Why is mmo pvp / pvnpc combat soo floaty? I mean I never understood why the characters just stand there THEN attack then just stand stationary. Its not like the combat of a 3rd person action game.
This is your first Review????? I find that very hard to believe, you did an excellent job!
I dont believe that reproducing a cut-scene in its native aspect ratio is a "flaw" in any way. Stretching or cropping a pre-rendered cinematic can totally destroy the video. This is especially true for eyefinity setups where a 4:3 video gets cropped to 16:3 so all you can see are the characters' nipples (may be seen as an improvement to some players...).
@Vulcurra thanks, we do agree with regards to pre-rendered cutscreens, they should maintain there aspect ratio and not chop bits off or stretch. Ingame while its cool to have them fully render across 3 screens genreally they are fine at 16:9, so as long as they don't stretch or crop we're happy.
good job Skid. well done review and good editing on video and audio on your part. i'm pretty critical of people talking over reviews and i gotta say you did a damn good job.
i wish my quad core 9550@3.6ghz could play the video full screened though.. but cpu maxes out and it chops. runs great @ work on my i7 rig though heh. stupid youtube having uber rediculous cpu usage on big res vids
Why is mmo pvp / pvnpc combat soo floaty? I mean I never understood why the characters just stand there THEN attack then just stand stationary. Its not like the combat of a 3rd person action game.
SATANECRONOMICUS 1 week ago
This is your first Review????? I find that very hard to believe, you did an excellent job!
I dont believe that reproducing a cut-scene in its native aspect ratio is a "flaw" in any way. Stretching or cropping a pre-rendered cinematic can totally destroy the video. This is especially true for eyefinity setups where a 4:3 video gets cropped to 16:3 so all you can see are the characters' nipples (may be seen as an improvement to some players...).
Vulcurra 3 weeks ago
@Vulcurra thanks, we do agree with regards to pre-rendered cutscreens, they should maintain there aspect ratio and not chop bits off or stretch. Ingame while its cool to have them fully render across 3 screens genreally they are fine at 16:9, so as long as they don't stretch or crop we're happy.
n11skid 3 weeks ago in playlist Game Reviews by Skid
good job Skid. well done review and good editing on video and audio on your part. i'm pretty critical of people talking over reviews and i gotta say you did a damn good job.
i wish my quad core 9550@3.6ghz could play the video full screened though.. but cpu maxes out and it chops. runs great @ work on my i7 rig though heh. stupid youtube having uber rediculous cpu usage on big res vids
ugzz 1 month ago
thx for the upload, original quality always looks awsome on my eyefinity setup :P
cOmrade93 1 month ago
There is a fix on the WSGF for it. Check out the detailed report on the game, link in the original description.
WSGF 1 month ago
My issue is the not being able to move the UI. So I only play on 1 monitor. =(
EDKsurly 1 month ago