This game is a lot more fun to me than Ocarina of Time. I think since they already got the good story out of the way and had worked with the game engine before, with MM they could just bring all the characters back and give them more of a life, and also just do more with the gameplay. The pause menus all come up and cycle faster, too. I feel the same about Goldeneye 007 and Perfect Dark (N64). OoT and Goldeneye are excellent, but they lack features MM and PD were able to add.
@BassistBill1988 I get that feeling a lot with N64 games, actually. Since it was the first big 3D console, a lot of the environments are vast, barren polygons. It feels empty sometimes. But Majora's Mask is an example of added life in those empty spots Ocarina of Time had, just as Perfect Dark filled in the empty spots of GOldeneye (ex: voice acting, simulants, revamped levels like the Complex that isn't so gloomy anymore...)
seriously, my favorite part of this is how you can tell this is genuinely done by hand by the little tiny errors that could shave off maybe half a second, or how the movements aren't perfectly executed for optimization. I like to do speed runs sometimes too and after watching shit tons of TAS vids and then seeing this, this is definitely more exciting. Bravo man.
Actually I heard that it's because if you do it too fast then the game doesn't register the song even if you do it right. Happens to me sometimes too.
its ridiculous that link has to relearn the SoT, especially since he used it extensively in OoT. I understand that they can't just give it to you from the start but come on. Unless... he forgot everything at the end of OoT, since he warps back to childhood and fuckin takes off. idk.
Ähnliche Miniwarps passieren auch beim Tag und Nachtwechsel, was daher kommt, weil sich auch oft die Umgebung verändert (Gegner, Personen). Ich denke, dass dadurch auch ein paar Glitches zustande kommen könnten.
Mir ist etwas aufgefallen: Wenn du auf der Plattform mit dem Herzteil bist und es zwölf wird, dann steht Deku-Link in der Mitte der Plattform und erhält das Herz. Stehts du aber an der Tür, bleibtst du auch an der Tür. Komisch, oder?
how did the ocarina make a noise when the skull kid dropped it? unless it could have gotten air going through it as it fell...
kirbyraid5 1 year ago
Link and zelda used the same ocarina ;) link didn't wipe off.
TheDarkrai289 1 year ago
Lol i love majoras mask. Epic video :)
DonGerosMask 1 year ago
This game is a lot more fun to me than Ocarina of Time. I think since they already got the good story out of the way and had worked with the game engine before, with MM they could just bring all the characters back and give them more of a life, and also just do more with the gameplay. The pause menus all come up and cycle faster, too. I feel the same about Goldeneye 007 and Perfect Dark (N64). OoT and Goldeneye are excellent, but they lack features MM and PD were able to add.
BassistBill1988 1 year ago
@BassistBill1988 I get that feeling a lot with N64 games, actually. Since it was the first big 3D console, a lot of the environments are vast, barren polygons. It feels empty sometimes. But Majora's Mask is an example of added life in those empty spots Ocarina of Time had, just as Perfect Dark filled in the empty spots of GOldeneye (ex: voice acting, simulants, revamped levels like the Complex that isn't so gloomy anymore...)
BassistBill1988 1 year ago
hahaha i like how u plaay the song back mega fast
nickteezy408 1 year ago
seriously, my favorite part of this is how you can tell this is genuinely done by hand by the little tiny errors that could shave off maybe half a second, or how the movements aren't perfectly executed for optimization. I like to do speed runs sometimes too and after watching shit tons of TAS vids and then seeing this, this is definitely more exciting. Bravo man.
BootsMegamix 1 year ago
This game is so fucking confusing! I could never get it done when I was little..Thats why ocarina was more popular..
Anthony883 1 year ago
zelda: Doo doo.... doo doo doo..... dooooooo.
link:dadadadadada
epicdavid 1 year ago 15
i respect that this is done on a console. wii?
catseatingclouds 2 years ago
Actually, it's done on an emu. That's why it's not on SDA.
somepartsareme 2 years ago
hmm, maybe because my finger accidently pressed the wrong button? <_<
you know, this run is played in real time, so it's normal that I mess up ;)
no one is perfect, when it comes to console playing ;)
MrGrunz 2 years ago
Actually I heard that it's because if you do it too fast then the game doesn't register the song even if you do it right. Happens to me sometimes too.
megamachopop 2 years ago 2
@MrGrunz YOU SHOULD BE ON T.V/Game's Channel :D ur my favorite speed runner :D
131GAMEFREAK 1 year ago
For everyone arguing about the relearn of the Song of Time:
Some people play this game first
Nintendoblivion 2 years ago 3
wow you play the song of time fast. o-o
StarMonkeyee 2 years ago 3
God the sound is horrible :/
Tamiss 2 years ago
only in this segment
no way to get around that in this segment
MrGrunz 2 years ago
1:12-1:20 ahhh moon nostrils!!!
daesbs 2 years ago
@daesbs x3 LOL
131GAMEFREAK 1 year ago
First encounter with Skull Kid: easiest boss fight ever.
HayabusaNoTsuchi 2 years ago 2
It's not a boss fight...
TehTreeLion 2 years ago 7
Yeah, it basically is.
HayabusaNoTsuchi 2 years ago
I lol'd at remember the SoT, So slow, then so fast
imstopable14 2 years ago
Green Navi glitch XD
QTB111 2 years ago
freak³ ;)
McSocky 2 years ago 2
5 stars
jeddster 3 years ago 2
omg u dnt need to hide and seek to get up the tower thats a time saver lol
qwerty5550123 3 years ago
i think you could skip the scene at 0:01your arent in this aera... but im not sure if you will really be faster to enter in the tower after
BadPotat0 3 years ago
the scence will still start. it will also start if you're in terminia field ;)
MrGrunz 3 years ago
its ridiculous that link has to relearn the SoT, especially since he used it extensively in OoT. I understand that they can't just give it to you from the start but come on. Unless... he forgot everything at the end of OoT, since he warps back to childhood and fuckin takes off. idk.
eatmyshorts 3 years ago
The reaosn he warped back was because that was his real time
phille52 2 years ago
i know. but that wasn't what i was talking about.
eatmyshorts 2 years ago
He didnt relearn it. He remembered learning it, which caused him to play it on clocktower.
OwenGTA 2 years ago
@OwenGTA ok but regardless, he's still relearning it here lol
eatmyshorts 10 months ago
@OwenGTA was it in the inventory screen to begin with ? nope! lol
eatmyshorts 10 months ago
bu he needs to learn it for people who never played OOT =)
marcomania 2 years ago 2
Ja genau!
Ähnliche Miniwarps passieren auch beim Tag und Nachtwechsel, was daher kommt, weil sich auch oft die Umgebung verändert (Gegner, Personen). Ich denke, dass dadurch auch ein paar Glitches zustande kommen könnten.
oligi3008 3 years ago
Mir ist etwas aufgefallen: Wenn du auf der Plattform mit dem Herzteil bist und es zwölf wird, dann steht Deku-Link in der Mitte der Plattform und erhält das Herz. Stehts du aber an der Tür, bleibtst du auch an der Tür. Komisch, oder?
oligi3008 3 years ago
ist mir gar nicht aufgefallen. ich stehe normalerweiße immer an der tür, da ich dann gleich einen kürzeren weg zum Turm habe.
bekommt man das herzteil dann etwa automatisch, weil link auf die mitte der plattform gewarpt wird?
MrGrunz 3 years ago