did you make an array out of thoses boxes? when i do an array i dont know how to make each new array object its own object layer; because if i dont they all act together as one.
Can I ask you a question? The only way I can see the results of my physics sims is by pressing "P", but I want to save this stuff to video. I know how to save other things to video, like keyed movements, but not physics. How did you do it?
this is awsome, may i ask a q?, "when i try to make an animation, I render animation but it keeps doing the last fram over and over" so i check with the IPO curve and it seems to go on forever, how do I stop this?
In the render buttons, you can select de range of your animation (from 0 to 250 or something like that.. is your last frame that you have animated also the last frame in the render range?
when I "render animation" it renders the 60 frames and then just keeps going, and cause i have not made changes to the frams above 60, it is just the last change over and over. HOW DO I LIMIT THE AMOUNT OF FRAMES THAT ARE RENDERD?
Very nice work. I noticed in the begining that it hopped a little bit. I had the same problem when i was testing out the physics in blender. Do you know how to stop that from happening?
i think most people prss p and record is esey then rendering
freeScribblenauts 1 year ago
did you make an array out of thoses boxes? when i do an array i dont know how to make each new array object its own object layer; because if i dont they all act together as one.
bcasts 2 years ago
camera movement would be cool!
skaplan1995 3 years ago
How to you actually run simulations on blender as i can make something but i can't find a simulate button or somin
Stigerish 3 years ago
Press the magic [p] button ;)
aegis3d 3 years ago
Can I ask you a question? The only way I can see the results of my physics sims is by pressing "P", but I want to save this stuff to video. I know how to save other things to video, like keyed movements, but not physics. How did you do it?
snezegard 3 years ago
under the game tab, press the record physics to IPO button.
aegis3d 3 years ago
Lol set your icosphere to Smooth next time ;)
Tippmann01 3 years ago
this was my fist animation.. :P
aegis3d 3 years ago
Welkom op het tweakers forum XD
HlbertH 4 years ago
haha, thanks! =D
aegis3d 4 years ago
this is awsome, may i ask a q?, "when i try to make an animation, I render animation but it keeps doing the last fram over and over" so i check with the IPO curve and it seems to go on forever, how do I stop this?
aussie114 5 years ago
Strange, i don't now this problem...
In the render buttons, you can select de range of your animation (from 0 to 250 or something like that.. is your last frame that you have animated also the last frame in the render range?
aegis3d 5 years ago
when I "render animation" it renders the 60 frames and then just keeps going, and cause i have not made changes to the frams above 60, it is just the last change over and over. HOW DO I LIMIT THE AMOUNT OF FRAMES THAT ARE RENDERD?
aussie114 5 years ago
i've send you a message!
aegis3d 5 years ago
looks nice
KidShinobe 5 years ago
yes, but if you realy want to learn it, you've got a program that is as good as 3dsmax
aegis3d 5 years ago
is blender hard to use?
brandon9klay 5 years ago
Very nice work. I noticed in the begining that it hopped a little bit. I had the same problem when i was testing out the physics in blender. Do you know how to stop that from happening?
demondeacon666 5 years ago
i'm not sure how that happens.. i'll try to stop it..
aegis3d 5 years ago
you want to make sure that none of your meshes are overlapping each other. check their spaces and then rerun your simulation again
Bobert2005 5 years ago
do you know of a tutorial that teaches how to use the physics?
zimbloggy 5 years ago
Wow! Nice! How did you make a video with actors? (sorry I'm really new to blender)
koffeinoverdos 5 years ago