This is really cool, great model. How did you make the time lapse?
PhilipWitte 8 months ago
@PhilipWitte
Thanks!
This is something I had made after the modeling was finished. Those are all saves I loaded up and took screenshots of.
SYN7AX3RR0R 8 months ago
did you use just one spehere or more?
themightyflog 9 months ago
@themightyflog
I used 2 spheres. One is the lower jaw teeth with the gums. Everything else is the other one (primary one actually).
How do you get that skin-like effect after colouring it in Sculptris?
Awesome work, btw :)
Kawalants 11 months ago
@Kawalants
Sorry guys, didn't check this in a while.
I use one of the default alphas to layer up some different hues (red, green, blue, yellow). That alpha is probably what does it, it's pretty good for stuff like this. It's called 'mask1.png'.
rendered in modo
That's a well-endowed monster
=3
TAz69x 1 year ago
This is really cool, great model. How did you make the time lapse?
PhilipWitte 8 months ago
@PhilipWitte
Thanks!
This is something I had made after the modeling was finished. Those are all saves I loaded up and took screenshots of.
SYN7AX3RR0R 8 months ago
did you use just one spehere or more?
themightyflog 9 months ago
@themightyflog
I used 2 spheres. One is the lower jaw teeth with the gums. Everything else is the other one (primary one actually).
SYN7AX3RR0R 8 months ago
How do you get that skin-like effect after colouring it in Sculptris?
Awesome work, btw :)
Kawalants 11 months ago
@Kawalants
Thanks!
Sorry guys, didn't check this in a while.
I use one of the default alphas to layer up some different hues (red, green, blue, yellow). That alpha is probably what does it, it's pretty good for stuff like this. It's called 'mask1.png'.
SYN7AX3RR0R 8 months ago
rendered in modo
SYN7AX3RR0R 8 months ago
That's a well-endowed monster
=3
TAz69x 1 year ago