this doesnt work. idk if its cuz its on beta and im obviously not but at the very end of the video i press on the value type and the box is VERY different. theres no list of units, the only thing is listed is the builder cuz i placed him on the map. theres no way to select a generic type of unit
@Superclam1 Find my photon cannon duplication tutorial on my page... going through that will clear up how to do it properly. I made this soooo long ago so I had some mistakes.
*sigh* Why is there always a problem with my stuff when I'm following you, OneTwo? :c Most likely because it's the Beta Editor.
I don't know if you'll ever respond to this, but after following what you did exactly, my photon cannons don't fire. They make firing animations, but there is no "electric ball" I made the actors the (not basic cannon, but) Power Cannon's and such and blah blah, but it still refuses to fire anything. It also does no damage, because the ball is non-existent.
i tried making the wave type type (0) and all it says is builder, i try to change unit type but all i can do is "any unit" or select "any item" but it soesnt show up all the units like you have
It is proper confusing with the Photon Cannon and Basic Cannon... I've just watched you change the cost of a Photon Cannon, while we're working on a unit called Basic Cannon. I'm confused! >.< So frustrating, especially if it takes you several seconds to go from your data editor onto your youtube screen, like it does for me, cause my computer is outdated. Grr! Rage!!!
One thing to add. If you set the mineral cost of your Basic Cannon to 1 in the info section of your build ability AND set the cost on your Basic Cannon to 1 as well (as explained in the video), your tower will cost 2 minerals.
So decide whether you want to set the cost from the Build Info, or the Cannon settings.
@d3agl3uk Actually, only use the cost in the unit now (as of release sc2). The cost in the build ability should be ignored unless you're doing upgrades or research abilities.
Your videos are great! Keep it up. I am having a small problem though. In the data editor, I made the basic cannon, but for some reason it has no actor. It has actors for attacking and stuff, but no actor for just standing there. Please help, thanks.
@stvn0988 Look at my latest duplication tutorial on my channel. Your cannon will be much better functioning and then you can return to this tutorial. My new one was done on release editor too!
I tried duplicating a ghost once in the official version of the editor and got a big dome instead of the actual ghost. I checked everything off and I never added any abilities to the ghost. Does someone know what is wrong?
I make the Wave Types Variable, and then i make the action with the variable set as wave types, but when i click on value, to set the unit, i dont get that list with all the units, instead i get this white box with the only unit i can select is the builder i made? any solution you can think of
hey afther compleating data should your tower be able to shot? becos my aint shooting i mean reveals him self for 1s if he shots from uphill to me so he shoots but ther is no projectil and no dmg
@M364M4Ncro I'm pretty sure I catch some bugs later in parts 5/6... but anyway I'll be releasing a photon cannon duplication tutorial (in release editor) soon because I get so many questions about it.
hey... i get stuck at the copying the 2 tower things to make shooting the bullet not blank up... but i cant find the same thing your at? you on abilitys or actors? and what did you put int he search bar o-o even in HD i cannot see
StarCraft II's editor is amazingly user friendly compared to other editors in terms of what you can do... you can effectively make your own game without using code! The problem is, there's a bunch of parameters one must stort thru to understand the data and trigger editors.
i have followed tutorial to video 4 then i decided to check progress and my builder's Warp in Structure ability isnt there, i messed around and when i set the button to command card 1 instead of 2, it shows up in the builder. I cant seem to figure this out
EDIT : ok i went further in the tutorial and saw u fix ur mistake about the command card so i got that working. Now im having trouble with my cannon. When i build it, it looks fine but soon as i order it to attack something.. it shoots but nothing comes out and a
hey. this is a really good tutorial. im making a map myself (Not a Tower Defence) just a custom map. I was very good with Starcraft's Map Editor, but Starcraft 2's triggers are very confusing for me. If I have questions in the future, could i message you?
so i fixed the builder. But now my basic cannon shoots but wont show a projectile, does no damage, and once the first attack shoots a White Ball appears in the middle of my cannon.
ugh, I followed all parts of this tutorial, but I've run into only 1 problem. I can build my cannon just fine, models are correct, but for some reason, it won't shoot. The little head thing on the cannon sways back and forth as if it's shooting, but nothing comes out and no enemies get damaged. I think all my actors are correct..
@XDarKMogX Do you have an actor for the photon cannon's attack? For its missile as well? Is the mover set properly? I would look at what the original photon cannon has and make sure all your fields are appropriately set. (Weapon, Mover, Unit (for its missile), attack actor, missile actor, turret, launch missile effect, and damage effect)
@OneTwoSC I think all my actors are named Photon Cannon Copy, or something of the sort. Could I send you what I've done so far? I've looked at it many times and still can't find the issue...
You kinda walked right past me when your thing about actors. I understand that the actor gives it the action effects but while following you i had no idea what you were doing and why you were doing it. By chance do you know of any good tutorials on how to edit actors? Like making a probe shoot out a bolt of achon lightning instead of his normal attack or having a missile look like a baneling instead. I'm lost here.
@GKCanman Yeah I sort of assumed people were more experienced to be making this map... I should have intro'd it better... definitely check out SC2Mapster website... lots of tutorials on forums.
Great video I got the jest of it but I cant seem to get the Missile turret to Turn. There are only the facing values and turning radius but I cant seem to find the mechanic that allows the Turret to rotate freely.
@sorynbeta You mean the Terran missile turret? Since I haven't tested that model/unit, I'd recommend copying it and then making it attack ground... then search actors and turrets for anything with missile turret and make sure theyre linked to your unit... that's all I can offer on this :D
@haji770 Go into the ability "Probe - build (probe)" or something like that... then double click Info+ and look for Warp in Pylon in the popup list. Double click it and then in the subsequent window, scroll down to mineral cost and set it to 0. You can see how I do this (sort of) around 5:15-5:35
i got it all the way through the first one and the second one was so confusing :P
humpermna90 6 months ago
This tutorial really doesn't seem to work anymore.
Timmeh7o7 7 months ago
this doesnt work. idk if its cuz its on beta and im obviously not but at the very end of the video i press on the value type and the box is VERY different. theres no list of units, the only thing is listed is the builder cuz i placed him on the map. theres no way to select a generic type of unit
drezzinator 9 months ago 3
I've never hated updates so much.
ImJustHereToComment1 9 months ago
I was following this and i scrolled my mouse by accident while in data and i lost everything, i can't find anything man.
hjm13107 10 months ago
I need help at 0:00 - 0:06 I can't find the Basic Turret anywhere, (Btw I'm in Token Value, is that the right box?)
hjm13107 10 months ago
So I tried going into the game and testing it with my basic cannons and they had the white error ball thing in them, can you help?
Superclam1 1 year ago
@Superclam1 Find my photon cannon duplication tutorial on my page... going through that will clear up how to do it properly. I made this soooo long ago so I had some mistakes.
OneTwoSC 1 year ago
@antonio Hint: Look in your starcraft 2 folder for a program called map editor
TheMightySoap 1 year ago
where can you find the player - set alliance?
assassin1121 1 year ago
*sigh* Why is there always a problem with my stuff when I'm following you, OneTwo? :c Most likely because it's the Beta Editor.
I don't know if you'll ever respond to this, but after following what you did exactly, my photon cannons don't fire. They make firing animations, but there is no "electric ball" I made the actors the (not basic cannon, but) Power Cannon's and such and blah blah, but it still refuses to fire anything. It also does no damage, because the ball is non-existent.
Fangscream 1 year ago
i tried making the wave type type (0) and all it says is builder, i try to change unit type but all i can do is "any unit" or select "any item" but it soesnt show up all the units like you have
lilpanagos07 1 year ago
@lilpanagos07 Make sure the variable is of type "Unit Type" and not "Unit"
OneTwoSC 1 year ago
Im having problems finding the repair rescorce... does it have another name in the latest version of the map editor?
Erikperik93 1 year ago
@Erikperik93 Its just Cost now.
OneTwoSC 1 year ago
@OneTwoSC Thank you!
Erikperik93 1 year ago
It is proper confusing with the Photon Cannon and Basic Cannon... I've just watched you change the cost of a Photon Cannon, while we're working on a unit called Basic Cannon. I'm confused! >.< So frustrating, especially if it takes you several seconds to go from your data editor onto your youtube screen, like it does for me, cause my computer is outdated. Grr! Rage!!!
Falarmoldovia 1 year ago
whats the name off the program you youse ???????????
antonio89able 1 year ago
@antonio89able wtf look at the title.
Zickino167 1 year ago
One thing to add. If you set the mineral cost of your Basic Cannon to 1 in the info section of your build ability AND set the cost on your Basic Cannon to 1 as well (as explained in the video), your tower will cost 2 minerals.
So decide whether you want to set the cost from the Build Info, or the Cannon settings.
d3agl3uk 1 year ago
@d3agl3uk Actually, only use the cost in the unit now (as of release sc2). The cost in the build ability should be ignored unless you're doing upgrades or research abilities.
OneTwoSC 1 year ago
So i just wasted and hour on this cus ther is nothing called Warp in photon cannon.
KimLundJakobsen 1 year ago
how can a delete a unit if i made one?
Unslaughtking 1 year ago
Your videos are great! Keep it up. I am having a small problem though. In the data editor, I made the basic cannon, but for some reason it has no actor. It has actors for attacking and stuff, but no actor for just standing there. Please help, thanks.
stvn0988 1 year ago
@stvn0988 Look at my latest duplication tutorial on my channel. Your cannon will be much better functioning and then you can return to this tutorial. My new one was done on release editor too!
OneTwoSC 1 year ago
My custom buttons wont show, dont know why ive added abilities on heros and all that before..
ProjektDJGhozt 1 year ago
I tried duplicating a ghost once in the official version of the editor and got a big dome instead of the actual ghost. I checked everything off and I never added any abilities to the ghost. Does someone know what is wrong?
JWH741 1 year ago
@JWH741 In the Actors tab... find your ghost copy or w/e you named it... and see the field Art - Model. Should be set to Ghost and not blank.
OneTwoSC 1 year ago
@OneTwoSC dude thank you so much. It worked perfectly. And your walkthroughs are very good.
JWH741 1 year ago
I make the Wave Types Variable, and then i make the action with the variable set as wave types, but when i click on value, to set the unit, i dont get that list with all the units, instead i get this white box with the only unit i can select is the builder i made? any solution you can think of
blindpheonix12 1 year ago
@blindpheonix12 What is the type of your variable? Wave Types should be a "Unit Type" variable (array of course).
OneTwoSC 1 year ago
@OneTwoSC ah thank you i figured it out
blindpheonix12 1 year ago
@OneTwoSC i have the same problem as blindpheonix12 and i dont understand how to fix it
stelios102 1 year ago
@OneTwoSC
I got the same problem as well
darkdestiny0002 1 year ago
that wierd... my editor looks diferent then yours?
dane450 1 year ago
@dane450 As i put in the note on the first part video, this was done in the beta editor.
OneTwoSC 1 year ago
@OneTwoSC
:{ so then its totaly diferent?
can u make an updated one? XD
dane450 1 year ago
@dane450 Pay me a salary!
JK yeah I'll do a new tower defense eventually. These are the hardest tutorials to make though... so going to take some time.
OneTwoSC 1 year ago
hey afther compleating data should your tower be able to shot? becos my aint shooting i mean reveals him self for 1s if he shots from uphill to me so he shoots but ther is no projectil and no dmg
M364M4Ncro 1 year ago
@M364M4Ncro I'm pretty sure I catch some bugs later in parts 5/6... but anyway I'll be releasing a photon cannon duplication tutorial (in release editor) soon because I get so many questions about it.
OneTwoSC 1 year ago
@OneTwoSC
hey... i get stuck at the copying the 2 tower things to make shooting the bullet not blank up... but i cant find the same thing your at? you on abilitys or actors? and what did you put int he search bar o-o even in HD i cannot see
dane450 1 year ago
StarCraft II's editor is amazingly user friendly compared to other editors in terms of what you can do... you can effectively make your own game without using code! The problem is, there's a bunch of parameters one must stort thru to understand the data and trigger editors.
DrRipper19 1 year ago
I was looking forever in the new map editor for the full version of the game for repair resource and eventually figured out it was called cost now :P
munkeys 1 year ago
i have followed tutorial to video 4 then i decided to check progress and my builder's Warp in Structure ability isnt there, i messed around and when i set the button to command card 1 instead of 2, it shows up in the builder. I cant seem to figure this out
ckong178 1 year ago
EDIT : ok i went further in the tutorial and saw u fix ur mistake about the command card so i got that working. Now im having trouble with my cannon. When i build it, it looks fine but soon as i order it to attack something.. it shoots but nothing comes out and a
(white ball) appears in the middle of it.
ckong178 1 year ago
Comment removed
munkeys 1 year ago
hey. this is a really good tutorial. im making a map myself (Not a Tower Defence) just a custom map. I was very good with Starcraft's Map Editor, but Starcraft 2's triggers are very confusing for me. If I have questions in the future, could i message you?
TheRsmvers 1 year ago
@TheRsmvers Yeah.
OneTwoSC 1 year ago
@OneTwoSC Well thanks :)
TheRsmvers 1 year ago
so i fixed the builder. But now my basic cannon shoots but wont show a projectile, does no damage, and once the first attack shoots a White Ball appears in the middle of my cannon.
ckong178 1 year ago
ugh, I followed all parts of this tutorial, but I've run into only 1 problem. I can build my cannon just fine, models are correct, but for some reason, it won't shoot. The little head thing on the cannon sways back and forth as if it's shooting, but nothing comes out and no enemies get damaged. I think all my actors are correct..
XDarKMogX 1 year ago
@XDarKMogX Do you have an actor for the photon cannon's attack? For its missile as well? Is the mover set properly? I would look at what the original photon cannon has and make sure all your fields are appropriately set. (Weapon, Mover, Unit (for its missile), attack actor, missile actor, turret, launch missile effect, and damage effect)
OneTwoSC 1 year ago
@OneTwoSC I think all my actors are named Photon Cannon Copy, or something of the sort. Could I send you what I've done so far? I've looked at it many times and still can't find the issue...
XDarKMogX 1 year ago
@XDarKMogX Sure, my emails on my page.
OneTwoSC 1 year ago
@OneTwoSC Thanks!
XDarKMogX 1 year ago
You kinda walked right past me when your thing about actors. I understand that the actor gives it the action effects but while following you i had no idea what you were doing and why you were doing it. By chance do you know of any good tutorials on how to edit actors? Like making a probe shoot out a bolt of achon lightning instead of his normal attack or having a missile look like a baneling instead. I'm lost here.
GKCanman 1 year ago
@GKCanman Yeah I sort of assumed people were more experienced to be making this map... I should have intro'd it better... definitely check out SC2Mapster website... lots of tutorials on forums.
OneTwoSC 1 year ago
omg it's so diffrent now new tutorial please ;)
Withless92 1 year ago
@Withless92 The concepts should be similar :D
OneTwoSC 1 year ago
you helped me once again ty
eliseislove 1 year ago
@Nicklaspm you just need to download the client. You can't log on to battlenet without an account. gl finding the download.
sleepersix 1 year ago
Btw, you got a beta key mate? Or can i edit sch2 maps even without a beta key?
Nicklaspm 1 year ago
@Nicklaspm Answer to 1: not an extra one. Answer to 2: I wouldn't think it's condoned but I assume there is some magical way out there to do it.
OneTwoSC 1 year ago
Great video I got the jest of it but I cant seem to get the Missile turret to Turn. There are only the facing values and turning radius but I cant seem to find the mechanic that allows the Turret to rotate freely.
sorynbeta 1 year ago
@sorynbeta You mean the Terran missile turret? Since I haven't tested that model/unit, I'd recommend copying it and then making it attack ground... then search actors and turrets for anything with missile turret and make sure theyre linked to your unit... that's all I can offer on this :D
OneTwoSC 1 year ago
how do I change the cost of a building like a pylon and make it FREE?
haji770 1 year ago
@haji770 Go into the ability "Probe - build (probe)" or something like that... then double click Info+ and look for Warp in Pylon in the popup list. Double click it and then in the subsequent window, scroll down to mineral cost and set it to 0. You can see how I do this (sort of) around 5:15-5:35
OneTwoSC 1 year ago