Added: 4 years ago
From: simmeters
Views: 28,201
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (29)

Sign In or Sign Up now to post a comment!
  • the velocity vector doesn't feel quite right in this video.

  • Is it possible to slew the designator and lock targets using this HUD? If so i HAVE to have this for dcs a10!!!!

  • that and a tubular led cockpit its beatifull.... becouse that hupdisplay its so tinni ... words in 24` 32``?

  • where can i buy this ??

  • So thank goodness your not a pilot. You should try taking off a little sooner. Your mechanics would have your ass for tearin up tires doin 240 before taking off.

  • @denison336 that's in kph, not knots

  • @Avilator189 Thanks for the update smarts. I think you are wrong, but it doesn't matter. Whether its 300 mph, Kts or Kph its still too fast. Stall speed for an A-10 is 120 Kts or 220 Kph. This guy needed more flaps or something.

  • @denison336 Actually, 240kph equates to about 130 knots, which may be a little slow to lift off, depending on the weight. Stall speed has nothing to do with liftoff speed.

  • @denison336 No one cares if he isn't perfect at flying. I watch A-10s take off all day they arent going to fall apart and explode if they are just a little under or over take of speed. And flaps are always in maneuver pos for take of. <3 take care cutie.

  • @wolf1010 Being an aircraft mechanic I can tell you that yes it will fall apart.. There are reasons the rotate speed is what it is. Its just like putting flaps down at high speeds, it damages the aircraft structurally. Being that this is a game it will allow you to do things the real aircraft would not do.

  • @denison336 Look guy I don't care. Not trying to be mean but I dont think anyone here cares lol. And when you say aircraft mechanic what does that mean exactly. Because I'm an avionic technician on A-10s and I've never heard of any crewchiefts or anyone having to deal with landing gear problems other than tires becoming unserviceable after awhile.

  • @wolf1010 Lol comm nav fag. You should have been a real mechanic. I work hydro on 135's. You can overspeed the gear just like you can the flaps.

  • @denison336 Lol your whole job pertains to hyrdo and that's it? I usually don't talk shit but a monkey can do that. Comm nav is like 20% of my job =/ Do you know what avionics is? We cant overspeed our flaps. A triple airspeed switch controls flap blow back which means once the aircraft reaches 185 - 205 knots the flaps retracts regardless of set pos. and come back down at the same time. A pilots are dumb sometimes but they know to have the flaps a 7 deg. for take off =]]]] <3

  • i like what simmeters product but we need more info

  • yes...the flight path marker movement need to be inverted......look svery nice though!

  • Nice, but indeed the FPM isn't working correctly

  • now you just need to be able to see 360 around you

  • now that looks offly realistic. nice.

  • simmeters, I have a homebuilt F-16 simulator with projector for use with

    F4AF. Where can I get one of these HUD's ? Thanks

  • FPM in hareketleri gerçekci durmuyor???

  • Lua scripting?

  • Hello! Im interested in how these HUDs work. Ive learned that there is some kind of standard "so that pilots would only have to learn one system and could more easily transition between aircraft" What does the standard include? and how do i read the HUD?

  • It looks like the velocity vector's "pitch angle" is tied with stick vertical position rather then real flight path.

  • Funciona con el FS2004?

  • yeah that velocity vectors totally screwed

  • Yeah your FPM is acting opposite to what you want.

  • The velocity vector doesn't seem to be working. It acts strangely during rolls and sometimes in pitch, and isn't dynamic enough.

  • The velocity vector doesn't seem to be working. It acts strangely during rolls and sometimes in pitch, and isn't dynamic enough.

  • The software is a part of Workspace now support : Lomac , FC, F4AF and X-Plane.

    In F4AF some data can't exported....

  • Very cool what sims currently allow this device to be used?

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more