Added: 5 years ago
From: aegis3d
Views: 7,432
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  • i think most people prss p and record is esey then rendering

  • did you make an array out of thoses boxes? when i do an array i dont know how to make each new array object its own object layer; because if i dont they all act together as one.

  • camera movement would be cool!

  • How to you actually run simulations on blender as i can make something but i can't find a simulate button or somin

  • Press the magic [p] button ;)

  • Can I ask you a question? The only way I can see the results of my physics sims is by pressing "P", but I want to save this stuff to video. I know how to save other things to video, like keyed movements, but not physics. How did you do it?

  • under the game tab, press the record physics to IPO button.

  • Lol set your icosphere to Smooth next time ;)

  • this was my fist animation.. :P

  • Welkom op het tweakers forum XD

  • haha, thanks! =D

  • this is awsome, may i ask a q?, "when i try to make an animation, I render animation but it keeps doing the last fram over and over" so i check with the IPO curve and it seems to go on forever, how do I stop this?

  • Strange, i don't now this problem...

    In the render buttons, you can select de range of your animation (from 0 to 250 or something like that.. is your last frame that you have animated also the last frame in the render range?

  • when I "render animation" it renders the 60 frames and then just keeps going, and cause i have not made changes to the frams above 60, it is just the last change over and over. HOW DO I LIMIT THE AMOUNT OF FRAMES THAT ARE RENDERD?

  • i've send you a message!

  • looks nice

  • yes, but if you realy want to learn it, you've got a program that is as good as 3dsmax

  • is blender hard to use?

  • Very nice work. I noticed in the begining that it hopped a little bit. I had the same problem when i was testing out the physics in blender. Do you know how to stop that from happening?

  • i'm not sure how that happens.. i'll try to stop it..

  • you want to make sure that none of your meshes are overlapping each other. check their spaces and then rerun your simulation again

  • do you know of a tutorial that teaches how to use the physics?

  • Wow! Nice! How did you make a video with actors? (sorry I'm really new to blender)

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