Added: 2 years ago
From: spinout182
Views: 4,177
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  • how activate the debug camera

  • do you have a tutorial on this?

  • I'm most experienced with Lightwave, so how do I import OBJ files made with Lightwave?

  • i mean like import

  • how do you use this?

  • This map looks so great. ^^

  • @spinout182 thx.

    btw. awesome map:D

  • @alphaheiti It isn't my map, it is Arcaith's

  • @spinout182 ohh and what is Arcaith's^^

  • @alphaheiti Arcaith is a person. He also goes by 'BioBomber' and a couple of other names that escape me at the moment.

  • how did you made that there is a sky ??^^

    when i import something theres only the obj .. not more only black screen and the model.

  • @alphaheiti Enter 'y' for the outdoor setting.

  • may i make a map of these in blender?

  • this so like Twilight Princess kakariko Village

  • I'm a little cluless on how to use this, what imports obj, and what's a py file? Could you post a tut?

  • spinout, with what program you make obj? some one says that is good to use google sketchup, but it dont export to obj :/ I tried with anim8or but the script gives me an error :(

  • @nokaubure You use sketchup combined with an export script. Google around for one with materials support.

  • Very cool, your work impresses me the most out of the zelda 64 hacking community. Would the obj importer work for models as well as maps? The readme states it can make display lists, so it would be possible I presume?

  • can you try to import the real bob omb battlefield from m64 into this game?

  • Think we will ever see complete, full Ocarina of Time hacks anytime soon with ZSO dead and all?

  • @Lishy1 ZSO has been dead for ages. The Zelda's Birthday hack has been out for over a year, and it is a full OoT renovation.

  • Iam deftones_link

    Awesome job

  • Pretty much the awesomest script to be released ever. I'll be waiting patiently for the new version, as always.

  • Best one yet, spin! Where is it available at?

  • I might release it soon.

  • @spinout182 When It askes for the scene wavefront file for collision, What wavefront file do I use?

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