Seems to me that a big downside of LUA is that now you are also using your resources (Unknown worlds) to work on LUA performance issues instead of fully focussing on NS2.
@zeepster It´s written in lua to make it easier for future modding. Natural Selection 1 was a mod for halflife so there is history behind it too. Modding may be quite benificial for a game too. :)
These are my favorite videos, the interviews with the developers talking about more technical aspects of the game. I really like the new intro also, great videos keep em coming!
They keep saying that finding code bottlenecks is the hardest part. That's what profilers are for. If you're guessing where stuff is slow, you're doing it wrong from step #1.
why the hell are people asking for iron sights? go play cod if you want those. the gameplay of ns2 is so different from normal shooters that having iron sights makes no sense.
despite having an ATI radeon hd 5700 which runs MW3 on highest, for me NS2's framerate is so poor the game is unplayable even on lowest settings. Is this a optimisation issue or is there just something wrong big time with my computer?
Your CPU is also important, especially for NS2, but it might have been the servers you were playing on? There's about 4 in the entire world that can run NS2 well right now.
@51supernova50 LUA is a high-level programming language, while C++ is a low-level language. LUA is going to sound more human and be easier to write in, while C++ requires less interpretation for your processor, but is harder for non-programmers to understand
Absolutely love this one! Imo, best vid so from from Dec visit, and this does a great job of explaining the performance issues to people that may not understand it. Thanks UWE for explaining this. Good stuff!
@Lobos222 Movement in NS2 is anemic enough that it already barely qualifies as a fast-paced FPS.
We very much don't need a regenerative health system, iron sights, reduced recoil while ducking/standing still or any of the other features of "modern" shooters.
@Lobos222 Iron sights would make no sense in this type of game, NS fits into the more arcadey/quakey side of shooters, also trying to shoot down skulks while standing still just wont work.
You mean backwaters unable to make a product to fit both with a modern and retro audience... Stop with the lame straw man arguments towards not including modern game dynamics.
People that have not played the first one and do not comment here are the ones that have expectations that a product they pay for meets common modern standards. Iron sights is today one of these. Grandpa might not care, but thats hardly the point, I think.
if they were added in, they wouldn't be used, since it just doesn't fit the gameplay, making them a useless feature, and there for not adding anything to the game.
let my guess to you want it to be set in the middle-east, with us marines too.
Seems to me that a big downside of LUA is that now you are also using your resources (Unknown worlds) to work on LUA performance issues instead of fully focussing on NS2.
zeepster 1 month ago
@zeepster It´s written in lua to make it easier for future modding. Natural Selection 1 was a mod for halflife so there is history behind it too. Modding may be quite benificial for a game too. :)
Zache51 1 month ago
These are my favorite videos, the interviews with the developers talking about more technical aspects of the game. I really like the new intro also, great videos keep em coming!
Raisonbran648 1 month ago
Very nice video this one. Good editing!
GestOfAll 1 month ago in playlist Inside Unknown Worlds
They keep saying that finding code bottlenecks is the hardest part. That's what profilers are for. If you're guessing where stuff is slow, you're doing it wrong from step #1.
VereorAUS 1 month ago
@VereorAUS If you watch the video, you'll see that they do talk about using a profiler.
gnatpat 1 month ago
@VereorAUS Seems to me that "doing it right from step #1" becomes close to impossible if a project is as complex as NS2.
For commercial non-OS software, 1-5 bugs per kLOC are considered normal.
WinXP: 20 million LOC, VISTA: 50million LOC
koskorax 1 month ago
I long for the day when I can actually play this game I pre-ordered what seems like years ago.
SexyMelon 1 month ago
why the hell are people asking for iron sights? go play cod if you want those. the gameplay of ns2 is so different from normal shooters that having iron sights makes no sense.
puffman06 1 month ago 3
despite having an ATI radeon hd 5700 which runs MW3 on highest, for me NS2's framerate is so poor the game is unplayable even on lowest settings. Is this a optimisation issue or is there just something wrong big time with my computer?
theycalledmechris 1 month ago
@theycalledmechris
Your CPU is also important, especially for NS2, but it might have been the servers you were playing on? There's about 4 in the entire world that can run NS2 well right now.
Alignn 1 month ago
@Alignn Might have been an australian one, where I'm from. I suppose I'll continue to sit tight and hope that it all turns out ok
theycalledmechris 1 month ago in playlist Inside Unknown Worlds
I really want to buy this game, but I live in west coast USA.. is there at least one active server each day? Is the game in a playable state?
punkrockrocks 1 month ago in playlist Inside Unknown Worlds
will there be valentine's day sales 2 for 1 like last year? i've been waiting for almost a year to buy this game as i want to buy second for my wife.
Mrop3 1 month ago
@stickyboot I agree. I love the insights from Max and Dushane the most.
Waremonger 1 month ago
interesting
shurikin93 1 month ago
So why is LUA so much slower than C++, Seriously? Knowing this, what was the ultimate decision factor for using LUA? (curious)
51supernova50 1 month ago in playlist Inside Unknown Worlds
@51supernova50 LUA is a high-level programming language, while C++ is a low-level language. LUA is going to sound more human and be easier to write in, while C++ requires less interpretation for your processor, but is harder for non-programmers to understand
punkrockrocks 1 month ago in playlist Inside Unknown Worlds
@51supernova50 max kinda answers this toward the end...
azngoku666 1 month ago
Brian I want that T-Shirt!!!
JimBobNo1 1 month ago
Absolutely love this one! Imo, best vid so from from Dec visit, and this does a great job of explaining the performance issues to people that may not understand it. Thanks UWE for explaining this. Good stuff!
156McGlaspie 1 month ago
@1:24 Text message! :P
kais4444 1 month ago
I find this easy to mastu... oh, nvm...
BBFNTL 1 month ago
A random Brian #1 appears @ 0:59
kouji82 1 month ago
Very relevant to my interest, thanks ns2hd and uwe for taking the time.
raepfest 1 month ago
Max 'Max' McGuire? wat
ttobyg 1 month ago
@ttobyg Maximum Maximilian!
Zuriki09 1 month ago
@ttobyg Max, the guy so great they named him twice.
naev0 1 month ago
Maybe to lower mouse sensitivity for however long you use the iron sights for
kantanartis 1 month ago
Still needs iron sights for marine weapons and an option to turn OFF the dynamic WP thing.
Lobos222 1 month ago
@Lobos222 why do we need iron sights? Weapons are already accurate.
SandpaperBackrub 1 month ago
@Lobos222 Movement in NS2 is anemic enough that it already barely qualifies as a fast-paced FPS.
We very much don't need a regenerative health system, iron sights, reduced recoil while ducking/standing still or any of the other features of "modern" shooters.
soylentgreenb 1 month ago
@Lobos222 Iron sights would make no sense in this type of game, NS fits into the more arcadey/quakey side of shooters, also trying to shoot down skulks while standing still just wont work.
passerby500 1 month ago
@passerby500
You mean backwaters unable to make a product to fit both with a modern and retro audience... Stop with the lame straw man arguments towards not including modern game dynamics.
People that have not played the first one and do not comment here are the ones that have expectations that a product they pay for meets common modern standards. Iron sights is today one of these. Grandpa might not care, but thats hardly the point, I think.
Lobos222 1 month ago
@Lobos222 Have you played the fucking game?
if they were added in, they wouldn't be used, since it just doesn't fit the gameplay, making them a useless feature, and there for not adding anything to the game.
let my guess to you want it to be set in the middle-east, with us marines too.
passerby500 1 month ago
It's back! I've so been waiting for this.
Tigregalis 1 month ago
Every content should contain the word interest. I am interested in this.
Freelancerk1bbles 1 month ago
@Freelancerk1bbles ARG, COMMENT! not content.
Freelancerk1bbles 1 month ago
This is relevant to my interrests.
MrVVheatley 1 month ago 36
really interesting, thanks.
AlmightyTurtleman 1 month ago 23