Added: 2 years ago
From: FluffyQuack
Views: 6,595
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  • How do you use No Mercy?

  • It so exciting~~~I like it!

  • lets wait to a hacker that unlocks versus mdoe in the pc version so we can play slayers NO MERCY:D

  • They should make this mode,

    but for like four people to be in it playing :D

  • what language is re5 writen for pc CC++?

  • Nice.. is normal mode with faster spawning.

    Even if the settings is to spawn 400 hundred the limit is there cause it's probably hard coded, so the only way is to reverse the exe and change the memory address that contains the number limit.

    Then you could do a memory loader to enable/disable features like this on the when needed.

  • What is needed to do is to find an assembly comparison >= 150, if is a costant else with a memory address in wich case it requires to use a debugger instead...

  • Cool. Liked how you kept changing between your weapons.

  • So this is Ordinary Mercs but with the enemy's limit break for 10 more but... with the 400 possible enemys from the No Mercy right?

  • It modifies both the Solo and Duo modes of a mercenaries map to give them the spawn rates and items of the No Mercy version of that map. You still hit the kill limit of 150.

  • But in the end the difference is that they killed 160 enemys and not only 150, or maybe i should go to check my eyes...

  • Its because of the Grenade. normal its just 150 enemies but because of that gernade its 160. no problem

  • I know that point... but if you play on town where there is that much of bwikichua or something like that, there will be always more than 150 kills and never even if you launch a greande a rocket or whatever... never comes to 160 always 150.

    So that's why i wonder myself about that nothing more :P

  • Strange. I had 151 and 152 on village a couple of times

  • But in the console version or PC? Because i think that is a bug from the PC version :S

  • Oh, I had it on PS3 so maybe but maybe its possible :p

  • In normal mercs, the kill limit and amount of enemies is capped to 150 (the exception being village... I think those flying las plagas don't count as enemy spawns). In this mod the amount of enemies is increased, but the kill limit is still 150, which is why you can still see enemies remaining as we won.

  • I think the flying things count as 1 too. :S

  • the person playing jill should've done melees during wesker dash

  • I can only fast reload with a controller. Are you using a controller or a keyboard? I find it more annoying to move stuff with the keyboard mouse set up than I did with the PS3...

  • 1:44 (one of those "oh..shit.." moments haha

  • This is Awesome!

    Thanks You FluffyQuack

    5/5

  • When? At the start I open the inventory to toggle my partner's inventory... rest of the time it's for moving items, quick reloading, failed quick reloads, checking where items are, or equipping a specific item.

  • This could actually be exploited to get higher scores in No mercy, try a 2 player Midnight Wesker melee run.

  • Unfortunately, this mod would pretty much mess up the leaderboards. But I don't see a way to avoid that, and there's already a ton of cheaters on the leaderboards anyway.

  • Leaderboards are for the real masters of the games, where the people make the most of the game with what they have, not for people that make "something" from the "original" "unraped"(cheats) game

  • HAHA ESL BITCHES.

    Okay, I'm assuming this is posted on the forums, no?

  • This *just* finished uploading. I'll write the post and add the description to the video now.

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