Yo man - I liked your technique and I think you can easily win with this - with one difference. The inside track is the fast track - not the outside - the bonus bug knows this and ALWAYS is inside. I know it is tempting to slow the outside track since it already comes late but try downing the inside track first - reason being you've got more time for the guys to pass on the outside and more space to spread your damages out as the levels go on...
my friend and i started playing this map, and after a couple days of practice we got to level 34 and then the best i got was level 35 but my friend managed to get to 39. I was just wondering if anyone has ever beaten this map?
I think you overused your blue1s at the end. Once you have enough blue level 1s to keep everything slowed. He had more than enough to do that. I think he would have done better if he'd placed a lot of "goalie" blue2s at the end to serve as a roadblock for the already-slowed vectoids.
Draaxvz is right,that's a good strategy,i never made it that far on that map,good job!!hope your next attempt goes better!!
but why that many damage boosters??it's better to buy interest,and upgrade your towers to lvl 10 (except for the blue ones).and when you're in a high lvl,then start using the boosters.
Damn, you were doing damn good. Maybe you need more blues to slow them down. Maybe a red 3 could help? I don't know; there is virtually no compensation for mistakes on that map.
You've got great strategy, but why the damage boosters instead of interest? Wouldn't it be better to upgrade towers with money instead of boosters?
RivalAddiction 3 months ago
Yo man - I liked your technique and I think you can easily win with this - with one difference. The inside track is the fast track - not the outside - the bonus bug knows this and ALWAYS is inside. I know it is tempting to slow the outside track since it already comes late but try downing the inside track first - reason being you've got more time for the guys to pass on the outside and more space to spread your damages out as the levels go on...
jag216 2 years ago
The music is great. Who made that awsome version of the Giana Sisters song! If anyone know the name and artist of the trace, post, Muuust know!
Zipdelan 3 years ago
thats pretty good. but it sort of implies its impossible to finish this level?
Im surprised no one uses red rockets on the top levels.
mikeswbr 3 years ago 2
Nice try man. You put up a good fight. That track is so freaking hard
aMinotaursJourney 3 years ago
Song ? :'D
Aksel112 3 years ago
can beat it too with higher score i had 1,5mio points in level 40, i saved money and had a different tactic
c0rn1x 3 years ago
Higher score... but what level? This was before David dramatically increased the points per kill ;)
calebb2 3 years ago
I beat it
doopyou 3 years ago
my friend and i started playing this map, and after a couple days of practice we got to level 34 and then the best i got was level 35 but my friend managed to get to 39. I was just wondering if anyone has ever beaten this map?
TeddyKayJeeBee 3 years ago
nice, i made it to level 2
sk8terpoke 3 years ago 2
haha
J665H 3 years ago
Can you make a slower version? I can't see wtf you're doing
puppetmassster 4 years ago
Why not to put a Blue 1 at (14,9) ?
PS: the lower left corner is (1,1) .
b96201018 4 years ago
why no 2nd blues?
trentonx 4 years ago
"what jungle track ya use for the intro/out?"
YES! WHAT MUSIC????
pwd3679 4 years ago
"what jungle track ya use for the intro/out?"
Something I threw together in Reason (google for Propellerhead to find the company that makes Reason)
calebb2 4 years ago
I just watched the video because of the music. your good at reason man! my music was just a hopless pile of wasted time. good music!
(Oh yeah, and nice video)
Oblivionmodder23 4 years ago 2
i think you overused damage boosters. I would have chose more interest and no range at all
md1053 4 years ago
what jungle track ya use for the intro/out?
ThaSkaMan 4 years ago
OMFG! The music is from the Commodore 64 game Giana Sisters! Omfg, must have!
klyka 4 years ago
Look up the version by Machinae Supremacy - they had it as a free download on their website IIRC.
Domstersch 4 years ago 3
I like the editing+music.
Bob1717171717 4 years ago
that was a good attempt
Tetrisnext 4 years ago
I think you overused your blue1s at the end. Once you have enough blue level 1s to keep everything slowed. He had more than enough to do that. I think he would have done better if he'd placed a lot of "goalie" blue2s at the end to serve as a roadblock for the already-slowed vectoids.
Draaxvz 4 years ago
Hey! Not a bad idea :) I'll try that when I have time. Thanks!
calebb2 4 years ago
calebb, what about a third attempt? I'm quite eager to see it, you did very good!
julealgon 4 years ago
Draaxvz is right,that's a good strategy,i never made it that far on that map,good job!!hope your next attempt goes better!!
but why that many damage boosters??it's better to buy interest,and upgrade your towers to lvl 10 (except for the blue ones).and when you're in a high lvl,then start using the boosters.
arcenioxx 4 years ago
It reminds me of tower defense on all those battle net RTS's.
shadytradesman 4 years ago
That's kinda the point...
reundead 4 years ago
hey man...
great song in the vid!
Sadidani 4 years ago
You > me at this game... nice use of blues
Wired247 4 years ago
Well done!
cstandgames 4 years ago
Hehe - get it? Orbit... orbit... ah hah... too subtle perhaps.
calebb2 4 years ago
Yeah.... I get it!
cstandgames 4 years ago
Cool, i have yet to try No Left Turns. think i´ll stick to the easier one´s for a bit longer.
Nice one.
ICE420 4 years ago
omg your the bigest noob ive ever seen, died at wave 37? LoL!!1
cheers, [H] Flow
Florian88 4 years ago
Top job!
TheCritters78 4 years ago
Damn, you were doing damn good. Maybe you need more blues to slow them down. Maybe a red 3 could help? I don't know; there is virtually no compensation for mistakes on that map.
ThyGuy 4 years ago