Thank you very much, this and part 1 helped me getting just what I wanted out of Fallout Vegas, much apreciated ^^
JollyRoger4u 7 months ago
Comment removed
Kheyoo 7 months ago
Merge patches and BOSS will be covered in a later part. Master updates will not however be covered because it will break some mods that will be covered in later parts.
GophersVids 7 months ago
@GophersVids
I totally understand your concern about MasterUpdate breaking some mods such of "New Vegas Bounties" but for "ME" at least with the amount of mods i use and not having a MasterUpdate can be unstable.
Like i say great tut !!
MegaSpooke 7 months ago
@MegaSpooke Yeah, to be honest a lot of my own mods are not Master Update safe and its one of the things on my TODO list as soon as I finish off this tutorial series :) But I have given it some thought and I may do the tutorial on master updates anyway. If i make FNVEdit the subject of one 15 min tutorial I can probably cover how to make it work even with mods like Bounties installed.
GophersVids 7 months ago
very nice tutorial for people who don't know how to install lots of mods but there was a few things you miss and maybe you should've include it in this tutorial.
using BOSS for load order is about 90% of the times right and the other thing you should've mention is on how to make a merged patch and how to use the master update to make the game more stable.
Wither way you did a great job .
MegaSpooke 7 months ago
@MegaSpooke
Either ***^
MegaSpooke 7 months ago
Install the stand alone version of MCM. The one built into PN only works for that mod.
GophersVids 7 months ago
I checked my MCM menu in the game and im only seeing PN core and PN Rebalance
HELP!!
please
viper20396 7 months ago
@viper20396 Did you install the mods in the right order? Try uninstalling the mods that support MCM and reinstalling them one at a time. Also, make sure you have the right compatibility patches if you are using the Project Nevada integrated versions of some of the MCM mods.
whoaitstiger 7 months ago
We I got what I wished for =)
Keep up the good work =)
SonbiTal 7 months ago