can anybody please send me like some guidelines to the programming behind this as some friends and i want to get togother to learn and produce some small arcade games for a little side project as we will be doing it at college next year and would really appreciate a head start
i have been programming for like 10 years now, tenshitaiakuma is right, you need to learn how to make DOS programs first, which is the simplest of the simple.
look up into an ancient programming language called PASCAL which is where i started, make 1 or 2 things in there. other alternatives are visual basic or the original monochrome gameboy, which i also did some programming for.
try to start with text programs and then make pacman/snake.
if you want to make a fighter there's some other things you'll probably want to look into such as programming your engine as a finite state machine, interlocking combos, or to figure out how to make decent AI. i have spent years alone in my inquiry of how to program a good fighting game, but maybe you won't if you know what to look for ;)
also you might want to join a community or forum that discusses game techniques, like gamedev.net, game maker community, gbadev, xna creator's club, there's lots of communities to get support from ;)
That's a nice diarrhea covered landscape you designed there.
TokingBuds 5 months ago
This has been flagged as spam show
saw this on E3
Mandrake1942 7 months ago
wat the fuk am i watching lol
2468ronald 1 year ago 14
can anybody please send me like some guidelines to the programming behind this as some friends and i want to get togother to learn and produce some small arcade games for a little side project as we will be doing it at college next year and would really appreciate a head start
lukeebabee 2 years ago
@lukeebabee Learn C#, but not from some "C# for game design" book, the full language.
tenshitaiakuma 1 year ago
@lukeebabee
i have been programming for like 10 years now, tenshitaiakuma is right, you need to learn how to make DOS programs first, which is the simplest of the simple.
look up into an ancient programming language called PASCAL which is where i started, make 1 or 2 things in there. other alternatives are visual basic or the original monochrome gameboy, which i also did some programming for.
try to start with text programs and then make pacman/snake.
after all those steps you can move onto xna
mazdaplz 1 year ago
@lukeebabee
but that's just the tip of the iceberg.
if you want to make a fighter there's some other things you'll probably want to look into such as programming your engine as a finite state machine, interlocking combos, or to figure out how to make decent AI. i have spent years alone in my inquiry of how to program a good fighting game, but maybe you won't if you know what to look for ;)
mazdaplz 1 year ago
@lukeebabee
also you might want to join a community or forum that discusses game techniques, like gamedev.net, game maker community, gbadev, xna creator's club, there's lots of communities to get support from ;)
mazdaplz 1 year ago
Reminds me of Soul Edge.
ccricers 2 years ago
@ccricers you mean soul blade or soul calibur and this one is far away from both epic games.
DerschlechtesteHater 3 months ago
@DerschlechtesteHater Oh you're right. Soul Edge is just the Japanese game. This video just reminds me of a very choppy Seung Mina lol.
ccricers 3 months ago
@ccricers ok, thats a crazy compare. lol
DerschlechtesteHater 3 months ago
That's a really good first try. I haven't been able to get this far yet. I'll keep trying though. I like the idea for the health bars. Original. :)
conormmmm 2 years ago
it must feel good seeing your ideas come to life.
Don't be discouraged. I hope to start on this sort of thing some day.
stufa1978 2 years ago
HAHAHAHA
hymen2 2 years ago
It s Coming out Good now keep it up
alston2reel 2 years ago
Very ealr, keep it up i can see potential
BlueDayReborn 3 years ago
wtf
Alusaint 3 years ago 5
Lmao
NineNineIX 2 years ago