@TrueTech well shit, at least you admitted it. I STILL got some people who keep trying to tell me that I was wrong and that aksys did absolutely nothing wrong in keeping his damage the same as when they first showed him >_>
@Xajora0:01 if you'd actually pay attention to the damn video, you'd see that it wasn't counter or fatal, the first hit was relatively fast but had about the range of mu/lambda/nu's 5a, and all the 'big' moves linked into each other. if they don't change alot of things about that alone, he's gonna be the next ragna.
why the hell did aksys not get that having easy ass halfbar meterless combos DOES NOT make for a balanced game? you'd think after ct needing a revision and cs needing TWO now (probably more later) that they'd get the goddamn hint already.
@AlphaT0kairu hes not out yet man, wait till you at least try him out before you judge him on one combo from a video. of course considering hes a slayer type he'll probably be high damage.
@AlphaT0kairu it uses wolf meter. plus, he might have all the inability to escape pressure issues that other characters with large damage outputs have. There are lots of ways to balance characters outside of making them all do the same amount of damage.
@SWFfear4 what pressure issues? this isn't ct. bang has all his drives and that slide distortion, litchi has tsubame gaeshi, ragna has 2c and inferno divider, haku has his drives and yukikaze, jin has a plethora of invincibility moves, lambda has the gravity well, and carl has his slides. i think you mixed up high damage chars with low damage chars (besides ara and tager, they're pretty much the only high damage lowtiers)
@AlphaT0kairu I was more talking about GG characters like Slayer, May, Eddie, Testament, who have a hard time getting out of pressure but do lots of damage in return. Obviously this is a different game, but the point still stands that they don't have to reduce everyone's damage to crap. There are other ways around it.
@SWFfear4 Yet Aksys probably isn't going to find them and just make the best worst and vice versa. cause apparantly they forgot the meaning of balance after ac+.
i take it back valkenhayn's damage is pretty stupid lol
TrueTech 1 year ago
@TrueTech well shit, at least you admitted it. I STILL got some people who keep trying to tell me that I was wrong and that aksys did absolutely nothing wrong in keeping his damage the same as when they first showed him >_>
AlphaT0kairu 1 year ago
if your talking about that dash move then i can see a bit of Gallon
youngaj1992 1 year ago
Talbain?
435 1 year ago
is it just me or am i seeing j. talbain from darkstalkers here. valkenhayn was obviously inspired by talbain.
ordersol1000 1 year ago
Looks like an interesting videogame
Deader87 1 year ago
Also not on how all his combos were slow to start or used big moves,
we also dont know if those were counter or fatal counter combos yet.
Too early to say he is overpowered
Xajora 1 year ago
@Xajora 0:01 if you'd actually pay attention to the damn video, you'd see that it wasn't counter or fatal, the first hit was relatively fast but had about the range of mu/lambda/nu's 5a, and all the 'big' moves linked into each other. if they don't change alot of things about that alone, he's gonna be the next ragna.
AlphaT0kairu 1 year ago
@AlphaT0kairu ragna's b tier
TrueTech 1 year ago
@TrueTech you're funny.
AlphaT0kairu 1 year ago
Valkenhayn, Slayer 's true spirit successor.
Now, please don't have a run but a hop when input 66.
mootang 1 year ago
lolz when valk transform he has a pink ribbon on his tail xD
lusterleon 1 year ago
i want slayer and johnny from guilty gear to be in this game
mature942 1 year ago
sucks that my main (Hakumen), my sub (Hazama), and my new sub (Valkenhayn) can't dash. Ah, well.
Team Triple H FTW
Hakumen
Hazama
Hellsing
dethman32 1 year ago
@dethman32 where did you see it that he can't run?
SWFfear4 1 year ago
@SWFfear4 I read it on Dustloop.
dethman32 1 year ago
this character and hazama are going to be my main characters. man valks awesome
mature942 1 year ago
Don't judge him so fast, he's not out yet. I think a big issue with him is that most of his moves don't look block safe, so that may be something.
But at the same time, we don't know anything yet.
TheClubbman 1 year ago
why the hell did aksys not get that having easy ass halfbar meterless combos DOES NOT make for a balanced game? you'd think after ct needing a revision and cs needing TWO now (probably more later) that they'd get the goddamn hint already.
AlphaT0kairu 1 year ago
@AlphaT0kairu hes not out yet man, wait till you at least try him out before you judge him on one combo from a video. of course considering hes a slayer type he'll probably be high damage.
TrueTech 1 year ago
@AlphaT0kairu it uses wolf meter. plus, he might have all the inability to escape pressure issues that other characters with large damage outputs have. There are lots of ways to balance characters outside of making them all do the same amount of damage.
SWFfear4 1 year ago
@SWFfear4 what pressure issues? this isn't ct. bang has all his drives and that slide distortion, litchi has tsubame gaeshi, ragna has 2c and inferno divider, haku has his drives and yukikaze, jin has a plethora of invincibility moves, lambda has the gravity well, and carl has his slides. i think you mixed up high damage chars with low damage chars (besides ara and tager, they're pretty much the only high damage lowtiers)
AlphaT0kairu 1 year ago
@AlphaT0kairu I was more talking about GG characters like Slayer, May, Eddie, Testament, who have a hard time getting out of pressure but do lots of damage in return. Obviously this is a different game, but the point still stands that they don't have to reduce everyone's damage to crap. There are other ways around it.
SWFfear4 1 year ago
@SWFfear4 Yet Aksys probably isn't going to find them and just make the best worst and vice versa. cause apparantly they forgot the meaning of balance after ac+.
AlphaT0kairu 1 year ago
pocket watch time motherfuckers
Urmean15 1 year ago
He looks like Chipp+Slayer combined! That's like...my mains!
omgitzslaphappy 1 year ago
Victory Pose: "I seem to be Dead-On Time with Madam Rachel's tea."
kenja0 1 year ago 2
I CAN'T WAIT!
MelficeSephiroth 1 year ago
nice find. i guess D makes him fly across the screen like tao? looks like he's got a daifunka-like super, too.
heartlesswizard 1 year ago
@heartlesswizard naw his d turns him into the wolf then he has a seperate moveset while as a wolf
TrueTech 1 year ago
dammit, playing as a furry has never looked so cool.
harblardo 1 year ago
Looking kind of nice there. I'l definitely be having him in my little lineup
deddjay 1 year ago
reminds me of this old guy who turns into a wolf.......
bleachoftheguildwars 1 year ago
Kinda reminds me of John Talbain from Darkstalkers with his Beast Cannon sort of move.
DJRedrumofEPG 1 year ago
Reminds me of Slayer from Guilty Gear
Ekilla9402 1 year ago
he looks dope. reminds me of wallachia from melty blood. except hes a werewolf.
gbahole1 1 year ago