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  • You've got great strategy, but why the damage boosters instead of interest? Wouldn't it be better to upgrade towers with money instead of boosters?

  • Yo man - I liked your technique and I think you can easily win with this - with one difference. The inside track is the fast track - not the outside - the bonus bug knows this and ALWAYS is inside. I know it is tempting to slow the outside track since it already comes late but try downing the inside track first - reason being you've got more time for the guys to pass on the outside and more space to spread your damages out as the levels go on...

  • The music is great. Who made that awsome version of the Giana Sisters song! If anyone know the name and artist of the trace, post, Muuust know!

  • thats pretty good. but it sort of implies its impossible to finish this level?

    Im surprised no one uses red rockets on the top levels.

  • Nice try man. You put up a good fight. That track is so freaking hard

  • Song ? :'D

  • can beat it too with higher score i had 1,5mio points in level 40, i saved money and had a different tactic

  • Higher score... but what level? This was before David dramatically increased the points per kill ;)

  • I beat it

  • my friend and i started playing this map, and after a couple days of practice we got to level 34 and then the best i got was level 35 but my friend managed to get to 39. I was just wondering if anyone has ever beaten this map?

  • nice, i made it to level 2

  • haha

  • Can you make a slower version? I can't see wtf you're doing

  • Why not to put a Blue 1 at (14,9) ?

    PS: the lower left corner is (1,1) .

  • why no 2nd blues?

  • "what jungle track ya use for the intro/out?"

    YES! WHAT MUSIC????

  • "what jungle track ya use for the intro/out?"

    Something I threw together in Reason (google for Propellerhead to find the company that makes Reason)

  • I just watched the video because of the music. your good at reason man! my music was just a hopless pile of wasted time. good music!

    (Oh yeah, and nice video)

  • i think you overused damage boosters. I would have chose more interest and no range at all

  • what jungle track ya use for the intro/out?

  • OMFG! The music is from the Commodore 64 game Giana Sisters! Omfg, must have!

  • Look up the version by Machinae Supremacy - they had it as a free download on their website IIRC.

  • I like the editing+music.

  • that was a good attempt

  • I think you overused your blue1s at the end. Once you have enough blue level 1s to keep everything slowed. He had more than enough to do that. I think he would have done better if he'd placed a lot of "goalie" blue2s at the end to serve as a roadblock for the already-slowed vectoids.

  • Hey! Not a bad idea :) I'll try that when I have time.  Thanks!

  • calebb, what about a third attempt? I'm quite eager to see it, you did very good!

  • Draaxvz is right,that's a good strategy,i never made it that far on that map,good job!!hope your next attempt goes better!!

    but why that many damage boosters??it's better to buy interest,and upgrade your towers to lvl 10 (except for the blue ones).and when you're in a high lvl,then start using the boosters.

  • It reminds me of tower defense on all those battle net RTS's.

  • That's kinda the point...

  • hey man...

    great song in the vid!

  • You > me at this game... nice use of blues

  • Well done!

  • Hehe - get it? Orbit... orbit... ah hah... too subtle perhaps.

  • Yeah.... I get it!

  • Cool, i have yet to try No Left Turns. think i´ll stick to the easier one´s for a bit longer.

    Nice one.

  • omg your the bigest noob ive ever seen, died at wave 37? LoL!!1

    cheers, [H] Flow

  • Top job!

  • Damn, you were doing damn good. Maybe you need more blues to slow them down. Maybe a red 3 could help? I don't know; there is virtually no compensation for mistakes on that map.

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