@seifakkad it's not a real script. I think he will share the file at some point. In the mean time what he did was:
##
import bpy
from random import random
for ob in bpy.context.selected_objects: ob.position[0] += 0.1 * (random() - 0.5) ob.position[1] += 0.1 * (random() - 0.5) ob.position[2] += 0.1 * (random() - 0.5) # do the same for ob.rotation and ob.scaling
and about PTEX?
BEgamedesigner 6 months ago
5:15 Saúde!!!
mangojambo 6 months ago
Comment removed
mangojambo 6 months ago
I like the randomization script can I know where to get it from?
seifakkad 6 months ago
@seifakkad it's not a real script. I think he will share the file at some point. In the mean time what he did was:
##
import bpy
from random import random
for ob in bpy.context.selected_objects: ob.position[0] += 0.1 * (random() - 0.5) ob.position[1] += 0.1 * (random() - 0.5) ob.position[2] += 0.1 * (random() - 0.5) # do the same for ob.rotation and ob.scaling
dfelinto 6 months ago
@dfelinto there is an inbuilt tool for that under Object/Transform/Randomize Transform
ZanQdo 6 months ago
@dfelinto But, how about the Randomize Transform function already in Blender?
phoinx3D 6 months ago
@01:00 thats the guy that voice Big Buck Bunny in the renderfarm.fi video!
AtomicMonkeyPro 6 months ago
Dalai, try to watch this video with "Transcribe Audio" function on and not laugh.
I just used it for the first time... The video starts with a "Will come to see Turtles"
martinsupitis 6 months ago
@martinsupitis man that's hilarious :) It seems that my English is not google proof ;)
dfelinto 6 months ago