mindfuck)) need more view angel. very scary benchmark - looks like 5850 really sucks in this game, but it does about 30 fps ingame. pretty good. thanks )
Well, trying this out on my old notebook with a gt8600 was not a good idea. It freezed the system -.- . Hope my other one will return from its repair soon, so I can test this out ;-)
@Cyostasys thats not really motion blur...its basically using the previous frame to cover over the parts that havent changed(like video compression)...at least i think
@Cyostasys: you can control the weight used for blending the new frame over the previous one. It can be done by editing the configuration as explained in the Sfera wiki page (sorry, YouTube doesn't allow me to post links in a comment),
Amazing... i wonder what games will look like in 10 years... and general computing hardware architecture/speeds...
000Flow000 1 week ago
So how would this do in my Bitcoin rig? It has a 5870, 5850, 5850, and 5830
pcchip3 1 week ago
mindfuck)) need more view angel. very scary benchmark - looks like 5850 really sucks in this game, but it does about 30 fps ingame. pretty good. thanks )
saasrus 2 weeks ago in playlist Uploaded videos
Can't even get this to run with OpenCL on any system.
mmstick 1 month ago
Fantastic!
jbqjunior 1 month ago
This comment has received too many negative votes show
did in cinema 4D anyone could bunch of reflective balls and a HDRI in the back that looks like a road and other stuff! this is shit
ROyaLxCrYsis 1 month ago
@ROyaLxCrYsis:It is done in real-time, just in case you didn't noticed.
Dade916 1 month ago 8
@ROyaLxCrYsis You do realize this is rendered in real time? Please read the description before making assumptions and insulting people.
zeealpal 1 month ago 2
@ROyaLxCrYsis haha, YOU FAIL!
marekroman1 1 month ago
Nice one
wax78 1 month ago
Interesting concept. I think/hope it will get used in AAA games in next 5 years.
LubosMudrak 1 month ago
Cool
TheGMan10000 1 month ago
this really awesome!
andreirocks1992 1 month ago
this really awesome!
andreirocks1992 1 month ago
gameplay needs work :)
CoolColJ 1 month ago
I'm seeing the baby steeps of the future of gaming. :)
Argoon1981 2 months ago
the new crysis
zungaloca 2 months ago
Can't help but smile. Impressive stuff. Runs well on my old hardware. :)
Phymec 2 months ago
Well, trying this out on my old notebook with a gt8600 was not a good idea. It freezed the system -.- . Hope my other one will return from its repair soon, so I can test this out ;-)
Cyostasys 2 months ago
i even edited the config file to run at 720 on my 6850...got about 9 fps in crowded areas and upwards of 60 is sparse areas
monstercameron 2 months ago
looks great on high config
monstercameron 2 months ago
nothing you cant do on a ps3 LOL
nomercy8989 2 months ago
Quite a feat. Hopefully the start of a new era, where games use ray tracing, not rasterization.
realmazarax 2 months ago
Extremely nice and fast, Would like to see some objects made of triangles ;-)
Even the motionblur is making me feel dizzy its so damn fast o_O
Cyostasys 2 months ago
@Cyostasys thats not really motion blur...its basically using the previous frame to cover over the parts that havent changed(like video compression)...at least i think
monstercameron 2 months ago
@monstercameron I know it works this way ;-) Its basicly to reduce the noise, but its just to much in my opinion
Cyostasys 2 months ago
@Cyostasys: you can control the weight used for blending the new frame over the previous one. It can be done by editing the configuration as explained in the Sfera wiki page (sorry, YouTube doesn't allow me to post links in a comment),
For instance, you can try:
renderer.ghostfactor.cameraedit=0.5
renderer.ghostfactor.nocameraedit=0.25
Dade916 2 months ago in playlist Uploaded videos
@Dade916: sorry, I mean:
renderer.ghostfactor.cameraedit=0.9
Dade916 2 months ago in playlist Uploaded videos
wow nice !
Storkner 2 months ago
Amazing! The bump mapping and image based lighting look very nice. Cool that you have made this work on OpenCL.
SuperGastrocnemius 2 months ago